self.ondisconnect = nil -- dont call this when client isnt really connected
end
self:_close()
- debug( "fatal error while ssl wrapping:", err )
- return false
+ debug( "handshake failed because:", self.fatalerror )
+ self.eventhandshake = nil
+ return -1
end
- self.conn:settimeout( 0 ) -- set non blocking
- local handshakecallback = coroutine_wrap(function( event )
- local _, err
- local attempt = 0
- local maxattempt = cfg.MAX_HANDSHAKE_ATTEMPTS
- while attempt < maxattempt do -- no endless loop
- attempt = attempt + 1
- debug( "ssl handshake of client with id:"..tostring(self)..", attempt:"..attempt )
- if attempt > maxattempt then
- self.fatalerror = "max handshake attempts exceeded"
- elseif EV_TIMEOUT == event then
- self.fatalerror = "timeout during handshake"
- else
- _, err = self.conn:dohandshake( )
- if not err then
- self:_lock( false, false, false ) -- unlock the interface; sending, closing etc allowed
- self.send = self.conn.send -- caching table lookups with new client object
- self.receive = self.conn.receive
- if not call_onconnect then -- trigger listener
- self:onstatus("ssl-handshake-complete");
- end
- self:_start_session( call_onconnect )
- debug( "ssl handshake done" )
- self.eventhandshake = nil
- return -1
- end
- if err == "wantwrite" then
- event = EV_WRITE
- elseif err == "wantread" then
- event = EV_READ
- else
- debug( "ssl handshake error:", err )
- self.fatalerror = err
- end
- end
- if self.fatalerror then
- if call_onconnect then
- self.ondisconnect = nil -- dont call this when client isnt really connected
- end
- self:_close()
- debug( "handshake failed because:", self.fatalerror )
- self.eventhandshake = nil
- return -1
- end
- event = coroutine_yield( event, cfg.HANDSHAKE_TIMEOUT ) -- yield this monster...
- end
- end
- )
- debug "starting handshake..."
- self:_lock( false, true, true ) -- unlock read/write events, but keep interface locked
- self.eventhandshake = addevent( base, self.conn, EV_READWRITE, handshakecallback, cfg.HANDSHAKE_TIMEOUT )
- return true
+ event = coroutine_yield( event, cfg.HANDSHAKE_TIMEOUT ) -- yield this monster...
+ end
end
- function interface_mt:_destroy() -- close this interface + events and call last listener
- debug( "closing client with id:", self.id, self.fatalerror )
- self:_lock( true, true, true ) -- first of all, lock the interface to avoid further actions
- local _
- _ = self.eventread and self.eventread:close( )
- if self.type == "client" then
- _ = self.eventwrite and self.eventwrite:close( )
- _ = self.eventhandshake and self.eventhandshake:close( )
- _ = self.eventstarthandshake and self.eventstarthandshake:close( )
- _ = self.eventconnect and self.eventconnect:close( )
- _ = self.eventsession and self.eventsession:close( )
- _ = self.eventwritetimeout and self.eventwritetimeout:close( )
- _ = self.eventreadtimeout and self.eventreadtimeout:close( )
- _ = self.ondisconnect and self:ondisconnect( self.fatalerror ~= "client to close" and self.fatalerror) -- call ondisconnect listener (wont be the case if handshake failed on connect)
- _ = self.conn and self.conn:close( ) -- close connection
- _ = self._server and self._server:counter(-1);
- self.eventread, self.eventwrite = nil, nil
- self.eventstarthandshake, self.eventhandshake, self.eventclose = nil, nil, nil
- self.readcallback, self.writecallback = nil, nil
- else
- self.conn:close( )
- self.eventread, self.eventclose = nil, nil
- self.interface, self.readcallback = nil, nil
- end
- interfacelist[ self ] = nil
- return true
+ )
+ debug "starting handshake..."
+ self:_lock( false, true, true ) -- unlock read/write events, but keep interface locked
+ self.eventhandshake = addevent( base, self.conn, EV_READWRITE, handshakecallback, cfg.HANDSHAKE_TIMEOUT )
+ return true
+end
+function interface_mt:_destroy() -- close this interface + events and call last listener
+ debug( "closing client with id:", self.id, self.fatalerror )
+ self:_lock( true, true, true ) -- first of all, lock the interface to avoid further actions
+ local _
+ _ = self.eventread and self.eventread:close( )
+ if self.type == "client" then
+ _ = self.eventwrite and self.eventwrite:close( )
+ _ = self.eventhandshake and self.eventhandshake:close( )
+ _ = self.eventstarthandshake and self.eventstarthandshake:close( )
+ _ = self.eventconnect and self.eventconnect:close( )
+ _ = self.eventsession and self.eventsession:close( )
+ _ = self.eventwritetimeout and self.eventwritetimeout:close( )
+ _ = self.eventreadtimeout and self.eventreadtimeout:close( )
+ _ = self.ondisconnect and self:ondisconnect( self.fatalerror ~= "client to close" and self.fatalerror) -- call ondisconnect listener (wont be the case if handshake failed on connect)
+ _ = self.conn and self.conn:close( ) -- close connection
+ _ = self._server and self._server:counter(-1);
+ self.eventread, self.eventwrite = nil, nil
+ self.eventstarthandshake, self.eventhandshake, self.eventclose = nil, nil, nil
+ self.readcallback, self.writecallback = nil, nil
+ else
+ self.conn:close( )
+ self.eventread, self.eventclose = nil, nil
+ self.interface, self.readcallback = nil, nil
end
+ interfacelist[ self ] = nil
+ return true
+end
- function interface_mt:_lock(nointerface, noreading, nowriting) -- lock or unlock this interface or events
- self.nointerface, self.noreading, self.nowriting = nointerface, noreading, nowriting
- return nointerface, noreading, nowriting
- end
+function interface_mt:_lock(nointerface, noreading, nowriting) -- lock or unlock this interface or events
- self.nointerface, self.noreading, self.nowriting = nointerface, noreading, nowriting
- return nointerface, noreading, nowriting
++ self.nointerface, self.noreading, self.nowriting = nointerface, noreading, nowriting
++ return nointerface, noreading, nowriting
+end
- --TODO: Deprecate
- function interface_mt:lock_read(switch)
- if switch then
- return self:pause();
- else
- return self:resume();
- end
+--TODO: Deprecate
+function interface_mt:lock_read(switch)
+ if switch then
+ return self:pause();
+ else
+ return self:resume();
end
+end
- function interface_mt:pause()
- return self:_lock(self.nointerface, true, self.nowriting);
- end
+function interface_mt:pause()
+ return self:_lock(self.nointerface, true, self.nowriting);
+end
- function interface_mt:resume()
- self:_lock(self.nointerface, false, self.nowriting);
+function interface_mt:resume()
+ self:_lock(self.nointerface, false, self.nowriting);
- if not self.eventread then
+ if self.readcallback and not self.eventread then
- self.eventread = addevent( base, self.conn, EV_READ, self.readcallback, cfg.READ_TIMEOUT ); -- register callback
+ self.eventread = addevent( base, self.conn, EV_READ, self.readcallback, cfg.READ_TIMEOUT ); -- register callback
+ return true;
- end
end
+end
- function interface_mt:counter(c)
- if c then
- self._connections = self._connections + c
- end
- return self._connections
- end
-
- -- Public methods
- function interface_mt:write(data)
- if self.nowriting then return nil, "locked" end
- --vdebug( "try to send data to client, id/data:", self.id, data )
- data = tostring( data )
- local len = #data
- local total = len + self.writebufferlen
- if total > cfg.MAX_SEND_LENGTH then -- check buffer length
- local err = "send buffer exceeded"
- debug( "error:", err ) -- to much, check your app
- return nil, err
- end
- t_insert(self.writebuffer, data) -- new buffer
- self.writebufferlen = total
- if not self.eventwrite then -- register new write event
- --vdebug( "register new write event" )
- self.eventwrite = addevent( base, self.conn, EV_WRITE, self.writecallback, cfg.WRITE_TIMEOUT )
- end
- return true
+function interface_mt:counter(c)
+ if c then
+ self._connections = self._connections + c
end
- function interface_mt:close()
- if self.nointerface then return nil, "locked"; end
- debug( "try to close client connection with id:", self.id )
- if self.type == "client" then
- self.fatalerror = "client to close"
- if self.eventwrite then -- wait for incomplete write request
- self:_lock( true, true, false )
- debug "closing delayed until writebuffer is empty"
- return nil, "writebuffer not empty, waiting"
- else -- close now
- self:_lock( true, true, true )
- self:_close()
- return true
- end
- else
- debug( "try to close server with id:", tostring(self.id))
- self.fatalerror = "server to close"
- self:_lock( true )
- self:_close( 0 )
+ return self._connections
+end
+
+-- Public methods
+function interface_mt:write(data)
+ if self.nowriting then return nil, "locked" end
+ --vdebug( "try to send data to client, id/data:", self.id, data )
+ data = tostring( data )
+ local len = #data
+ local total = len + self.writebufferlen
+ if total > cfg.MAX_SEND_LENGTH then -- check buffer length
+ local err = "send buffer exceeded"
+ debug( "error:", err ) -- to much, check your app
+ return nil, err
+ end
+ t_insert(self.writebuffer, data) -- new buffer
+ self.writebufferlen = total
+ if not self.eventwrite then -- register new write event
+ --vdebug( "register new write event" )
+ self.eventwrite = addevent( base, self.conn, EV_WRITE, self.writecallback, cfg.WRITE_TIMEOUT )
+ end
+ return true
+end
+function interface_mt:close()
+ if self.nointerface then return nil, "locked"; end
+ debug( "try to close client connection with id:", self.id )
+ if self.type == "client" then
+ self.fatalerror = "client to close"
+ if self.eventwrite then -- wait for incomplete write request
+ self:_lock( true, true, false )
+ debug "closing delayed until writebuffer is empty"
+ return nil, "writebuffer not empty, waiting"
+ else -- close now
+ self:_lock( true, true, true )
+ self:_close()
return true
end
+ else
+ debug( "try to close server with id:", tostring(self.id))
+ self.fatalerror = "server to close"
+ self:_lock( true )
+ self:_close( 0 )
+ return true
end
+end
- function interface_mt:socket()
- return self.conn
- end
+function interface_mt:socket()
+ return self.conn
+end
- function interface_mt:server()
- return self._server or self;
- end
+function interface_mt:server()
+ return self._server or self;
+end
- function interface_mt:port()
- return self._port
- end
+function interface_mt:port()
+ return self._port
+end
- function interface_mt:serverport()
- return self._serverport
- end
+function interface_mt:serverport()
+ return self._serverport
+end
- function interface_mt:ip()
- return self._ip
- end
+function interface_mt:ip()
+ return self._ip
+end
- function interface_mt:ssl()
- return self._usingssl
- end
- interface_mt.clientport = interface_mt.port -- COMPAT server_select
+function interface_mt:ssl()
+ return self._usingssl
+end
+interface_mt.clientport = interface_mt.port -- COMPAT server_select
- function interface_mt:type()
- return self._type or "client"
- end
+function interface_mt:type()
+ return self._type or "client"
+end
- function interface_mt:connections()
- return self._connections
- end
+function interface_mt:connections()
+ return self._connections
+end
- function interface_mt:address()
- return self.addr
- end
+function interface_mt:address()
+ return self.addr
+end
- function interface_mt:set_sslctx(sslctx)
- self._sslctx = sslctx;
- if sslctx then
- self.starttls = nil; -- use starttls() of interface_mt
- else
- self.starttls = false; -- prevent starttls()
- end
+function interface_mt:set_sslctx(sslctx)
+ self._sslctx = sslctx;
+ if sslctx then
+ self.starttls = nil; -- use starttls() of interface_mt
+ else
+ self.starttls = false; -- prevent starttls()
end
+end
- function interface_mt:set_mode(pattern)
- if pattern then
- self._pattern = pattern;
- end
- return self._pattern;
+function interface_mt:set_mode(pattern)
+ if pattern then
+ self._pattern = pattern;
end
+ return self._pattern;
+end
function interface_mt:set_send(new_send) -- luacheck: ignore 212
- -- No-op, we always use the underlying connection's send
- end
+ -- No-op, we always use the underlying connection's send
+end
- function interface_mt:starttls(sslctx, call_onconnect)
- debug( "try to start ssl at client id:", self.id )
- local err
- self._sslctx = sslctx;
- if self._usingssl then -- startssl was already called
- err = "ssl already active"
- end
- if err then
- debug( "error:", err )
- return nil, err
- end
- self._usingssl = true
- self.startsslcallback = function( ) -- we have to start the handshake outside of a read/write event
- self.startsslcallback = nil
- self:_start_ssl(call_onconnect);
- self.eventstarthandshake = nil
- return -1
- end
- if not self.eventwrite then
- self:_lock( true, true, true ) -- lock the interface, to not disturb the handshake
- self.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, self.startsslcallback, 0 ) -- add event to start handshake
- else -- wait until writebuffer is empty
- self:_lock( true, true, false )
- debug "ssl session delayed until writebuffer is empty..."
- end
- self.starttls = false;
- return true
- end
+function interface_mt:starttls(sslctx, call_onconnect)
+ debug( "try to start ssl at client id:", self.id )
+ local err
+ self._sslctx = sslctx;
+ if self._usingssl then -- startssl was already called
+ err = "ssl already active"
+ end
+ if err then
+ debug( "error:", err )
+ return nil, err
+ end
+ self._usingssl = true
+ self.startsslcallback = function( ) -- we have to start the handshake outside of a read/write event
+ self.startsslcallback = nil
+ self:_start_ssl(call_onconnect);
+ self.eventstarthandshake = nil
+ return -1
+ end
+ if not self.eventwrite then
+ self:_lock( true, true, true ) -- lock the interface, to not disturb the handshake
+ self.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, self.startsslcallback, 0 ) -- add event to start handshake
+ else -- wait until writebuffer is empty
+ self:_lock( true, true, false )
+ debug "ssl session delayed until writebuffer is empty..."
+ end
+ self.starttls = false;
+ return true
+end
- function interface_mt:setoption(option, value)
- if self.conn.setoption then
- return self.conn:setoption(option, value);
- end
- return false, "setoption not implemented";
+function interface_mt:setoption(option, value)
+ if self.conn.setoption then
+ return self.conn:setoption(option, value);
end
+ return false, "setoption not implemented";
+end
- function interface_mt:setlistener(listener)
- self:ondetach(); -- Notify listener that it is no longer responsible for this connection
+function interface_mt:setlistener(listener)
+ self:ondetach(); -- Notify listener that it is no longer responsible for this connection
self.onconnect, self.ondisconnect, self.onincoming, self.ontimeout,
self.onreadtimeout, self.onstatus, self.ondetach
= listener.onconnect, listener.ondisconnect, listener.onincoming, listener.ontimeout,
local function newevent( ... )
return addevent( base, ... )
-- end
++end
local function closeallservers ( arg )
for item in pairs( interfacelist ) do
local function setquitting(yes)
if yes then
-- -- Quit now
-- closeallservers();
-- base:loopexit();
++ -- Quit now
++ closeallservers();
++ base:loopexit();
end
end