end
function api:require(lib)
- local f, n = pluginloader.load_code(self.name, lib..".lib.lua", self.environment);
- if not f then
- f, n = pluginloader.load_code(lib, lib..".lib.lua", self.environment);
- end
+ local f, n = pluginloader.load_code_ext(self.name, lib, "lib.lua", self.environment);
if not f then error("Failed to load plugin library '"..lib.."', error: "..n); end -- FIXME better error message
return f();
end
return f, path;
end
+local function load_code_ext(plugin, resource, extension, env)
+ local content, err = load_resource(plugin, resource.."."..extension);
+ if not content then
+ content, err = load_resource(resource, resource.."."..extension);
+ if not content then
+ return content, err;
+ end
+ end
+ local path = err;
+ local f, err = envload(content, "@"..path, env);
+ if not f then return f, err; end
+ return f, path;
+end
+
return {
load_file = load_file;
load_resource = load_resource;
load_code = load_code;
+ load_code_ext = load_code_ext;
};