function def_env.muc:create(room_jid)
local room, host = check_muc(room_jid);
+ if not room_name then
+ return room_name, host;
+ end
if not room then return nil, host end
if hosts[host].modules.muc.rooms[room_jid] then return nil, "Room exists already" end
return hosts[host].modules.muc.create_room(room_jid);
function def_env.muc:room(room_jid)
local room_name, host = check_muc(room_jid);
+ if not room_name then
+ return room_name, host;
+ end
local room_obj = hosts[host].modules.muc.rooms[room_jid];
if not room_obj then
return nil, "No such room: "..room_jid;