diff options
Diffstat (limited to 'target/linux/s3c24xx/patches-2.6.24/1182-ASoC-Don-t-block-system-resume.patch')
-rw-r--r-- | target/linux/s3c24xx/patches-2.6.24/1182-ASoC-Don-t-block-system-resume.patch | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/target/linux/s3c24xx/patches-2.6.24/1182-ASoC-Don-t-block-system-resume.patch b/target/linux/s3c24xx/patches-2.6.24/1182-ASoC-Don-t-block-system-resume.patch new file mode 100644 index 0000000000..347dbfb879 --- /dev/null +++ b/target/linux/s3c24xx/patches-2.6.24/1182-ASoC-Don-t-block-system-resume.patch @@ -0,0 +1,125 @@ +From 2219855aa7835e082ec134fafd9ddba84589d345 Mon Sep 17 00:00:00 2001 +From: Andy Green <andy@openmoko.com> +Date: Wed, 2 Jul 2008 22:39:33 +0100 +Subject: [PATCH] ASoC: Don't block system resume + +On OpenMoko soc-audio resume is taking 700ms of the whole resume time of +1.3s, dominated by writes to the codec over I2C. This patch shunts the +resume guts into a workqueue which then is done asynchronously. + +The "card" is locked using the ALSA power state APIs as suggested by +Mark Brown. + +[Added fix for race with resume to suspend and fixed a couple of nits +from checkpatch -- broonie.] + +Signed-off-by: Andy Green <andy@openmoko.com> +Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> +--- + include/sound/soc.h | 1 + + sound/soc/soc-core.c | 52 ++++++++++++++++++++++++++++++++++++++++++++----- + 2 files changed, 47 insertions(+), 6 deletions(-) + +diff --git a/include/sound/soc.h b/include/sound/soc.h +index aedb348..2d6c0eb 100644 +--- a/include/sound/soc.h ++++ b/include/sound/soc.h +@@ -442,6 +442,7 @@ struct snd_soc_device { + struct snd_soc_codec *codec; + struct snd_soc_codec_device *codec_dev; + struct delayed_work delayed_work; ++ struct work_struct deferred_resume_work; + void *codec_data; + }; + +diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c +index 9e20333..e96930e 100644 +--- a/sound/soc/soc-core.c ++++ b/sound/soc/soc-core.c +@@ -632,6 +632,16 @@ static int soc_suspend(struct platform_device *pdev, pm_message_t state) + struct snd_soc_codec *codec = socdev->codec; + int i; + ++ /* Due to the resume being scheduled into a workqueue we could ++ * suspend before that's finished - wait for it to complete. ++ */ ++ snd_power_lock(codec->card); ++ snd_power_wait(codec->card, SNDRV_CTL_POWER_D0); ++ snd_power_unlock(codec->card); ++ ++ /* we're going to block userspace touching us until resume completes */ ++ snd_power_change_state(codec->card, SNDRV_CTL_POWER_D3hot); ++ + /* mute any active DAC's */ + for(i = 0; i < machine->num_links; i++) { + struct snd_soc_codec_dai *dai = machine->dai_link[i].codec_dai; +@@ -684,16 +694,27 @@ static int soc_suspend(struct platform_device *pdev, pm_message_t state) + return 0; + } + +-/* powers up audio subsystem after a suspend */ +-static int soc_resume(struct platform_device *pdev) ++/* deferred resume work, so resume can complete before we finished ++ * setting our codec back up, which can be very slow on I2C ++ */ ++static void soc_resume_deferred(struct work_struct *work) + { +- struct snd_soc_device *socdev = platform_get_drvdata(pdev); +- struct snd_soc_machine *machine = socdev->machine; +- struct snd_soc_platform *platform = socdev->platform; +- struct snd_soc_codec_device *codec_dev = socdev->codec_dev; ++ struct snd_soc_device *socdev = container_of(work, ++ struct snd_soc_device, ++ deferred_resume_work); ++ struct snd_soc_machine *machine = socdev->machine; ++ struct snd_soc_platform *platform = socdev->platform; ++ struct snd_soc_codec_device *codec_dev = socdev->codec_dev; + struct snd_soc_codec *codec = socdev->codec; ++ struct platform_device *pdev = to_platform_device(socdev->dev); + int i; + ++ /* our power state is still SNDRV_CTL_POWER_D3hot from suspend time, ++ * so userspace apps are blocked from touching us ++ */ ++ ++ dev_info(socdev->dev, "starting resume work\n"); ++ + if (machine->resume_pre) + machine->resume_pre(pdev); + +@@ -735,6 +756,22 @@ static int soc_resume(struct platform_device *pdev) + if (machine->resume_post) + machine->resume_post(pdev); + ++ dev_info(socdev->dev, "resume work completed\n"); ++ ++ /* userspace can access us now we are back as we were before */ ++ snd_power_change_state(codec->card, SNDRV_CTL_POWER_D0); ++} ++ ++/* powers up audio subsystem after a suspend */ ++static int soc_resume(struct platform_device *pdev) ++{ ++ struct snd_soc_device *socdev = platform_get_drvdata(pdev); ++ ++ dev_info(socdev->dev, "scheduling resume work\n"); ++ ++ if (!schedule_work(&socdev->deferred_resume_work)) ++ dev_err(socdev->dev, "work item may be lost\n"); ++ + return 0; + } + +@@ -781,6 +818,9 @@ static int soc_probe(struct platform_device *pdev) + + /* DAPM stream work */ + INIT_DELAYED_WORK(&socdev->delayed_work, close_delayed_work); ++ /* deferred resume work */ ++ INIT_WORK(&socdev->deferred_resume_work, soc_resume_deferred); ++ + return 0; + + platform_err: +-- +1.5.6.5 + |