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Diffstat (limited to 'package/udp-broadcast-relay/Config.in')
-rw-r--r-- | package/udp-broadcast-relay/Config.in | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/package/udp-broadcast-relay/Config.in b/package/udp-broadcast-relay/Config.in deleted file mode 100644 index da3c2241fe..0000000000 --- a/package/udp-broadcast-relay/Config.in +++ /dev/null @@ -1,12 +0,0 @@ -config BR2_PACKAGE_UDP_BROADCAST_RELAY - prompt "udp-broadcast-relay............... listens for packets on a specified UDP broadcast port." - tristate - default m if CONFIG_DEVEL - help - This program listens for packets on a specified UDP broadcast port. When a packet is received, it sends that packet to all specified interfaces but the one it came from as though it originated from the original sender. - - The primary purpose of this is to allow games on machines on separated local networks (Ethernet, WLAN) that use udp broadcasts to find each other to do so. - - It also works on ppp links, so you can log in from windows boxes (e.g. using pptp) and play LAN-based games together. Currently, you have to care about upcoming or downgoing interfaces yourself. - - http://www.joachim-breitner.de/udp-broadcast-relay/ |