util.sasl.scram: Create the state table as late as possible, keep state in locals...
authorKim Alvefur <zash@zash.se>
Sat, 12 Oct 2013 22:29:47 +0000 (00:29 +0200)
committerKim Alvefur <zash@zash.se>
Sat, 12 Oct 2013 22:29:47 +0000 (00:29 +0200)
util/sasl/scram.lua

index 65090719c51b31d04733eda783efc9734d92bf7b..a18f025e951e693a80981880d8fc8b46a1d845a1 100644 (file)
@@ -102,22 +102,19 @@ end
 
 local function scram_gen(hash_name, H_f, HMAC_f)
        local function scram_hash(self, message)
-               if not self.state then self["state"] = {} end
                local support_channel_binding = false;
                if self.profile.cb then support_channel_binding = true; end
 
                if type(message) ~= "string" or #message == 0 then return "failure", "malformed-request" end
-               if not self.state.name then
+               local state = self.state;
+               if not state then
                        -- we are processing client_first_message
                        local client_first_message = message;
 
                        -- TODO: fail if authzid is provided, since we don't support them yet
-                       self.state["client_first_message"] = client_first_message;
-                       self.state["gs2_header"], self.state["gs2_cbind_flag"], self.state["gs2_cbind_name"], self.state["authzid"], self.state["name"], self.state["clientnonce"]
+                       local gs2_header, gs2_cbind_flag, gs2_cbind_name, authzid, name, clientnonce
                                = client_first_message:match("^(([ynp])=?([%a%-]*),(.*),)n=(.*),r=([^,]*).*");
 
-                       local gs2_cbind_flag = self.state.gs2_cbind_flag;
-
                        if not gs2_cbind_flag then
                                return "failure", "malformed-request";
                        end
@@ -135,29 +132,24 @@ local function scram_gen(hash_name, H_f, HMAC_f)
 
                        if support_channel_binding and gs2_cbind_flag == "p" then
                                -- check whether we support the proposed channel binding type
-                               if not self.profile.cb[self.state.gs2_cbind_name] then
+                               if not self.profile.cb[gs2_cbind_name] then
                                        return "failure", "malformed-request", "Proposed channel binding type isn't supported.";
                                end
                        else
                                -- no channel binding,
-                               self.state.gs2_cbind_name = nil;
-                       end
-
-                       if not self.state.name or not self.state.clientnonce then
-                               return "failure", "malformed-request", "Channel binding isn't support at this time.";
+                               gs2_cbind_name = nil;
                        end
 
-                       self.state.name = validate_username(self.state.name, self.profile.nodeprep);
-                       if not self.state.name then
+                       name = validate_username(name, self.profile.nodeprep);
+                       if not name then
                                log("debug", "Username violates either SASLprep or contains forbidden character sequences.")
                                return "failure", "malformed-request", "Invalid username.";
                        end
 
-                       self.state["servernonce"] = generate_uuid();
-
                        -- retreive credentials
+                       local stored_key, server_key, salt, iteration_count;
                        if self.profile.plain then
-                               local password, state = self.profile.plain(self, self.state.name, self.realm)
+                               local password, state = self.profile.plain(self, name, self.realm)
                                if state == nil then return "failure", "not-authorized"
                                elseif state == false then return "failure", "account-disabled" end
 
@@ -167,64 +159,71 @@ local function scram_gen(hash_name, H_f, HMAC_f)
                                        return "failure", "not-authorized", "Invalid password."
                                end
 
-                               self.state.salt = generate_uuid();
-                               self.state.iteration_count = default_i;
+                               salt = generate_uuid();
+                               iteration_count = default_i;
 
                                local succ = false;
-                               succ, self.state.stored_key, self.state.server_key = getAuthenticationDatabaseSHA1(password, self.state.salt, default_i, self.state.iteration_count);
+                               succ, stored_key, server_key = getAuthenticationDatabaseSHA1(password, salt, iteration_count);
                                if not succ then
-                                       log("error", "Generating authentication database failed. Reason: %s", self.state.stored_key);
+                                       log("error", "Generating authentication database failed. Reason: %s", stored_key);
                                        return "failure", "temporary-auth-failure";
                                end
                        elseif self.profile["scram_"..hashprep(hash_name)] then
-                               local stored_key, server_key, iteration_count, salt, state = self.profile["scram_"..hashprep(hash_name)](self, self.state.name, self.realm);
+                               local state;
+                               stored_key, server_key, iteration_count, salt, state = self.profile["scram_"..hashprep(hash_name)](self, name, self.realm);
                                if state == nil then return "failure", "not-authorized"
                                elseif state == false then return "failure", "account-disabled" end
-
-                               self.state.stored_key = stored_key;
-                               self.state.server_key = server_key;
-                               self.state.iteration_count = iteration_count;
-                               self.state.salt = salt
                        end
 
-                       local server_first_message = "r="..self.state.clientnonce..self.state.servernonce..",s="..base64.encode(self.state.salt)..",i="..self.state.iteration_count;
-                       self.state["server_first_message"] = server_first_message;
+                       local nonce = clientnonce .. generate_uuid();
+                       local server_first_message = "r="..nonce..",s="..base64.encode(salt)..",i="..iteration_count;
+                       self.state = {
+                               gs2_header = gs2_header;
+                               gs2_cbind_name = gs2_cbind_name;
+                               name = name;
+                               nonce = nonce;
+
+                               server_key = server_key;
+                               stored_key = stored_key;
+                               client_first_message = client_first_message;
+                               server_first_message = server_first_message;
+                       }
                        return "challenge", server_first_message
                else
                        -- we are processing client_final_message
                        local client_final_message = message;
 
-                       self.state["channelbinding"], self.state["nonce"], self.state["proof"] = client_final_message:match("^c=(.*),r=(.*),.*p=(.*)");
+                       local channelbinding, nonce, proof = client_final_message:match("^c=(.*),r=(.*),.*p=(.*)");
 
-                       if not self.state.proof or not self.state.nonce or not self.state.channelbinding then
+                       if not proof or not nonce or not channelbinding then
                                return "failure", "malformed-request", "Missing an attribute(p, r or c) in SASL message.";
                        end
 
-                       local client_gs2_header = base64.decode(self.state.channelbinding)
-                       local our_client_gs2_header = self.state["gs2_header"]
-                       if self.state.gs2_cbind_name then
+                       local client_gs2_header = base64.decode(channelbinding)
+                       local our_client_gs2_header = state["gs2_header"]
+                       if state.gs2_cbind_name then
                                -- we support channelbinding, so check if the value is valid
-                               our_client_gs2_header = our_client_gs2_header .. self.profile.cb[self.state.gs2_cbind_name](self);
+                               our_client_gs2_header = our_client_gs2_header .. self.profile.cb[state.gs2_cbind_name](self);
                        end
                        if client_gs2_header ~= our_client_gs2_header then
                                return "failure", "malformed-request", "Invalid channel binding value.";
                        end
 
-                       if self.state.nonce ~= self.state.clientnonce..self.state.servernonce then
+                       if nonce ~= state.nonce then
                                return "failure", "malformed-request", "Wrong nonce in client-final-message.";
                        end
 
-                       local ServerKey = self.state.server_key;
-                       local StoredKey = self.state.stored_key;
+                       local ServerKey = state.server_key;
+                       local StoredKey = state.stored_key;
 
-                       local AuthMessage = "n=" .. s_match(self.state.client_first_message,"n=(.+)") .. "," .. self.state.server_first_message .. "," .. s_match(client_final_message, "(.+),p=.+")
+                       local AuthMessage = "n=" .. s_match(state.client_first_message,"n=(.+)") .. "," .. state.server_first_message .. "," .. s_match(client_final_message, "(.+),p=.+")
                        local ClientSignature = HMAC_f(StoredKey, AuthMessage)
-                       local ClientKey = binaryXOR(ClientSignature, base64.decode(self.state.proof))
+                       local ClientKey = binaryXOR(ClientSignature, base64.decode(proof))
                        local ServerSignature = HMAC_f(ServerKey, AuthMessage)
 
                        if StoredKey == H_f(ClientKey) then
                                local server_final_message = "v="..base64.encode(ServerSignature);
-                               self["username"] = self.state.name;
+                               self["username"] = state.name;
                                return "success", server_final_message;
                        else
                                return "failure", "not-authorized", "The response provided by the client doesn't match the one we calculated.";