local _timer
-local _maxclientsperserver
+local _maxselectlen
+local _maxfd
local _maxsslhandshake
_cleanqueue = false -- clean bufferqueue after using
-_maxclientsperserver = 1000
+_maxfd = luasocket._SETSIZE or 1024 -- We should ignore this on Windows. Perhaps by simply setting it to math.huge or something.
+_maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
_maxsslhandshake = 30 -- max handshake round-trips
----------------------------------// PRIVATE //--
-wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx, maxconnections ) -- this function wraps a server
+wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
- maxconnections = maxconnections or _maxclientsperserver
+ if socket:getfd() >= _maxfd then
+ out_error("server.lua: Disallowed FD number: "..socket:getfd())
+ socket:close()
+ return nil, "fd-too-large"
+ end
local connections = 0
return socket
end
handler.readbuffer = function( )
- if connections > maxconnections then
+ if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
handler.pause( )
out_put( "server.lua: refused new client connection: server full" )
return false
wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx ) -- this function wraps a client to a handler object
+ if socket:getfd() >= _maxfd then
+ out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
+ socket:close( ) -- Should we send some kind of error here?
+ server.pause( )
+ return nil, nil, "fd-too-large"
+ end
socket:settimeout( 0 )
--// local import of socket methods //--
out_error( "server.lua, [", addr, "]:", port, ": ", err )
return nil, err
end
- local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx, _maxclientsperserver ) -- wrap new server socket
+ local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx ) -- wrap new server socket
if not handler then
server:close( )
return nil, err
end
getsettings = function( )
- return _selecttimeout, _sleeptime, _maxsendlen, _maxreadlen, _checkinterval, _sendtimeout, _readtimeout, _cleanqueue, _maxclientsperserver, _maxsslhandshake
+ return _selecttimeout, _sleeptime, _maxsendlen, _maxreadlen, _checkinterval, _sendtimeout, _readtimeout, _cleanqueue, _maxselectlen, _maxsslhandshake, _maxfd
end
changesettings = function( new )
_sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
_readtimeout = tonumber( new.read_timeout ) or _readtimeout
_cleanqueue = new.select_clean_queue
- _maxclientsperserver = new.max_connections or _maxclientsperserver
+ _maxselectlen = new.max_connections or _maxselectlen
_maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
+ _maxfd = new.highest_allowed_fd or _maxfd
return true
end
--// EXPERIMENTAL //--
local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx )
- local handler = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx )
+ local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx )
+ if not handler then return nil, err end
_socketlist[ socket ] = handler
if not sslctx then
_sendlistlen = addsocket(_sendlist, socket, _sendlistlen)