--function handleclient( client, ip, port, server, pattern, listener, _, sslctx ) -- creates an client interface
end
- function addclient( addr, serverport, listener, pattern, sslctx )
+ function addclient( addr, serverport, listener, pattern, sslctx, typ )
if sslctx and not has_luasec then
debug "need luasec, but not available"
return nil, "luasec not found"
end
- local client, err = socket.tcp() -- creating new socket
+ if not typ then
+ typ = "tcp"
+ end
+ local create = socket[typ]
+ if type( create ) ~= "function" then
+ return nil, "invalid socket type"
+ end
+ local client, err = create() -- creating new socket
if not client then
debug( "cannot create socket:", err )
return nil, err
return handler, socket
end
-local addclient = function( address, port, listeners, pattern, sslctx )
+local addclient = function( address, port, listeners, pattern, sslctx, typ )
local err
if type( listeners ) ~= "table" then
err = "invalid listener table"
elseif sslctx and not has_luasec then
err = "luasec not found"
end
+ if not typ then
+ typ = "tcp"
+ end
+ local create = luasocket[typ]
+ if type( create ) ~= "function" then
+ err = "invalid socket type"
+ end
if err then
out_error( "server.lua, addclient: ", err )
return nil, err
end
- local client, err = luasocket.tcp( )
+ local client, err = create( )
if err then
return nil, err
end