server_event: Rename luaevent module variable to avoid name clash [luacheck]
authorKim Alvefur <zash@zash.se>
Fri, 25 Sep 2015 15:21:00 +0000 (17:21 +0200)
committerKim Alvefur <zash@zash.se>
Fri, 25 Sep 2015 15:21:00 +0000 (17:21 +0200)
net/server_event.lua

index 934501ab6183222163a65941226f7684276a4353..3cfa76f642b4333cf7f3899c180ec75502044ba2 100644 (file)
@@ -48,7 +48,7 @@ local coroutine_yield = coroutine.yield
 
 local has_luasec, ssl = pcall ( require , "ssl" )
 local socket = require "socket"
-local event = require "luaevent.core"
+local levent = require "luaevent.core"
 
 local socket_gettime = socket.gettime
 local getaddrinfo = socket.dns.getaddrinfo
@@ -78,12 +78,12 @@ local bitor = ( function( ) -- thx Rici Lake
        end
 end )( )
 
-local base = event.new( )
+local base = levent.new( )
 local addevent = base.addevent
-local EV_READ = event.EV_READ
-local EV_WRITE = event.EV_WRITE
-local EV_TIMEOUT = event.EV_TIMEOUT
-local EV_SIGNAL = event.EV_SIGNAL
+local EV_READ = levent.EV_READ
+local EV_WRITE = levent.EV_WRITE
+local EV_TIMEOUT = levent.EV_TIMEOUT
+local EV_SIGNAL = levent.EV_SIGNAL
 
 local EV_READWRITE = bitor( EV_READ, EV_WRITE )
 
@@ -803,7 +803,7 @@ return {
        base = base,
        loop = loop,
        link = link,
-       event = event,
+       event = levent,
        event_base = base,
        addevent = newevent,
        addserver = addserver,