end
local i = history_len-n+1
- function event:next_stanza()
+ function event.next_stanza()
if i > history_len then return nil end
local entry = history[i];
local msg = entry.stanza;
local st = require "util.stanza";
local muc_util = module:require "muc/util";
-local valid_roles, valid_affiliations = muc_util.valid_roles, muc_util.valid_affiliations;
+local valid_affiliations = muc_util.valid_affiliations;
local function get_members_only(room)
return room._data.members_only;
as well as any remaining occupants.
]]
local occupants_changed = {};
- for nick, occupant in room:each_occupant() do
+ for _, occupant in room:each_occupant() do
local affiliation = room:get_affiliation(occupant.bare_jid);
if valid_affiliations[affiliation or "none"] <= valid_affiliations.none then
occupant.role = nil;
local muclib = module:require "muc";
room_mt = muclib.room_mt; -- Yes, global.
-local affiliation_notify = module:require "muc/affiliation_notify";
+local affiliation_notify = module:require "muc/affiliation_notify"; -- luacheck: ignore 211
local name = module:require "muc/name";
room_mt.get_name = name.get;
local is_persistent = persistent.get(room);
persistent_rooms:set(nil, room.jid, is_persistent);
if is_persistent then
- local history = room._data.history;
+ local room_history = room._data.history;
room._data.history = nil;
local data = {
jid = room.jid;
_affiliations = room._affiliations;
};
room_configs:set(node, data);
- room._data.history = history;
+ room._data.history = room_history;
elseif forced then
room_configs:set(node, nil);
if not next(room._occupants) then -- Room empty
end, function(fields, errors)
if errors then
local errmsg = {};
- for name, err in pairs(errors) do
- errmsg[#errmsg + 1] = name .. ": " .. err;
+ for field, err in pairs(errors) do
+ errmsg[#errmsg + 1] = field .. ": " .. err;
end
return { status = "completed", error = { message = t_concat(errmsg, "\n") } };
end