local cfg = {
MAX_CONNECTIONS = 100000, -- max per server connections (use "ulimit -n" on *nix)
- MAX_HANDSHAKE_ATTEMPS = 10, -- attemps to finish ssl handshake
- HANDSHAKE_TIMEOUT = 1, -- timout in seconds per handshake attemp
+ MAX_HANDSHAKE_ATTEMPS = 1000, -- attemps to finish ssl handshake
+ HANDSHAKE_TIMEOUT = 30, -- timout in seconds per handshake attemp
MAX_READ_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes allowed to read from sockets
MAX_SEND_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes size of write buffer (for writing on sockets)
ACCEPT_DELAY = 10, -- seconds to wait until the next attemp of a full server to accept
READ_TIMEOUT = 60 * 30, -- timeout in seconds for read data from socket
WRITE_TIMEOUT = 30, -- timeout in seconds for write data on socket
- CONNECT_TIMEOUT = 10, -- timeout in seconds for connection attemps
+ CONNECT_TIMEOUT = 20, -- timeout in seconds for connection attemps
CLEAR_DELAY = 5, -- seconds to wait for clearing interface list (and calling ondisconnect listeners)
DEBUG = true, -- show debug messages
}
local _, err
local attempt = 0
local maxattempt = cfg.MAX_HANDSHAKE_ATTEMPS
- while attempt < 1000 do -- no endless loop
+ while attempt < maxattempt do -- no endless loop
attempt = attempt + 1
debug( "ssl handshake of client with id:"..tostring(self).."attemp:"..attempt )
if attempt > maxattempt then