Merge 0.10->trunk
[prosody.git] / util / timer.lua
index 23bd6a37d592da8b47180d2645784841d7df18cc..2277ee77b5025707cb0ce199a3071fa88b7f53bd 100644 (file)
@@ -9,82 +9,18 @@
 local indexedbheap = require "util.indexedbheap";
 local log = require "util.logger".init("timer");
 local server = require "net.server";
-local math_min = math.min
-local math_huge = math.huge
 local get_time = require "socket".gettime;
-local t_insert = table.insert;
-local pairs = pairs;
 local type = type;
 local debug_traceback = debug.traceback;
 local tostring = tostring;
 local xpcall = xpcall;
 
-local data = {};
-local new_data = {};
+local _ENV = nil;
 
-module "timer"
-
-local _add_task;
-if not server.event then
-       function _add_task(delay, callback)
-               local current_time = get_time();
-               delay = delay + current_time;
-               if delay >= current_time then
-                       t_insert(new_data, {delay, callback});
-               else
-                       local r = callback(current_time);
-                       if r and type(r) == "number" then
-                               return _add_task(r, callback);
-                       end
-               end
-       end
-
-       server._addtimer(function()
-               local current_time = get_time();
-               if #new_data > 0 then
-                       for _, d in pairs(new_data) do
-                               t_insert(data, d);
-                       end
-                       new_data = {};
-               end
-
-               local next_time = math_huge;
-               for i, d in pairs(data) do
-                       local t, callback = d[1], d[2];
-                       if t <= current_time then
-                               data[i] = nil;
-                               local r = callback(current_time);
-                               if type(r) == "number" then
-                                       _add_task(r, callback);
-                                       next_time = math_min(next_time, r);
-                               end
-                       else
-                               next_time = math_min(next_time, t - current_time);
-                       end
-               end
-               return next_time;
-       end);
-else
-       local event = server.event;
-       local event_base = server.event_base;
-       local EVENT_LEAVE = (event.core and event.core.LEAVE) or -1;
-
-       function _add_task(delay, callback)
-               local event_handle;
-               event_handle = event_base:addevent(nil, 0, function ()
-                       local ret = callback(get_time());
-                       if ret then
-                               return 0, ret;
-                       elseif event_handle then
-                               return EVENT_LEAVE;
-                       end
-               end
-               , delay);
-       end
-end
-
---add_task = _add_task;
+local _add_task = server.add_task;
 
+local _server_timer;
+local _active_timers = 0;
 local h = indexedbheap.create();
 local params = {};
 local next_time = nil;
@@ -108,12 +44,22 @@ local function _on_timer(now)
                        params[_id] = _param;
                end
        end
-       next_time = peek;
-       if peek ~= nil then
+
+       if peek ~= nil and _active_timers > 1 and peek == next_time then
+               -- Another instance of _on_timer already set next_time to the same value,
+               -- so it should be safe to not renew this timer event
+               peek = nil;
+       else
+               next_time = peek;
+       end
+
+       if peek then
+               -- peek is the time of the next event
                return peek - now;
        end
+       _active_timers = _active_timers - 1;
 end
-function add_task(delay, callback, param)
+local function add_task(delay, callback, param)
        local current_time = get_time();
        local event_time = current_time + delay;
 
@@ -121,15 +67,30 @@ function add_task(delay, callback, param)
        params[id] = param;
        if next_time == nil or event_time < next_time then
                next_time = event_time;
-               _add_task(next_time - current_time, _on_timer);
+               if _server_timer then
+                       _server_timer:close();
+                       _server_timer = nil;
+               else
+                       _active_timers = _active_timers + 1;
+               end
+               _server_timer = _add_task(next_time - current_time, _on_timer);
        end
        return id;
 end
-function stop(id)
+local function stop(id)
        params[id] = nil;
-       return h:remove(id);
+       local result, item, result_sync = h:remove(id);
+       local peek = h:peek();
+       if peek ~= next_time and _server_timer then
+               next_time = peek;
+               _server_timer:close();
+               if next_time ~= nil then
+                       _server_timer = _add_task(next_time - get_time(), _on_timer);
+               end
+       end
+       return result, item, result_sync;
 end
-function reschedule(id, delay)
+local function reschedule(id, delay)
        local current_time = get_time();
        local event_time = current_time + delay;
        h:reprioritize(id, delay);
@@ -140,4 +101,9 @@ function reschedule(id, delay)
        return id;
 end
 
-return _M;
+return {
+       add_task = add_task;
+       stop = stop;
+       reschedule = reschedule;
+};
+