local io_open = io.open;
local envload = require "util.envload".envload;
-module "pluginloader"
-
-function load_file(names)
+local function load_file(names)
local file, err, path;
for i=1,#plugin_dir do
for j=1,#names do
return file, err;
end
-function load_resource(plugin, resource)
+local function load_resource(plugin, resource)
resource = resource or "mod_"..plugin..".lua";
local names = {
- "mod_"..plugin.."/"..plugin.."/"..resource; -- mod_hello/hello/mod_hello.lua
- "mod_"..plugin.."/"..resource; -- mod_hello/mod_hello.lua
- plugin.."/"..resource; -- hello/mod_hello.lua
- resource; -- mod_hello.lua
+ "mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua
+ "mod_"..plugin..dir_sep..resource; -- mod_hello/mod_hello.lua
+ plugin..dir_sep..resource; -- hello/mod_hello.lua
+ resource; -- mod_hello.lua
};
return load_file(names);
end
-function load_code(plugin, resource, env)
+local function load_code(plugin, resource, env)
local content, err = load_resource(plugin, resource);
if not content then return content, err; end
local path = err;
return f, path;
end
-return _M;
+return {
+ load_file = load_file;
+ load_resource = load_resource;
+ load_code = load_code;
+};