local setmetatable = setmetatable;
local math_random = math.random;
+local math_floor = math.floor;
local pairs, ipairs = pairs, ipairs;
local tostring = tostring;
+local type = type;
local array = {};
local array_base = {};
return outa;
end
+function array_base.reverse(outa, ina)
+ local len = #ina;
+ if ina == outa then
+ local middle = math_floor(len/2);
+ len = len + 1;
+ local o; -- opposite
+ for i = 1, middle do
+ o = len - i;
+ outa[i], outa[o] = outa[o], outa[i];
+ end
+ else
+ local off = len + 1;
+ for i = 1, len do
+ outa[i] = ina[off - i];
+ end
+ end
+ return outa;
+end
+
--- These methods only mutate the array
function array_methods:shuffle(outa, ina)
local len = #self;
return self;
end
-function array_methods:reverse()
- local len = #self-1;
- for i=len,1,-1 do
- self:push(self[i]);
- self:pop(i);
- end
- return self;
-end
-
function array_methods:append(array)
local len,len2 = #self, #array;
for i=1,len2 do