-- Check dependencies
local dependencies = require "util.dependencies";
-if not dependencies.check_dependencies() then
- os.exit(1);
-end
-- Load the config-parsing module
config = require "core.configmanager"
end
end
+function check_dependencies()
+ if not dependencies.check_dependencies() then
+ os.exit(1);
+ end
+end
+
function load_libraries()
-- Load socket framework
server = require "net.server"
-- for neat sandboxing of modules
local _realG = _G;
local _real_require = require;
- if not getfenv then
+ local getfenv = getfenv or function (f)
-- FIXME: This is a hack to replace getfenv() in Lua 5.2
- function getfenv(f) return debug.getupvalue(debug.getinfo(f or 1).func, 1); end
+ local name, env = debug.getupvalue(debug.getinfo(f or 1).func, 1);
+ if name == "_ENV" then
+ return env;
+ end
end
function require(...)
local curr_env = getfenv(2);
prosody.events.fire_event("server-stopping", {reason = reason});
server.setquitting(true);
end
-
- -- Load SSL settings from config, and create a ctx table
- local certmanager = require "core.certmanager";
- local global_ssl_ctx = certmanager.create_context("*", "server");
- prosody.global_ssl_ctx = global_ssl_ctx;
-
end
function read_version()
require "util.import"
require "util.xmppstream"
require "core.stanza_router"
+ require "core.statsmanager"
require "core.hostmanager"
require "core.portmanager"
require "core.modulemanager"
sanity_check();
sandbox_require();
set_function_metatable();
+check_dependencies();
load_libraries();
init_global_state();
read_version();