-- Check dependencies
local dependencies = require "util.dependencies";
-if not dependencies.check_dependencies() then
- os.exit(1);
-end
-- Load the config-parsing module
config = require "core.configmanager"
break;
end
end
+ prosody.config_file = filename
local ok, level, err = config.load(filename);
if not ok then
print("\n");
end
end
+function check_dependencies()
+ if not dependencies.check_dependencies() then
+ os.exit(1);
+ end
+end
+
function load_libraries()
-- Load socket framework
server = require "net.server"
-- for neat sandboxing of modules
local _realG = _G;
local _real_require = require;
- if not getfenv then
+ local getfenv = getfenv or function (f)
-- FIXME: This is a hack to replace getfenv() in Lua 5.2
- function getfenv(f) return debug.getupvalue(debug.getinfo(f or 1).func, 1); end
+ local name, env = debug.getupvalue(debug.getinfo(f or 1).func, 1);
+ if name == "_ENV" then
+ return env;
+ end
end
function require(...)
local curr_env = getfenv(2);
function prosody.reload_config()
log("info", "Reloading configuration file");
prosody.events.fire_event("reloading-config");
- local ok, level, err = config.load((rawget(_G, "CFG_CONFIGDIR") or ".").."/prosody.cfg.lua");
+ local ok, level, err = config.load(prosody.config_file);
if not ok then
if level == "parser" then
log("error", "There was an error parsing the configuration file: %s", tostring(err));
require "util.import"
require "util.xmppstream"
require "core.stanza_router"
+ require "core.statsmanager"
require "core.hostmanager"
require "core.portmanager"
require "core.modulemanager"
sanity_check();
sandbox_require();
set_function_metatable();
+check_dependencies();
load_libraries();
init_global_state();
read_version();