if password == "" then password = nil; end
if room._data.password == password then return false; end
room._data.password = password;
- if room.save then room:save(true); end
return true;
end
label = "Password";
value = get_password(event.room) or "";
});
-end);
+end, 100-7);
module:hook("muc-config-submitted/muc#roomconfig_roomsecret", function(event)
if set_password(event.room, event.value) then