local jid_split = require "util.jid".split;
local jid_bare = require "util.jid".bare;
local jid_prep = require "util.jid".prep;
+local jid_join = require "util.jid".join;
local st = require "util.stanza";
local log = require "util.logger".init("mod_muc");
local base64 = require "util.encodings".base64;
end
-- actor is the attribute table
-local function add_item(x, affiliation, role, jid, nick, actor, reason)
+local function add_item(x, affiliation, role, jid, nick, actor_nick, actor_jid, reason)
x:tag("item", {affiliation = affiliation; role = role; jid = jid; nick = nick;})
- if actor then
- x:tag("actor", actor):up()
+ if actor_nick or actor_jid then
+ x:tag("actor", {nick = actor_nick; jid = actor_jid;}):up()
end
if reason then
x:tag("reason"):text(reason):up()
end
-- actor is (real) jid
-function room_mt:build_item_list(occupant, x, is_anonymous, nick, actor, reason)
+function room_mt:build_item_list(occupant, x, is_anonymous, nick, actor_nick, actor_jid, reason)
local affiliation = self:get_affiliation(occupant.bare_jid) or "none";
local role = occupant.role or "none";
- local actor_attr;
- if actor then
- actor_attr = {nick = select(3,jid_split(self:get_occupant_jid(actor)))};
- end
if is_anonymous then
- add_item(x, affiliation, role, nil, nick, actor_attr, reason);
+ add_item(x, affiliation, role, nil, nick, actor_nick, actor_jid, reason);
else
- if actor_attr then
- actor_attr.jid = actor;
- end
for real_jid, session in occupant:each_session() do
- add_item(x, affiliation, role, real_jid, nick, actor_attr, reason);
+ add_item(x, affiliation, role, real_jid, nick, actor_nick, actor_jid, reason);
end
end
return x
-- Takes the x element that goes into the stanzas
function room_mt:publicise_occupant_status(occupant, base_x, nick, actor, reason)
-- Build real jid and (optionally) occupant jid template presences
- local base_presence;
- if occupant.role ~= nil then
+ local base_presence do
-- Try to use main jid's presence
local pr = occupant:get_presence();
- if pr ~= nil then
+ if pr and (pr.attr.type ~= "unavailable" or occupant.role == nil) then
base_presence = st.clone(pr);
+ else -- user is leaving but didn't send a leave presence. make one for them
+ base_presence = st.presence {from = occupant.nick; type = "unavailable";};
end
end
- base_presence = base_presence or st.presence {from = occupant.nick; type = "unavailable";};
-- Fire event (before full_p and anon_p are created)
- module:fire_event("muc-broadcast-presence", {
+ local event = {
room = self; stanza = base_presence; x = base_x;
occupant = occupant; nick = nick; actor = actor;
reason = reason;
- });
+ }
+ module:fire_event("muc-broadcast-presence", event);
+
+ -- Allow muc-broadcast-presence listeners to change things
+ nick = event.nick;
+ actor = event.actor;
+ reason = event.reason;
+
+ local whois = self:get_whois();
- local function get_presence(is_anonymous)
- local x = st.clone(base_x);
- self:build_item_list(occupant, x, is_anonymous, nick, actor, reason);
- return st.clone(base_presence):add_child(x), x;
+ local actor_nick;
+ if actor then
+ actor_nick = select(3, jid_split(self:get_occupant_jid(actor)));
end
- local full_p, full_x = get_presence(false);
+ local full_p, full_x;
+ local function get_full_p()
+ if full_p == nil then
+ full_x = st.clone(base_x);
+ self:build_item_list(occupant, full_x, false, nick, actor_nick, actor, reason);
+ full_p = st.clone(base_presence):add_child(full_x);
+ end
+ return full_p, full_x;
+ end
- -- Create anon_p lazily
local anon_p, anon_x;
local function get_anon_p()
if anon_p == nil then
- anon_p, anon_x = get_presence(true);
+ anon_x = st.clone(base_x);
+ self:build_item_list(occupant, anon_x, true, nick, actor_nick, nil, reason);
+ anon_p = st.clone(base_presence):add_child(anon_x);
end
return anon_p, anon_x;
end
- local whois = self:get_whois();
+ local self_p, self_x;
+ if can_see_real_jids(whois, occupant) then
+ self_p, self_x = get_full_p();
+ else
+ -- Can always see your own full jids
+ -- But not allowed to see actor's
+ self_x = st.clone(base_x);
+ self:build_item_list(occupant, self_x, false, nick, actor_nick, nil, reason);
+ self_p = st.clone(base_presence):add_child(self_x);
+ end
-- General populance
for nick, n_occupant in self:each_occupant() do
if nick ~= occupant.nick then
local pr;
- if can_see_real_jids(whois, n_occupant) or occupant.bare_jid == n_occupant.bare_jid then
- pr = full_p;
+ if can_see_real_jids(whois, n_occupant) then
+ pr = get_full_p();
+ elseif occupant.bare_jid == n_occupant.bare_jid then
+ pr = self_p;
else
pr = get_anon_p();
end
end
-- Presences for occupant itself
- full_x:tag("status", {code = "110";}):up();
+ self_x:tag("status", {code = "110";}):up();
if occupant.role == nil then
-- They get an unavailable
- self:route_to_occupant(occupant, full_p);
+ self:route_to_occupant(occupant, self_p);
else
-- use their own presences as templates
for full_jid, pr in occupant:each_session() do
pr = st.clone(pr);
pr.attr.to = full_jid;
- -- You can always see your own full jids
- pr:add_child(full_x);
+ pr:add_child(self_x);
self:route_stanza(pr);
end
end
local affiliation_rank = valid_affiliations[affiliation];
if affiliation_rank >= valid_affiliations.admin and affiliation_rank >= _aff_rank then
local reply = st.reply(stanza):query("http://jabber.org/protocol/muc#admin");
- for jid, affiliation in pairs(self._affiliations) do
- if affiliation == _aff then
- reply:tag("item", {affiliation = _aff, jid = jid}):up();
- end
+ for jid in self:each_affiliation(_aff or "none") do
+ reply:tag("item", {affiliation = _aff, jid = jid}):up();
end
origin.send(reply:up());
return true;
return result;
end
+-- Iterates over jid, affiliation pairs
+function room_mt:each_affiliation(with_affiliation)
+ if not with_affiliation then
+ return pairs(self._affiliations);
+ else
+ return function(_affiliations, jid)
+ local affiliation;
+ repeat -- Iterate until we get a match
+ jid, affiliation = next(_affiliations, jid);
+ until jid == nil or affiliation == with_affiliation
+ return jid, affiliation;
+ end, self._affiliations, nil
+ end
+end
+
function room_mt:set_affiliation(actor, jid, affiliation, reason)
if not actor then return nil, "modify", "not-acceptable"; end;
- jid = jid_bare(jid);
+ local node, host, resource = jid_split(jid);
+ if not host then return nil, "modify", "not-acceptable"; end
+ jid = jid_join(node, host); -- Bare
+ local is_host_only = node == nil;
if valid_affiliations[affiliation or "none"] == nil then
return nil, "modify", "not-acceptable";
local target_affiliation = self._affiliations[jid]; -- Raw; don't want to check against host
local is_downgrade = valid_affiliations[target_affiliation or "none"] > valid_affiliations[affiliation or "none"];
- if actor ~= true then
+ if actor == true then
+ actor = nil -- So we can pass it safely to 'publicise_occupant_status' below
+ else
local actor_affiliation = self:get_affiliation(actor);
if actor_affiliation == "owner" then
if jid_bare(actor) == jid then -- self change
-- need at least one owner
local is_last = true;
- for j, aff in pairs(self._affiliations) do if j ~= jid and aff == "owner" then is_last = false; break; end end
+ for j in self:each_affiliation("owner") do
+ if j ~= jid then is_last = false; break; end
+ end
if is_last then
return nil, "cancel", "conflict";
end
local role_rank = valid_roles[role or "none"];
local occupants_updated = {}; -- Filled with old roles
for nick, occupant in self:each_occupant() do
- if occupant.bare_jid == jid then
+ if occupant.bare_jid == jid or (
+ -- Outcast can be by host.
+ is_host_only and affiliation == "outcast" and select(2, jid_split(occupant.bare_jid)) == host
+ ) then
-- need to publcize in all cases; as affiliation in <item/> has changed.
occupants_updated[occupant] = occupant.role;
if occupant.role ~= role and (
end
role = role ~= "none" and role or nil; -- coerces `role == false` to `nil`
- if actor ~= true then
+ if actor == true then
+ actor = nil -- So we can pass it safely to 'publicise_occupant_status' below
+ else
-- Can't do anything to other owners or admins
local occupant_affiliation = self:get_affiliation(occupant.bare_jid);
- if occupant_affiliation == "owner" and occupant_affiliation == "admin" then
+ if occupant_affiliation == "owner" or occupant_affiliation == "admin" then
return nil, "cancel", "not-allowed";
end
return true;
end
-local affiliation_notify = module:require "muc/affiliation_notify";
-
-local name = module:require "muc/name";
-room_mt.get_name = name.get;
-room_mt.set_name = name.set;
-
-local description = module:require "muc/description";
-room_mt.get_description = description.get;
-room_mt.set_description = description.set;
-
-local hidden = module:require "muc/hidden";
-room_mt.get_hidden = hidden.get;
-room_mt.set_hidden = hidden.set;
-function room_mt:get_public()
- return not self:get_hidden();
-end
-function room_mt:set_public(public)
- return self:set_hidden(not public);
-end
-
-local password = module:require "muc/password";
-room_mt.get_password = password.get;
-room_mt.set_password = password.set;
-
local whois = module:require "muc/whois";
room_mt.get_whois = whois.get;
room_mt.set_whois = whois.set;
-local members_only = module:require "muc/members_only";
-room_mt.get_members_only = members_only.get;
-room_mt.set_members_only = members_only.set;
-
-local moderated = module:require "muc/moderated";
-room_mt.get_moderated = moderated.get;
-room_mt.set_moderated = moderated.set;
-
-local persistent = module:require "muc/persistent";
-room_mt.get_persistent = persistent.get;
-room_mt.set_persistent = persistent.set;
-
-local subject = module:require "muc/subject";
-room_mt.get_changesubject = subject.get_changesubject;
-room_mt.set_changesubject = subject.set_changesubject;
-room_mt.get_subject = subject.get;
-room_mt.set_subject = subject.set;
-room_mt.send_subject = subject.send;
-
-local history = module:require "muc/history";
-room_mt.send_history = history.send;
-room_mt.get_historylength = history.get_length;
-room_mt.set_historylength = history.set_length;
-
local _M = {}; -- module "muc"
function _M.new_room(jid, config)