local jid_bare = require "util.jid".bare;
local st = require "util.stanza";
local uuid_gen = require "util.uuid".generate;
-local datamanager = require "util.datamanager";
local um_is_admin = require "core.usermanager".is_admin;
-local hosts = hosts;
+local hosts = prosody.hosts;
rooms = {};
local rooms = rooms;
-local persistent_rooms = datamanager.load(nil, muc_host, "persistent") or {};
+local persistent_rooms_storage = module:open_store("persistent");
+local persistent_rooms = persistent_rooms_storage:get() or {};
+local room_configs = module:open_store("config");
-- Configurable options
muclib.set_max_history_length(module:get_option_number("max_history_messages"));
_data = room._data;
_affiliations = room._affiliations;
};
- datamanager.store(node, muc_host, "config", data);
+ room_configs:set(node, data);
room._data.history = history;
elseif forced then
- datamanager.store(node, muc_host, "config", nil);
+ room_configs:set(node, nil);
if not next(room._occupants) then -- Room empty
rooms[room.jid] = nil;
end
end
- if forced then datamanager.store(nil, muc_host, "persistent", persistent_rooms); end
+ if forced then persistent_rooms_storage:set(nil, persistent_rooms); end
+end
+
+function create_room(jid)
+ local room = muc_new_room(jid);
+ room.route_stanza = room_route_stanza;
+ room.save = room_save;
+ rooms[jid] = room;
+ module:fire_event("muc-room-created", { room = room });
+ return room;
end
local persistent_errors = false;
for jid in pairs(persistent_rooms) do
local node = jid_split(jid);
- local data = datamanager.load(node, muc_host, "config");
+ local data = room_configs:get(node);
if data then
- local room = muc_new_room(jid);
+ local room = create_room(jid);
room._data = data._data;
room._affiliations = data._affiliations;
- room.route_stanza = room_route_stanza;
- room.save = room_save;
- rooms[jid] = room;
else -- missing room data
persistent_rooms[jid] = nil;
module:log("error", "Missing data for room '%s', removing from persistent room list", jid);
persistent_errors = true;
end
end
-if persistent_errors then datamanager.store(nil, muc_host, "persistent", persistent_rooms); end
+if persistent_errors then persistent_rooms_storage:set(nil, persistent_rooms); end
local host_room = muc_new_room(muc_host);
host_room.route_stanza = room_route_stanza;
if type == "error" or type == "result" then return; end
if stanza.name == "iq" and type == "get" then
local xmlns = stanza.tags[1].attr.xmlns;
- if xmlns == "http://jabber.org/protocol/disco#info" then
+ local node = stanza.tags[1].attr.node;
+ if xmlns == "http://jabber.org/protocol/disco#info" and not node then
origin.send(get_disco_info(stanza));
- elseif xmlns == "http://jabber.org/protocol/disco#items" then
+ elseif xmlns == "http://jabber.org/protocol/disco#items" and not node then
origin.send(get_disco_items(stanza));
elseif xmlns == "http://jabber.org/protocol/muc#unique" then
origin.send(st.reply(stanza):tag("unique", {xmlns = xmlns}):text(uuid_gen())); -- FIXME Random UUIDs can theoretically have collisions
return true;
end
if not(restrict_room_creation) or
- (restrict_room_creation == "admin" and is_admin(stanza.attr.from)) or
+ is_admin(stanza.attr.from) or
(restrict_room_creation == "local" and select(2, jid_split(stanza.attr.from)) == module.host:gsub("^[^%.]+%.", "")) then
- room = muc_new_room(bare);
- room.route_stanza = room_route_stanza;
- room.save = room_save;
- rooms[bare] = room;
+ room = create_room(bare);
end
end
if room then
room:handle_stanza(origin, stanza);
if not next(room._occupants) and not persistent_rooms[room.jid] then -- empty, non-persistent room
+ module:fire_event("muc-room-destroyed", { room = room });
rooms[bare] = nil; -- discard room
end
else
end
module.restore = function(data)
for jid, oldroom in pairs(data.rooms or {}) do
- local room = muc_new_room(jid);
+ local room = create_room(jid);
room._jid_nick = oldroom._jid_nick;
room._occupants = oldroom._occupants;
room._data = oldroom._data;
room._affiliations = oldroom._affiliations;
- room.route_stanza = room_route_stanza;
- room.save = room_save;
- rooms[jid] = room;
end
hosts[module:get_host()].muc = { rooms = rooms };
end