net.server_select: Add 'server' method to client connections (present in server_event)
[prosody.git] / net / server_select.lua
index 9c5225c6c1daddf5c7b6355b11c3c9d3cc06da83..eccc7239f21cd13a0bfce492b239eee8dd1e51fe 100644 (file)
@@ -398,6 +398,9 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
                out_put "server.lua: closed client handler and removed socket from list"
                return true
        end
+       handler.server = function ( )
+               return server
+       end
        handler.ip = function( )
                return ip
        end
@@ -589,8 +592,9 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
                                                coroutine_yield( ) -- handshake not finished
                                        end
                                end
-                               out_put( "server.lua: ssl handshake error: ", tostring(err or "handshake too long") )
-                               _ = handler and handler:force_close("ssl handshake failed")
+                               err = "ssl handshake error: " .. ( err or "handshake too long" );
+                               out_put( "server.lua: ", err );
+                               _ = handler and handler:force_close(err)
                                return false, err -- handshake failed
                        end
                )
@@ -911,6 +915,7 @@ loop = function(once) -- this is the main loop of the program
                socket_sleep( _sleeptime )
        until quitting;
        if once and quitting == "once" then quitting = nil; return; end
+       closeall();
        return "quitting"
 end