Merge 0.9->0.10
[prosody.git] / net / server_select.lua
index d5d272065bafaf8793bec36c9ee5252d874e3302..daad0f50fb7fd05abcf7f0dd25bb2d985ba643a2 100644 (file)
@@ -284,6 +284,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        local status = listeners.onstatus
        local disconnect = listeners.ondisconnect
        local drain = listeners.ondrain
+       local onreadtimeout = listeners.onreadtimeout;
 
        local bufferqueue = { } -- buffer array
        local bufferqueuelen = 0        -- end of buffer array
@@ -312,11 +313,14 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        handler.disconnect = function( )
                return disconnect
        end
+       handler.onreadtimeout = onreadtimeout;
+
        handler.setlistener = function( self, listeners )
                dispatch = listeners.onincoming
                disconnect = listeners.ondisconnect
                status = listeners.onstatus
                drain = listeners.ondrain
+               handler.onreadtimeout = listeners.onreadtimeout
        end
        handler.getstats = function( )
                return readtraffic, sendtraffic
@@ -397,6 +401,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        handler.clientport = function( )
                return clientport
        end
+       handler.port = handler.clientport -- COMPAT server_event
        local write = function( self, data )
                bufferlen = bufferlen + #data
                if bufferlen > maxsendlen then
@@ -916,13 +921,9 @@ local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx
                        -- When socket is writeable, call onconnect
                        local _sendbuffer = handler.sendbuffer;
                        handler.sendbuffer = function ()
-                               _sendlistlen = removesocket( _sendlist, socket, _sendlistlen );
                                handler.sendbuffer = _sendbuffer;
                                listeners.onconnect(handler);
-                               -- If there was data with the incoming packet, handle it now.
-                               if #handler:bufferqueue() > 0 then
-                                       return _sendbuffer();
-                               end
+                               return _sendbuffer(); -- Send any queued outgoing data
                        end
                end
        end
@@ -937,9 +938,9 @@ local addclient = function( address, port, listeners, pattern, sslctx )
        client:settimeout( 0 )
        _, err = client:connect( address, port )
        if err then -- try again
-               local handler = wrapclient( client, address, port, listeners, pattern, sslctx )
+               return wrapclient( client, address, port, listeners, pattern, sslctx )
        else
-               wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx )
+               return wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx )
        end
 end