local idfalse
local addtimer
local closeall
+local addsocket
local addserver
local getserver
local wrapserver
_readlistlen = addsocket(_readlist, client, _readlistlen)
return true
else
- out_put( "server.lua: error during ssl handshake: ", tostring(err) )
if err == "wantwrite" and not wrote then
_sendlistlen = addsocket(_sendlist, client, _sendlistlen)
wrote = true
_readlistlen = addsocket(_readlist, client, _readlistlen)
read = true
else
+ out_put( "server.lua: ssl handshake error: ", tostring(err) )
break;
end
--coroutine_yield( handler, nil, err ) -- handshake not finished