Merge 0.9->0.10
[prosody.git] / net / server_select.lua
index 4721d6ad877ec32bc4702e70f852eaf4575b6915..9c5225c6c1daddf5c7b6355b11c3c9d3cc06da83 100644 (file)
@@ -48,13 +48,14 @@ local coroutine_yield = coroutine.yield
 
 --// extern libs //--
 
-local luasec = use "ssl"
+local has_luasec, luasec = pcall ( require , "ssl" )
 local luasocket = use "socket" or require "socket"
 local luasocket_gettime = luasocket.gettime
+local getaddrinfo = luasocket.dns.getaddrinfo
 
 --// extern lib methods //--
 
-local ssl_wrap = ( luasec and luasec.wrap )
+local ssl_wrap = ( has_luasec and luasec.wrap )
 local socket_bind = luasocket.bind
 local socket_sleep = luasocket.sleep
 local socket_select = luasocket.select
@@ -285,6 +286,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        local disconnect = listeners.ondisconnect
        local drain = listeners.ondrain
        local onreadtimeout = listeners.onreadtimeout;
+       local detach = listeners.ondetach
 
        local bufferqueue = { } -- buffer array
        local bufferqueuelen = 0        -- end of buffer array
@@ -316,11 +318,15 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        handler.onreadtimeout = onreadtimeout;
 
        handler.setlistener = function( self, listeners )
+               if detach then
+                       detach(self) -- Notify listener that it is no longer responsible for this connection
+               end
                dispatch = listeners.onincoming
                disconnect = listeners.ondisconnect
                status = listeners.onstatus
                drain = listeners.ondrain
                handler.onreadtimeout = listeners.onreadtimeout
+               detach = listeners.ondetach
        end
        handler.getstats = function( )
                return readtraffic, sendtraffic
@@ -401,6 +407,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        handler.clientport = function( )
                return clientport
        end
+       handler.port = handler.clientport -- COMPAT server_event
        local write = function( self, data )
                bufferlen = bufferlen + #data
                if bufferlen > maxsendlen then
@@ -562,6 +569,9 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
                                                _ = status and status( handler, "ssl-handshake-complete" )
                                                if self.autostart_ssl and listeners.onconnect then
                                                        listeners.onconnect(self);
+                                                       if bufferqueuelen ~= 0 then
+                                                               _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
+                                                       end
                                                end
                                                _readlistlen = addsocket(_readlist, client, _readlistlen)
                                                return true
@@ -585,7 +595,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
                        end
                )
        end
-       if luasec then
+       if has_luasec then
                handler.starttls = function( self, _sslctx)
                        if _sslctx then
                                handler:set_sslctx(_sslctx);
@@ -638,7 +648,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        _socketlist[ socket ] = handler
        _readlistlen = addsocket(_readlist, socket, _readlistlen)
 
-       if sslctx and luasec then
+       if sslctx and has_luasec then
                out_put "server.lua: auto-starting ssl negotiation..."
                handler.autostart_ssl = true;
                local ok, err = handler:starttls(sslctx);
@@ -708,27 +718,29 @@ local function link(sender, receiver, buffersize)
                        sender:lock_read(true);
                end
        end
+       sender:set_mode("*a");
 end
 
 ----------------------------------// PUBLIC //--
 
 addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
+       addr = addr or "*"
        local err
        if type( listeners ) ~= "table" then
                err = "invalid listener table"
-       end
-       if type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
+       elseif type ( addr ) ~= "string" then
+               err = "invalid address"
+       elseif type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
                err = "invalid port"
        elseif _server[ addr..":"..port ] then
                err = "listeners on '[" .. addr .. "]:" .. port .. "' already exist"
-       elseif sslctx and not luasec then
+       elseif sslctx and not has_luasec then
                err = "luasec not found"
        end
        if err then
                out_error( "server.lua, [", addr, "]:", port, ": ", err )
                return nil, err
        end
-       addr = addr or "*"
        local server, err = socket_bind( addr, port, _tcpbacklog )
        if err then
                out_error( "server.lua, [", addr, "]:", port, ": ", err )
@@ -876,6 +888,8 @@ loop = function(once) -- this is the main loop of the program
                                        if not(handler.onreadtimeout) or handler:onreadtimeout() ~= true then
                                                handler.disconnect( )( handler, "read timeout" )
                                                handler:close( )        -- forced disconnect?
+                                       else
+                                               _readtimes[ handler ] = _currenttime -- reset timer
                                        end
                                end
                        end
@@ -920,30 +934,55 @@ local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx
                        -- When socket is writeable, call onconnect
                        local _sendbuffer = handler.sendbuffer;
                        handler.sendbuffer = function ()
-                               _sendlistlen = removesocket( _sendlist, socket, _sendlistlen );
                                handler.sendbuffer = _sendbuffer;
                                listeners.onconnect(handler);
-                               -- If there was data with the incoming packet, handle it now.
-                               if #handler:bufferqueue() > 0 then
-                                       return _sendbuffer();
-                               end
+                               return _sendbuffer(); -- Send any queued outgoing data
                        end
                end
        end
        return handler, socket
 end
 
-local addclient = function( address, port, listeners, pattern, sslctx )
-       local client, err = luasocket.tcp( )
+local addclient = function( address, port, listeners, pattern, sslctx, typ )
+       local err
+       if type( listeners ) ~= "table" then
+               err = "invalid listener table"
+       elseif type ( address ) ~= "string" then
+               err = "invalid address"
+       elseif type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
+               err = "invalid port"
+       elseif sslctx and not has_luasec then
+               err = "luasec not found"
+       end
+       if not typ then
+               local addrinfo, err = getaddrinfo(address)
+               if not addrinfo then return nil, err end
+               if addrinfo[1] and addrinfo[1].family == "inet6" then
+                       typ = "tcp6"
+               else
+                       typ = "tcp"
+               end
+       end
+       local create = luasocket[typ]
+       if type( create ) ~= "function"  then
+               err = "invalid socket type"
+       end
+
+       if err then
+               out_error( "server.lua, addclient: ", err )
+               return nil, err
+       end
+
+       local client, err = create( )
        if err then
                return nil, err
        end
        client:settimeout( 0 )
-       _, err = client:connect( address, port )
-       if err then -- try again
+       local ok, err = client:connect( address, port )
+       if ok or err == "timeout" then
                return wrapclient( client, address, port, listeners, pattern, sslctx )
        else
-               return wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx )
+               return nil, err
        end
 end