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[prosody.git] / net / server_select.lua
index 250438c38b764a104c32169114a72b50f1142c10..7ac4152314cca2068f711b3f8865fbe5371b73d3 100644 (file)
 local use = function( what )
        return _G[ what ]
 end
-local clean = function( tbl )
-       for i, k in pairs( tbl ) do
-               tbl[ i ] = nil
-       end
-end
 
 local log, table_concat = require ("util.logger").init("socket"), table.concat;
 local out_put = function (...) return log("debug", table_concat{...}); end
@@ -47,7 +42,6 @@ local os_difftime = os.difftime
 local math_min = math.min
 local math_huge = math.huge
 local table_concat = table.concat
-local string_len = string.len
 local string_sub = string.sub
 local coroutine_wrap = coroutine.wrap
 local coroutine_yield = coroutine.yield
@@ -107,6 +101,7 @@ local _readtraffic
 
 local _selecttimeout
 local _sleeptime
+local _tcpbacklog
 
 local _starttime
 local _currenttime
@@ -118,8 +113,6 @@ local _checkinterval
 local _sendtimeout
 local _readtimeout
 
-local _cleanqueue
-
 local _timer
 
 local _maxselectlen
@@ -147,6 +140,7 @@ _readtraffic = 0
 
 _selecttimeout = 1 -- timeout of socket.select
 _sleeptime = 0 -- time to wait at the end of every loop
+_tcpbacklog = 128 -- some kind of hint to the OS
 
 _maxsendlen = 51000 * 1024 -- max len of send buffer
 _maxreadlen = 25000 * 1024 -- max len of read buffer
@@ -155,9 +149,8 @@ _checkinterval = 1200000 -- interval in secs to check idle clients
 _sendtimeout = 60000 -- allowed send idle time in secs
 _readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
 
-_cleanqueue = false -- clean bufferqueue after using
-
-_maxfd = luasocket._SETSIZE or 1024 -- We should ignore this on Windows.  Perhaps by simply setting it to math.huge or something.
+local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to detemine whether this is Windows
+_maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
 _maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
 
 _maxsslhandshake = 30 -- max handshake round-trips
@@ -221,7 +214,7 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
        handler.resume = function( )
                if handler.paused then
                        if not socket then
-                               socket = socket_bind( ip, serverport );
+                               socket = socket_bind( ip, serverport, _tcpbacklog );
                                socket:settimeout( 0 )
                        end
                        _readlistlen = addsocket(_readlist, socket, _readlistlen)
@@ -253,7 +246,7 @@ wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- t
                        end
                        connections = connections + 1
                        out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
-                       if dispatch then
+                       if dispatch and not sslctx then -- SSL connections will notify onconnect when handshake completes
                                return dispatch( handler );
                        end
                        return;
@@ -270,7 +263,9 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        if socket:getfd() >= _maxfd then
                out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
                socket:close( ) -- Should we send some kind of error here?
-               server.pause( )
+               if server then
+                       server.pause( )
+               end
                return nil, nil, "fd-too-large"
        end
        socket:settimeout( 0 )
@@ -289,6 +284,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        local status = listeners.onstatus
        local disconnect = listeners.ondisconnect
        local drain = listeners.ondrain
+       local detach = listeners.ondetach
 
        local bufferqueue = { } -- buffer array
        local bufferqueuelen = 0        -- end of buffer array
@@ -318,10 +314,14 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
                return disconnect
        end
        handler.setlistener = function( self, listeners )
+               if detach then
+                       detach(self) -- Notify listener that it is no longer responsible for this connection
+               end
                dispatch = listeners.onincoming
                disconnect = listeners.ondisconnect
                status = listeners.onstatus
                drain = listeners.ondrain
+               detach = listeners.ondetach
        end
        handler.getstats = function( )
                return readtraffic, sendtraffic
@@ -350,9 +350,6 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        handler.force_close = function ( self, err )
                if bufferqueuelen ~= 0 then
                        out_put("server.lua: discarding unwritten data for ", tostring(ip), ":", tostring(clientport))
-                       for i = bufferqueuelen, 1, -1 do
-                               bufferqueue[i] = nil;
-                       end
                        bufferqueuelen = 0;
                end
                return self:close(err);
@@ -405,8 +402,9 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        handler.clientport = function( )
                return clientport
        end
+       handler.port = handler.clientport -- COMPAT server_event
        local write = function( self, data )
-               bufferlen = bufferlen + string_len( data )
+               bufferlen = bufferlen + #data
                if bufferlen > maxsendlen then
                        _closelist[ handler ] = "send buffer exceeded"   -- cannot close the client at the moment, have to wait to the end of the cycle
                        handler.write = idfalse -- dont write anymore
@@ -488,7 +486,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
                local buffer, err, part = receive( socket, pattern )    -- receive buffer with "pattern"
                if not err or (err == "wantread" or err == "timeout") then -- received something
                        local buffer = buffer or part or ""
-                       local len = string_len( buffer )
+                       local len = #buffer
                        if len > maxreadlen then
                                handler:close( "receive buffer exceeded" )
                                return false
@@ -514,7 +512,9 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
                        count = ( succ or byte or 0 ) * STAT_UNIT
                        sendtraffic = sendtraffic + count
                        _sendtraffic = _sendtraffic + count
-                       _ = _cleanqueue and clean( bufferqueue )
+                       for i = bufferqueuelen,1,-1 do
+                               bufferqueue[ i ] = nil
+                       end
                        --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
                else
                        succ, err, count = false, "unexpected close", 0;
@@ -583,7 +583,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
                                end
                                out_put( "server.lua: ssl handshake error: ", tostring(err or "handshake too long") )
                                _ = handler and handler:force_close("ssl handshake failed")
-               return false, err -- handshake failed
+                               return false, err -- handshake failed
                        end
                )
        end
@@ -627,7 +627,7 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
 
                        handler.readbuffer = handshake
                        handler.sendbuffer = handshake
-                       return handshake( socket ) -- do handshake
+                       return handshake( socket ) -- do handshake
                end
        end
 
@@ -643,10 +643,10 @@ wrapconnection = function( server, listeners, socket, ip, serverport, clientport
        if sslctx and luasec then
                out_put "server.lua: auto-starting ssl negotiation..."
                handler.autostart_ssl = true;
-               local ok, err = handler:starttls(sslctx);
-               if ok == false then
-                       return nil, nil, err
-               end
+               local ok, err = handler:starttls(sslctx);
+               if ok == false then
+                       return nil, nil, err
+               end
        end
 
        return handler, socket
@@ -710,6 +710,7 @@ local function link(sender, receiver, buffersize)
                        sender:lock_read(true);
                end
        end
+       sender:set_mode("*a");
 end
 
 ----------------------------------// PUBLIC //--
@@ -731,7 +732,7 @@ addserver = function( addr, port, listeners, pattern, sslctx ) -- this function
                return nil, err
        end
        addr = addr or "*"
-       local server, err = socket_bind( addr, port )
+       local server, err = socket_bind( addr, port, _tcpbacklog )
        if err then
                out_error( "server.lua, [", addr, "]:", port, ": ", err )
                return nil, err
@@ -780,7 +781,19 @@ closeall = function( )
 end
 
 getsettings = function( )
-       return  _selecttimeout, _sleeptime, _maxsendlen, _maxreadlen, _checkinterval, _sendtimeout, _readtimeout, _cleanqueue, _maxselectlen, _maxsslhandshake, _maxfd
+       return {
+               select_timeout = _selecttimeout;
+               select_sleep_time = _sleeptime;
+               tcp_backlog = _tcpbacklog;
+               max_send_buffer_size = _maxsendlen;
+               max_receive_buffer_size = _maxreadlen;
+               select_idle_check_interval = _checkinterval;
+               send_timeout = _sendtimeout;
+               read_timeout = _readtimeout;
+               max_connections = _maxselectlen;
+               max_ssl_handshake_roundtrips = _maxsslhandshake;
+               highest_allowed_fd = _maxfd;
+       }
 end
 
 changesettings = function( new )
@@ -792,9 +805,9 @@ changesettings = function( new )
        _maxsendlen = tonumber( new.max_send_buffer_size ) or _maxsendlen
        _maxreadlen = tonumber( new.max_receive_buffer_size ) or _maxreadlen
        _checkinterval = tonumber( new.select_idle_check_interval ) or _checkinterval
+       _tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
        _sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
        _readtimeout = tonumber( new.read_timeout ) or _readtimeout
-       _cleanqueue = new.select_clean_queue
        _maxselectlen = new.max_connections or _maxselectlen
        _maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
        _maxfd = new.highest_allowed_fd or _maxfd
@@ -847,9 +860,31 @@ loop = function(once) -- this is the main loop of the program
                for handler, err in pairs( _closelist ) do
                        handler.disconnect( )( handler, err )
                        handler:force_close()    -- forced disconnect
+                       _closelist[ handler ] = nil;
                end
-               clean( _closelist )
                _currenttime = luasocket_gettime( )
+
+               -- Check for socket timeouts
+               local difftime = os_difftime( _currenttime - _starttime )
+               if difftime > _checkinterval then
+                       _starttime = _currenttime
+                       for handler, timestamp in pairs( _writetimes ) do
+                               if os_difftime( _currenttime - timestamp ) > _sendtimeout then
+                                       --_writetimes[ handler ] = nil
+                                       handler.disconnect( )( handler, "send timeout" )
+                                       handler:force_close()    -- forced disconnect
+                               end
+                       end
+                       for handler, timestamp in pairs( _readtimes ) do
+                               if os_difftime( _currenttime - timestamp ) > _readtimeout then
+                                       --_readtimes[ handler ] = nil
+                                       handler.disconnect( )( handler, "read timeout" )
+                                       handler:close( )        -- forced disconnect?
+                               end
+                       end
+               end
+
+               -- Fire timers
                if _currenttime - _timer >= math_min(next_timer_time, 1) then
                        next_timer_time = math_huge;
                        for i = 1, _timerlistlen do
@@ -860,8 +895,9 @@ loop = function(once) -- this is the main loop of the program
                else
                        next_timer_time = next_timer_time - (_currenttime - _timer);
                end
-               socket_sleep( _sleeptime ) -- wait some time
-               --collectgarbage( )
+
+               -- wait some time (0 by default)
+               socket_sleep( _sleeptime )
        until quitting;
        if once and quitting == "once" then quitting = nil; return; end
        return "quitting"
@@ -887,13 +923,9 @@ local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx
                        -- When socket is writeable, call onconnect
                        local _sendbuffer = handler.sendbuffer;
                        handler.sendbuffer = function ()
-                               _sendlistlen = removesocket( _sendlist, socket, _sendlistlen );
                                handler.sendbuffer = _sendbuffer;
                                listeners.onconnect(handler);
-                               -- If there was data with the incoming packet, handle it now.
-                               if #handler:bufferqueue() > 0 then
-                                       return _sendbuffer();
-                               end
+                               return _sendbuffer(); -- Send any queued outgoing data
                        end
                end
        end
@@ -925,28 +957,6 @@ use "setmetatable" ( _writetimes, { __mode = "k" } )
 _timer = luasocket_gettime( )
 _starttime = luasocket_gettime( )
 
-addtimer( function( )
-               local difftime = os_difftime( _currenttime - _starttime )
-               if difftime > _checkinterval then
-                       _starttime = _currenttime
-                       for handler, timestamp in pairs( _writetimes ) do
-                               if os_difftime( _currenttime - timestamp ) > _sendtimeout then
-                                       --_writetimes[ handler ] = nil
-                                       handler.disconnect( )( handler, "send timeout" )
-                                       handler:force_close()    -- forced disconnect
-                               end
-                       end
-                       for handler, timestamp in pairs( _readtimes ) do
-                               if os_difftime( _currenttime - timestamp ) > _readtimeout then
-                                       --_readtimes[ handler ] = nil
-                                       handler.disconnect( )( handler, "read timeout" )
-                                       handler:close( )        -- forced disconnect?
-                               end
-                       end
-               end
-       end
-)
-
 local function setlogger(new_logger)
        local old_logger = log;
        if new_logger then