local cfg = {
MAX_CONNECTIONS = 100000, -- max per server connections (use "ulimit -n" on *nix)
- MAX_HANDSHAKE_ATTEMPS = 1000, -- attemps to finish ssl handshake
- HANDSHAKE_TIMEOUT = 30, -- timout in seconds per handshake attemp
+ MAX_HANDSHAKE_ATTEMPS = 1000, -- attempts to finish ssl handshake
+ HANDSHAKE_TIMEOUT = 60, -- timout in seconds per handshake attempt
MAX_READ_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes allowed to read from sockets
MAX_SEND_LENGTH = 1024 * 1024 * 1024 * 1024, -- max bytes size of write buffer (for writing on sockets)
- ACCEPT_DELAY = 10, -- seconds to wait until the next attemp of a full server to accept
- READ_TIMEOUT = 60 * 30, -- timeout in seconds for read data from socket
- WRITE_TIMEOUT = 30, -- timeout in seconds for write data on socket
- CONNECT_TIMEOUT = 20, -- timeout in seconds for connection attemps
+ ACCEPT_DELAY = 10, -- seconds to wait until the next attempt of a full server to accept
+ READ_TIMEOUT = 60 * 60 * 6, -- timeout in seconds for read data from socket
+ WRITE_TIMEOUT = 180, -- timeout in seconds for write data on socket
+ CONNECT_TIMEOUT = 20, -- timeout in seconds for connection attempts
CLEAR_DELAY = 5, -- seconds to wait for clearing interface list (and calling ondisconnect listeners)
DEBUG = true, -- show debug messages
}
local callback = function( )
self:_lock( false, false, false )
--vdebug( "start listening on client socket with id:", self.id )
- self.eventread = addevent( base, self.conn, EV_READ, self.readcallback, cfg.READ_TIMEOUT ) -- register callback
- self:onincoming()
+ self.eventread = addevent( base, self.conn, EV_READ, self.readcallback, cfg.READ_TIMEOUT ); -- register callback
+ self:onconnect()
self.eventsession = nil
return -1
end
return nointerface, noreading, nowriting
end
+ --TODO: Deprecate
function interface_mt:lock_read(switch)
- return self:_lock(self.nointerface, switch, self.nowriting);
+ if switch then
+ return self:pause();
+ else
+ return self:resume();
+ end
+ end
+
+ function interface_mt:pause()
+ return self:_lock(self.nointerface, true, self.nowriting);
+ end
+
+ function interface_mt:resume()
+ return self:_lock(self.nointerface, false, self.nowriting);
end
function interface_mt:counter(c)
self.starttls = false; -- prevent starttls()
end
end
+
+ function interface_mt:set_mode(pattern)
+ if pattern then
+ self._pattern = pattern;
+ end
+ return self._pattern;
+ end
function interface_mt:set_send(new_send)
-- No-op, we always use the underlying connection's send
-- Stub handlers
function interface_mt:onconnect()
+ return self:onincoming(nil);
end
function interface_mt:onincoming()
end
end
function interface_mt:ontimeout()
end
+ function interface_mt:ondrain()
+ end
function interface_mt:onstatus()
debug("server.lua: Dummy onstatus()")
end
if succ then -- writing succesful
interface.writebuffer = ""
interface.writebufferlen = 0
+ interface:ondrain();
if interface.fatalerror then
debug "closing client after writing"
interface:_close() -- close interface if needed
end
interface.eventwrite = nil
return -1
- elseif byte then -- want write again
+ elseif byte and (err == "timeout" or err == "wantwrite") then -- want write again
--vdebug( "writebuffer is not empty:", err )
interface.writebuffer = string_sub( interface.writebuffer, byte + 1, interface.writebufferlen ) -- new buffer
interface.writebufferlen = interface.writebufferlen - byte
local callback = function( )
interface:_close()
interface.eventwritetimeout = nil
- return evreturn, evtimeout
+ return -1;
end
interface.eventwritetimeout = addevent( base, nil, EV_TIMEOUT, callback, cfg.WRITE_TIMEOUT ) -- reg a new timeout event
debug( "wantread during write attemp, reg it in readcallback but dont know what really happens next..." )
interface.eventreadtimeout = nil
end
end
- local buffer, err, part = interface.conn:receive( pattern ) -- receive buffer with "pattern"
+ local buffer, err, part = interface.conn:receive( interface._pattern ) -- receive buffer with "pattern"
--vdebug( "read data:", tostring(buffer), "error:", tostring(err), "part:", tostring(part) )
buffer = buffer or part or ""
local len = string_len( buffer )
local server = function( )
return nil, "this is a dummy server interface"
end
- local interface = wrapclient( client, ip, serverport, listeners, pattern, sslctx, startssl )
+ local interface = wrapclient( client, ip, serverport, listener, pattern, sslctx, startssl )
interface:_start_connection( startssl )
debug( "new connection id:", interface.id )
return interface, err
return signal_events[signal_num];
end
+local function link(sender, receiver, buffersize)
+ sender:set_mode(buffersize);
+ local sender_locked;
+
+ function receiver:ondrain()
+ if sender_locked then
+ sender:resume();
+ sender_locked = nil;
+ end
+ end
+
+ function sender:onincoming(data)
+ receiver:write(data);
+ if receiver.writebufferlen >= buffersize then
+ sender_locked = true;
+ sender:pause();
+ end
+ end
+end
+
return {
cfg = cfg,
base = base,
loop = loop,
+ link = link,
event = event,
event_base = base,
addevent = newevent,