---[[\r
-\r
- server.lua by blastbeat\r
-\r
- - this script contains the server loop of the program\r
- - other scripts can reg a server here\r
-\r
-]]--\r
+-- \r
+-- server.lua by blastbeat of the luadch project\r
+-- Re-used here under the MIT/X Consortium License\r
+-- \r
+-- Modifications (C) 2008-2009 Matthew Wild, Waqas Hussain\r
+--\r
\r
-- // wrapping luadch stuff // --\r
\r
local addtimer\r
local closeall\r
local addserver\r
+local getserver\r
local wrapserver\r
local getsettings\r
local closesocket\r
local ssl = false\r
\r
if sslctx then\r
+ ssl = true\r
if not ssl_newcontext then\r
- return nil, "luasec not found"\r
+ out_error "luasec not found"\r
+ ssl = false\r
end\r
if type( sslctx ) ~= "table" then\r
out_error "server.lua: wrong server sslctx"\r
- return nil, "wrong server sslctx"\r
+ ssl = false\r
end\r
- sslctx, err = ssl_newcontext( sslctx )\r
- if not sslctx then\r
+ local ctx;\r
+ ctx, err = ssl_newcontext( sslctx )\r
+ if not ctx then\r
err = err or "wrong sslctx parameters"\r
- out_error( "server.lua: ", err )\r
- return nil, err\r
+ local file;\r
+ file = err:match("^error loading (.-) %(");\r
+ if file then\r
+ if file == "private key" then\r
+ file = sslctx.key or "your private key";\r
+ elseif file == "certificate" then\r
+ file = sslctx.certificate or "your certificate file";\r
+ end\r
+ local reason = err:match("%((.+)%)$") or "some reason";\r
+ if reason == "Permission denied" then\r
+ reason = "Check that the permissions allow Prosody to read this file.";\r
+ elseif reason == "No such file or directory" then\r
+ reason = "Check that the path is correct, and the file exists.";\r
+ elseif reason == "system lib" then\r
+ reason = "Previous error (see logs), or other system error.";\r
+ else\r
+ reason = "Reason: "..tostring(reason or "unknown"):lower();\r
+ end\r
+ log("error", "SSL/TLS: Failed to load %s: %s", file, reason);\r
+ else\r
+ log("error", "SSL/TLS: Error initialising for port %d: %s", serverport, err );\r
+ end\r
+ ssl = false\r
end\r
- ssl = true\r
- else\r
- out_put("server.lua: ", "ssl not enabled on ", serverport);\r
+ sslctx = ctx;\r
+ end\r
+ if not ssl then\r
+ sslctx = false;\r
+ if startssl then\r
+ log("error", "Failed to listen on port %d due to SSL/TLS to SSL/TLS initialisation errors (see logs)", serverport )\r
+ return nil, "Cannot start ssl, see log for details"\r
+ end\r
end\r
\r
local accept = socket.accept\r
return false\r
end\r
connections = connections + 1\r
- out_put( "server.lua: accepted new client connection from ", ip, ":", clientport, " to ", serverport)\r
+ out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))\r
return dispatch( handler )\r
elseif err then -- maybe timeout or something else\r
- out_put( "server.lua: error with new client connection: ", err )\r
+ out_put( "server.lua: error with new client connection: ", tostring(err) )\r
return false\r
end\r
end\r
return shutdown( socket, pattern )\r
end\r
handler.close = function( forced )\r
+ if not handler then return true; end\r
_readlistlen = removesocket( _readlist, socket, _readlistlen )\r
_readtimes[ handler ] = nil\r
if bufferqueuelen ~= 0 then\r
if not ( forced or fatalerror ) then\r
handler.sendbuffer( )\r
if bufferqueuelen ~= 0 then -- try again...\r
- handler.write = nil -- ... but no further writing allowed\r
+ if handler then\r
+ handler.write = nil -- ... but no further writing allowed\r
+ end\r
toclose = true\r
return false\r
end\r
send( socket, table_concat( bufferqueue, "", 1, bufferqueuelen ), 1, bufferlen ) -- forced send\r
end\r
end\r
- shutdown( socket )\r
+ if not handler then return true; end\r
+ _ = shutdown and shutdown( socket )\r
socket:close( )\r
_sendlistlen = removesocket( _sendlist, socket, _sendlistlen )\r
_socketlist[ socket ] = nil\r
- _writetimes[ handler ] = nil\r
- _closelist[ handler ] = nil\r
- handler = nil\r
+ if handler then\r
+ _writetimes[ handler ] = nil\r
+ _closelist[ handler ] = nil\r
+ handler = nil\r
+ end\r
socket = nil\r
mem_free( )\r
if server then\r
pattern = new or pattern\r
return pattern\r
end\r
+ handler.setsend = function ( newsend )\r
+ send = newsend or send\r
+ return send\r
+ end\r
handler.bufferlen = function( readlen, sendlen )\r
maxsendlen = sendlen or maxsendlen\r
maxreadlen = readlen or maxreadlen\r
--out_put( "server.lua: read data '", buffer, "', error: ", err )\r
return dispatch( handler, buffer, err )\r
else -- connections was closed or fatal error\r
- out_put( "server.lua: client ", ip, ":", clientport, " error: ", err )\r
+ out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " error: ", tostring(err) )\r
fatalerror = true\r
disconnect( handler, err )\r
_ = handler and handler.close( )\r
end\r
end\r
local _sendbuffer = function( ) -- this function sends data\r
- local buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )\r
- local succ, err, byte = send( socket, buffer, 1, bufferlen )\r
- local count = ( succ or byte or 0 ) * STAT_UNIT\r
- sendtraffic = sendtraffic + count\r
- _sendtraffic = _sendtraffic + count\r
- _ = _cleanqueue and clean( bufferqueue )\r
- --out_put( "server.lua: sended '", buffer, "', bytes: ", succ, ", error: ", err, ", part: ", byte, ", to: ", ip, ":", clientport )\r
+ local succ, err, byte, buffer, count;\r
+ local count;\r
+ if socket then\r
+ buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )\r
+ succ, err, byte = send( socket, buffer, 1, bufferlen )\r
+ count = ( succ or byte or 0 ) * STAT_UNIT\r
+ sendtraffic = sendtraffic + count\r
+ _sendtraffic = _sendtraffic + count\r
+ _ = _cleanqueue and clean( bufferqueue )\r
+ --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )\r
+ else\r
+ succ, err, count = false, "closed", 0;\r
+ end\r
if succ then -- sending succesful\r
bufferqueuelen = 0\r
bufferlen = 0\r
_writetimes[ handler ] = _currenttime\r
return true\r
else -- connection was closed during sending or fatal error\r
- out_put( "server.lua: client ", ip, ":", clientport, " error: ", err )\r
+ out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " error: ", tostring(err) )\r
fatalerror = true\r
disconnect( handler, err )\r
_ = handler and handler.close( )\r
read, wrote = nil, nil\r
_, err = client:dohandshake( )\r
if not err then\r
- --out_put( "server.lua: ssl handshake done" )\r
+ out_put( "server.lua: ssl handshake done" )\r
handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions\r
handler.sendbuffer = _sendbuffer\r
-- return dispatch( handler )\r
return true\r
else\r
- out_put( "server.lua: error during ssl handshake: ", err )\r
+ out_put( "server.lua: error during ssl handshake: ", tostring(err) )\r
if err == "wantwrite" and not wrote then\r
_sendlistlen = _sendlistlen + 1\r
_sendlist[ _sendlistlen ] = client\r
_readlistlen = _readlistlen + 1\r
_readlist [ _readlistlen ] = client\r
read = true\r
+ else\r
+ break;\r
end\r
--coroutine_yield( handler, nil, err ) -- handshake not finished\r
coroutine_yield( )\r
end\r
end\r
- disconnect( handler, "max handshake attemps exceeded" )\r
- handler.close( true ) -- forced disconnect\r
+ disconnect( handler, "ssl handshake failed" )\r
+ _ = handler and handler.close( true ) -- forced disconnect\r
return false -- handshake failed\r
end\r
)\r
local err\r
socket, err = ssl_wrap( socket, sslctx ) -- wrap socket\r
if err then\r
- out_put( "server.lua: ssl error: ", err )\r
+ out_put( "server.lua: ssl error: ", tostring(err) )\r
mem_free( )\r
return nil, nil, err -- fatal error\r
end\r
socket:settimeout( 0 )\r
handler.readbuffer = handshake\r
handler.sendbuffer = handshake\r
- handshake( socket ) -- do handshake\r
+ handshake( socket ) -- do handshake\r
+ if not socket then\r
+ return nil, nil, "ssl handshake failed";\r
+ end\r
else\r
+ -- We're not automatically doing SSL, so we're not secure (yet)\r
+ ssl = false\r
handler.starttls = function( now )\r
if not now then\r
--out_put "server.lua: we need to do tls, but delaying until later"\r
socket, err = ssl_wrap( socket, sslctx ) -- wrap socket\r
--out_put( "server.lua: sslwrapped socket is " .. tostring( socket ) )\r
if err then\r
- out_put( "server.lua: error while starting tls on client: ", err )\r
+ out_put( "server.lua: error while starting tls on client: ", tostring(err) )\r
return nil, err -- fatal error\r
end\r
\r
\r
handler.starttls = nil\r
needtls = nil\r
+ \r
+ -- Secure now\r
+ ssl = true\r
\r
handler.readbuffer = handshake\r
handler.sendbuffer = handshake\r
err = "luasec not found"\r
end\r
if err then\r
- out_error( "server.lua: ", err )\r
+ out_error( "server.lua, port ", port, ": ", err )\r
return nil, err\r
end\r
addr = addr or "*"\r
local server, err = socket_bind( addr, port )\r
if err then\r
- out_error( "server.lua: ", err )\r
+ out_error( "server.lua, port ", port, ": ", err )\r
return nil, err\r
end\r
local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx, maxconnections, startssl ) -- wrap new server socket\r
return handler\r
end\r
\r
+getserver = function ( port )\r
+ return _server[ port ];\r
+end\r
+\r
removeserver = function( port )\r
local handler = _server[ port ]\r
if not handler then\r
return nil, "no server found on port '" .. tostring( port ) "'"\r
end\r
handler.close( )\r
+ _server[ port ] = nil\r
return true\r
end\r
\r
return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen\r
end\r
\r
+local dontstop = true; -- thinking about tomorrow, ...\r
+\r
+setquitting = function (quit)\r
+ dontstop = not quit;\r
+ return;\r
+end\r
+\r
loop = function( ) -- this is the main loop of the program\r
- while true do\r
+ while dontstop do\r
local read, write, err = socket_select( _readlist, _sendlist, _selecttimeout )\r
for i, socket in ipairs( write ) do -- send data waiting in writequeues\r
local handler = _socketlist[ socket ]\r
socket_sleep( _sleeptime ) -- wait some time\r
--collectgarbage( )\r
end\r
+ return "quitting"\r
end\r
\r
--// EXPERIMENTAL //--\r
end\r
\r
local addclient = function( address, port, listeners, pattern, sslctx, startssl )\r
- local client, err = socket.tcp( )\r
+ local client, err = luasocket.tcp( )\r
if err then\r
return nil, err\r
end\r
if err then -- try again\r
local handler = wrapclient( client, address, port, listeners )\r
else\r
- wrapconnection( server, listeners, socket, address, port, "clientport", pattern, sslctx, startssl )\r
+ wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx, startssl )\r
end\r
end\r
\r
closeall = closeall,\r
addtimer = addtimer,\r
addserver = addserver,\r
+ getserver = getserver,\r
getsettings = getsettings,\r
+ setquitting = setquitting,\r
removeserver = removeserver,\r
changesettings = changesettings,\r
-\r
}\r