local error = error;
local uuid_generate = require "util.uuid".generate;
local rm_load_roster = require "core.rostermanager".load_roster;
+local config_get = require "core.configmanager".get;
+
+local st = require "util.stanza";
local newproxy = newproxy;
local getmetatable = getmetatable;
getmetatable(session.trace).__gc = function () open_sessions = open_sessions - 1; print("Session got collected, now "..open_sessions.." sessions are allocated") end;
end
open_sessions = open_sessions + 1;
+ log("info", "open sessions now: ".. open_sessions);
local w = conn.write;
session.send = function (t) w(tostring(t)); end
return session;
end
-function destroy_session(session)
+function destroy_session(session, err)
(session.log or log)("info", "Destroying session");
+
+ -- Send unavailable presence
+ if session.presence then
+ local pres = st.presence{ type = "unavailable" };
+ if (not err) or err == "closed" then err = "connection closed"; end
+ pres:tag("status"):text("Disconnected: "..err);
+ session.stanza_dispatch(pres);
+ end
+
+ -- Remove session/resource from user's session list
if session.host and session.username then
if session.resource then
hosts[session.host].sessions[session.username].sessions[session.resource] = nil;
end
end
end
- session.conn = nil;
- session.disconnect = nil;
+
for k in pairs(session) do
if k ~= "trace" then
session[k] = nil;
if not hosts[session.host].sessions[session.username] then
hosts[session.host].sessions[session.username] = { sessions = {} };
else
- if hosts[session.host].sessions[session.username].sessions[resource] then
+ local sessions = hosts[session.host].sessions[session.username].sessions;
+ local limit = config_get(session.host, "core", "max_resources") or 10;
+ if #sessions >= limit then
+ return nil, "cancel", "conflict", "Resource limit reached; only "..limit.." resources allowed";
+ end
+ if sessions[resource] then
-- Resource conflict
- return nil, "cancel", "conflict", "Resource already exists"; -- TODO kick old resource
+ local policy = config_get(session.host, "core", "conflict_resolve");
+ local increment;
+ if policy == "random" then
+ resource = uuid_generate();
+ increment = true;
+ elseif policy == "increment" then
+ increment = true; -- TODO ping old resource
+ elseif policy == "kick_new" then
+ return nil, "cancel", "conflict", "Resource already exists";
+ else -- if policy == "kick_old" then
+ hosts[session.host].sessions[session.username].sessions[resource]:close {
+ condition = "conflict";
+ text = "Replaced by new connection";
+ };
+ end
+ if increment and sessions[resource] then
+ local count = 1;
+ while sessions[resource.."#"..count] do
+ count = count + 1;
+ end
+ resource = resource.."#"..count;
+ end
end
end
if not hosts[session.host] then
-- We don't serve this host...
- session:disconnect{ condition = "host-unknown", text = "This server does not serve "..tostring(session.host)};
+ session:close{ condition = "host-unknown", text = "This server does not serve "..tostring(session.host)};
return;
end
- local features = {};
+ local features = st.stanza("stream:features");
modulemanager.fire_event("stream-features", session, features);
- -- FIXME: Need to send() this all at once
- send("<stream:features>");
+ send(features);
- for _, feature in ipairs(features) do
- send(tostring(feature));
- end
-
- send("</stream:features>");
- log("info", "Stream opened successfully");
+ (session.log or log)("info", "Sent reply <stream:stream> to client");
session.notopen = nil;
end