+int lc_uname(lua_State* L)
+{
+ struct utsname uname_info;
+ if(uname(&uname_info) != 0)
+ {
+ lua_pushnil(L);
+ lua_pushstring(L, strerror(errno));
+ return 2;
+ }
+ lua_newtable(L);
+ lua_pushstring(L, uname_info.sysname);
+ lua_setfield(L, -2, "sysname");
+ lua_pushstring(L, uname_info.nodename);
+ lua_setfield(L, -2, "nodename");
+ lua_pushstring(L, uname_info.release);
+ lua_setfield(L, -2, "release");
+ lua_pushstring(L, uname_info.version);
+ lua_setfield(L, -2, "version");
+ lua_pushstring(L, uname_info.machine);
+ lua_setfield(L, -2, "machine");
+ return 1;
+}
+