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mod_storage_sql: Create table automatically for all databases now, not just SQLite...
[prosody.git]
/
util-src
/
encodings.c
diff --git
a/util-src/encodings.c
b/util-src/encodings.c
index a6fdada3340951e4c4d0145f9c6633aabbea5198..2a4653fbf15979ca525046dc48d112686ecf9063 100644
(file)
--- a/
util-src/encodings.c
+++ b/
util-src/encodings.c
@@
-12,7
+12,7
@@
* Lua library for base64, stringprep and idna encodings
*/
* Lua library for base64, stringprep and idna encodings
*/
-/
/ Newer MSVC compilers deprecate strcpy as unsafe, but we use it in a safe way
+/
* Newer MSVC compilers deprecate strcpy as unsafe, but we use it in a safe way */
#define _CRT_SECURE_NO_DEPRECATE
#include <string.h>
#define _CRT_SECURE_NO_DEPRECATE
#include <string.h>
@@
-135,7
+135,7
@@
static int stringprep_prep(lua_State *L, const Stringprep_profile *profile)
s = lua_tolstring(L, 1, &len);
if (len >= 1024) {
lua_pushnil(L);
s = lua_tolstring(L, 1, &len);
if (len >= 1024) {
lua_pushnil(L);
- return 1; /
/ TODO return error message
+ return 1; /
* TODO return error message */
}
strcpy(string, s);
ret = stringprep(string, 1024, (Stringprep_profile_flags)0, profile);
}
strcpy(string, s);
ret = stringprep(string, 1024, (Stringprep_profile_flags)0, profile);
@@
-144,7
+144,7
@@
static int stringprep_prep(lua_State *L, const Stringprep_profile *profile)
return 1;
} else {
lua_pushnil(L);
return 1;
} else {
lua_pushnil(L);
- return 1; /
/ TODO return error message
+ return 1; /
* TODO return error message */
}
}
}
}
@@
-261,7
+261,7
@@
static int Lidna_to_ascii(lua_State *L) /** idna.to_ascii(s) */
} else {
lua_pushnil(L);
idn_free(output);
} else {
lua_pushnil(L);
idn_free(output);
- return 1; /
/ TODO return error message
+ return 1; /
* TODO return error message */
}
}
}
}
@@
-278,7
+278,7
@@
static int Lidna_to_unicode(lua_State *L) /** idna.to_unicode(s) */
} else {
lua_pushnil(L);
idn_free(output);
} else {
lua_pushnil(L);
idn_free(output);
- return 1; /
/ TODO return error message
+ return 1; /
* TODO return error message */
}
}
#else
}
}
#else