2 -- server.lua by blastbeat of the luadch project
3 -- Re-used here under the MIT/X Consortium License
5 -- Modifications (C) 2008-2010 Matthew Wild, Waqas Hussain
8 -- // wrapping luadch stuff // --
10 local use = function( what )
14 local log, table_concat = require ("util.logger").init("socket"), table.concat;
15 local out_put = function (...) return log("debug", table_concat{...}); end
16 local out_error = function (...) return log("warn", table_concat{...}); end
18 ----------------------------------// DECLARATION //--
22 local STAT_UNIT = 1 -- byte
24 --// lua functions //--
26 local type = use "type"
27 local pairs = use "pairs"
28 local ipairs = use "ipairs"
29 local tonumber = use "tonumber"
30 local tostring = use "tostring"
34 local table = use "table"
35 local string = use "string"
36 local coroutine = use "coroutine"
38 --// lua lib methods //--
40 local math_min = math.min
41 local math_huge = math.huge
42 local table_concat = table.concat
43 local table_insert = table.insert
44 local string_sub = string.sub
45 local coroutine_wrap = coroutine.wrap
46 local coroutine_yield = coroutine.yield
50 local has_luasec, luasec = pcall ( require , "ssl" )
51 local luasocket = use "socket" or require "socket"
52 local luasocket_gettime = luasocket.gettime
53 local getaddrinfo = luasocket.dns.getaddrinfo
55 --// extern lib methods //--
57 local ssl_wrap = ( has_luasec and luasec.wrap )
58 local socket_bind = luasocket.bind
59 local socket_select = luasocket.select
91 --// simple data types //--
117 local _maxsslhandshake
119 ----------------------------------// DEFINITION //--
121 _server = { } -- key = port, value = table; list of listening servers
122 _readlist = { } -- array with sockets to read from
123 _sendlist = { } -- arrary with sockets to write to
124 _timerlist = { } -- array of timer functions
125 _socketlist = { } -- key = socket, value = wrapped socket (handlers)
126 _readtimes = { } -- key = handler, value = timestamp of last data reading
127 _writetimes = { } -- key = handler, value = timestamp of last data writing/sending
128 _closelist = { } -- handlers to close
130 _readlistlen = 0 -- length of readlist
131 _sendlistlen = 0 -- length of sendlist
132 _timerlistlen = 0 -- lenght of timerlist
134 _sendtraffic = 0 -- some stats
137 _selecttimeout = 1 -- timeout of socket.select
138 _tcpbacklog = 128 -- some kind of hint to the OS
140 _maxsendlen = 51000 * 1024 -- max len of send buffer
141 _maxreadlen = 25000 * 1024 -- max len of read buffer
143 _checkinterval = 30 -- interval in secs to check idle clients
144 _sendtimeout = 60000 -- allowed send idle time in secs
145 _readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
147 local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to detemine whether this is Windows
148 _maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
149 _maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
151 _maxsslhandshake = 30 -- max handshake round-trips
153 ----------------------------------// PRIVATE //--
155 wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
157 if socket:getfd() >= _maxfd then
158 out_error("server.lua: Disallowed FD number: "..socket:getfd())
160 return nil, "fd-too-large"
163 local connections = 0
165 local dispatch, disconnect = listeners.onconnect, listeners.ondisconnect
167 local accept = socket.accept
169 --// public methods of the object //--
173 handler.shutdown = function( ) end
175 handler.ssl = function( )
178 handler.sslctx = function( )
181 handler.remove = function( )
182 connections = connections - 1
187 handler.close = function()
189 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
190 _readlistlen = removesocket( _readlist, socket, _readlistlen )
191 _server[ip..":"..serverport] = nil;
192 _socketlist[ socket ] = nil
196 out_put "server.lua: closed server handler and removed sockets from list"
198 handler.pause = function( hard )
199 if not handler.paused then
200 _readlistlen = removesocket( _readlist, socket, _readlistlen )
202 _socketlist[ socket ] = nil
206 handler.paused = true;
209 handler.resume = function( )
210 if handler.paused then
212 socket = socket_bind( ip, serverport, _tcpbacklog );
213 socket:settimeout( 0 )
215 _readlistlen = addsocket(_readlist, socket, _readlistlen)
216 _socketlist[ socket ] = handler
217 handler.paused = false;
220 handler.ip = function( )
223 handler.serverport = function( )
226 handler.socket = function( )
229 handler.readbuffer = function( )
230 if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
232 out_put( "server.lua: refused new client connection: server full" )
235 local client, err = accept( socket ) -- try to accept
237 local ip, clientport = client:getpeername( )
238 local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx ) -- wrap new client socket
239 if err then -- error while wrapping ssl socket
242 connections = connections + 1
243 out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
244 if dispatch and not sslctx then -- SSL connections will notify onconnect when handshake completes
245 return dispatch( handler );
248 elseif err then -- maybe timeout or something else
249 out_put( "server.lua: error with new client connection: ", tostring(err) )
256 wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx ) -- this function wraps a client to a handler object
258 if socket:getfd() >= _maxfd then
259 out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
260 socket:close( ) -- Should we send some kind of error here?
264 return nil, nil, "fd-too-large"
266 socket:settimeout( 0 )
268 --// local import of socket methods //--
274 --// private closures of the object //--
278 local dispatch = listeners.onincoming
279 local status = listeners.onstatus
280 local disconnect = listeners.ondisconnect
281 local drain = listeners.ondrain
282 local onreadtimeout = listeners.onreadtimeout;
283 local detach = listeners.ondetach
285 local bufferqueue = { } -- buffer array
286 local bufferqueuelen = 0 -- end of buffer array
296 local sendtraffic, readtraffic = 0, 0
298 local maxsendlen = _maxsendlen
299 local maxreadlen = _maxreadlen
301 --// public methods of the object //--
303 local handler = bufferqueue -- saves a table ^_^
305 handler.dispatch = function( )
308 handler.disconnect = function( )
311 handler.onreadtimeout = onreadtimeout;
313 handler.setlistener = function( self, listeners )
315 detach(self) -- Notify listener that it is no longer responsible for this connection
317 dispatch = listeners.onincoming
318 disconnect = listeners.ondisconnect
319 status = listeners.onstatus
320 drain = listeners.ondrain
321 handler.onreadtimeout = listeners.onreadtimeout
322 detach = listeners.ondetach
324 handler.getstats = function( )
325 return readtraffic, sendtraffic
327 handler.ssl = function( )
330 handler.sslctx = function ( )
333 handler.send = function( _, data, i, j )
334 return send( socket, data, i, j )
336 handler.receive = function( pattern, prefix )
337 return receive( socket, pattern, prefix )
339 handler.shutdown = function( pattern )
340 return shutdown( socket, pattern )
342 handler.setoption = function (self, option, value)
343 if socket.setoption then
344 return socket:setoption(option, value);
346 return false, "setoption not implemented";
348 handler.force_close = function ( self, err )
349 if bufferqueuelen ~= 0 then
350 out_put("server.lua: discarding unwritten data for ", tostring(ip), ":", tostring(clientport))
353 return self:close(err);
355 handler.close = function( self, err )
356 if not handler then return true; end
357 _readlistlen = removesocket( _readlist, socket, _readlistlen )
358 _readtimes[ handler ] = nil
359 if bufferqueuelen ~= 0 then
360 handler.sendbuffer() -- Try now to send any outstanding data
361 if bufferqueuelen ~= 0 then -- Still not empty, so we'll try again later
363 handler.write = nil -- ... but no further writing allowed
370 _ = shutdown and shutdown( socket )
372 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
373 _socketlist[ socket ] = nil
376 out_put "server.lua: socket already closed"
379 _writetimes[ handler ] = nil
380 _closelist[ handler ] = nil
381 local _handler = handler;
384 disconnect(_handler, err or false);
391 out_put "server.lua: closed client handler and removed socket from list"
394 handler.server = function ( )
397 handler.ip = function( )
400 handler.serverport = function( )
403 handler.clientport = function( )
406 handler.port = handler.clientport -- COMPAT server_event
407 local write = function( self, data )
408 bufferlen = bufferlen + #data
409 if bufferlen > maxsendlen then
410 _closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
411 handler.write = idfalse -- dont write anymore
413 elseif socket and not _sendlist[ socket ] then
414 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
416 bufferqueuelen = bufferqueuelen + 1
417 bufferqueue[ bufferqueuelen ] = data
419 _writetimes[ handler ] = _writetimes[ handler ] or _currenttime
423 handler.write = write
424 handler.bufferqueue = function( self )
427 handler.socket = function( self )
430 handler.set_mode = function( self, new )
431 pattern = new or pattern
434 handler.set_send = function ( self, newsend )
435 send = newsend or send
438 handler.bufferlen = function( self, readlen, sendlen )
439 maxsendlen = sendlen or maxsendlen
440 maxreadlen = readlen or maxreadlen
441 return bufferlen, maxreadlen, maxsendlen
444 handler.lock_read = function (self, switch)
445 if switch == true then
446 local tmp = _readlistlen
447 _readlistlen = removesocket( _readlist, socket, _readlistlen )
448 _readtimes[ handler ] = nil
449 if _readlistlen ~= tmp then
452 elseif switch == false then
455 _readlistlen = addsocket(_readlist, socket, _readlistlen)
456 _readtimes[ handler ] = _currenttime
461 handler.pause = function (self)
462 return self:lock_read(true);
464 handler.resume = function (self)
465 return self:lock_read(false);
467 handler.lock = function( self, switch )
468 handler.lock_read (switch)
469 if switch == true then
470 handler.write = idfalse
471 local tmp = _sendlistlen
472 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
473 _writetimes[ handler ] = nil
474 if _sendlistlen ~= tmp then
477 elseif switch == false then
478 handler.write = write
484 return noread, nosend
486 local _readbuffer = function( ) -- this function reads data
487 local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
488 if not err or (err == "wantread" or err == "timeout") then -- received something
489 local buffer = buffer or part or ""
491 if len > maxreadlen then
492 handler:close( "receive buffer exceeded" )
495 local count = len * STAT_UNIT
496 readtraffic = readtraffic + count
497 _readtraffic = _readtraffic + count
498 _readtimes[ handler ] = _currenttime
499 --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
500 return dispatch( handler, buffer, err )
501 else -- connections was closed or fatal error
502 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
503 _ = handler and handler:force_close( err )
507 local _sendbuffer = function( ) -- this function sends data
508 local succ, err, byte, buffer, count;
510 buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
511 succ, err, byte = send( socket, buffer, 1, bufferlen )
512 count = ( succ or byte or 0 ) * STAT_UNIT
513 sendtraffic = sendtraffic + count
514 _sendtraffic = _sendtraffic + count
515 for i = bufferqueuelen,1,-1 do
516 bufferqueue[ i ] = nil
518 --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
520 succ, err, count = false, "unexpected close", 0;
522 if succ then -- sending succesful
525 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
526 _writetimes[ handler ] = nil
530 _ = needtls and handler:starttls(nil)
531 _ = toclose and handler:force_close( )
533 elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
534 buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
535 bufferqueue[ 1 ] = buffer -- insert new buffer in queue
537 bufferlen = bufferlen - byte
538 _writetimes[ handler ] = _currenttime
540 else -- connection was closed during sending or fatal error
541 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
542 _ = handler and handler:force_close( err )
549 function handler.set_sslctx(self, new_sslctx)
552 handshake = coroutine_wrap( function( client ) -- create handshake coroutine
554 for i = 1, _maxsslhandshake do
555 _sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
556 _readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
557 read, wrote = nil, nil
558 _, err = client:dohandshake( )
560 out_put( "server.lua: ssl handshake done" )
561 handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions
562 handler.sendbuffer = _sendbuffer
563 _ = status and status( handler, "ssl-handshake-complete" )
564 if self.autostart_ssl and listeners.onconnect then
565 listeners.onconnect(self);
566 if bufferqueuelen ~= 0 then
567 _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
570 _readlistlen = addsocket(_readlist, client, _readlistlen)
573 if err == "wantwrite" then
574 _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
576 elseif err == "wantread" then
577 _readlistlen = addsocket(_readlist, client, _readlistlen)
583 coroutine_yield( ) -- handshake not finished
586 err = "ssl handshake error: " .. ( err or "handshake too long" );
587 out_put( "server.lua: ", err );
588 _ = handler and handler:force_close(err)
589 return false, err -- handshake failed
594 handler.starttls = function( self, _sslctx)
596 handler:set_sslctx(_sslctx);
598 if bufferqueuelen > 0 then
599 out_put "server.lua: we need to do tls, but delaying until send buffer empty"
603 out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
604 local oldsocket, err = socket
605 socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
607 out_put( "server.lua: error while starting tls on client: ", tostring(err or "unknown error") )
608 return nil, err -- fatal error
611 socket:settimeout( 0 )
613 -- add the new socket to our system
615 receive = socket.receive
617 _socketlist[ socket ] = handler
618 _readlistlen = addsocket(_readlist, socket, _readlistlen)
620 -- remove traces of the old socket
621 _readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
622 _sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
623 _socketlist[ oldsocket ] = nil
625 handler.starttls = nil
628 -- Secure now (if handshake fails connection will close)
631 handler.readbuffer = handshake
632 handler.sendbuffer = handshake
633 return handshake( socket ) -- do handshake
637 handler.readbuffer = _readbuffer
638 handler.sendbuffer = _sendbuffer
640 receive = socket.receive
641 shutdown = ( ssl and id ) or socket.shutdown
643 _socketlist[ socket ] = handler
644 _readlistlen = addsocket(_readlist, socket, _readlistlen)
646 if sslctx and has_luasec then
647 out_put "server.lua: auto-starting ssl negotiation..."
648 handler.autostart_ssl = true;
649 local ok, err = handler:starttls(sslctx);
655 return handler, socket
661 idfalse = function( )
665 addsocket = function( list, socket, len )
666 if not list[ socket ] then
674 removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas )
675 local pos = list[ socket ]
678 local last = list[ len ]
680 if last ~= socket then
689 closesocket = function( socket )
690 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
691 _readlistlen = removesocket( _readlist, socket, _readlistlen )
692 _socketlist[ socket ] = nil
697 local function link(sender, receiver, buffersize)
699 local _sendbuffer = receiver.sendbuffer;
700 function receiver.sendbuffer()
702 if sender_locked and receiver.bufferlen() < buffersize then
703 sender:lock_read(false); -- Unlock now
708 local _readbuffer = sender.readbuffer;
709 function sender.readbuffer()
711 if not sender_locked and receiver.bufferlen() >= buffersize then
712 sender_locked = true;
713 sender:lock_read(true);
716 sender:set_mode("*a");
719 ----------------------------------// PUBLIC //--
721 addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
724 if type( listeners ) ~= "table" then
725 err = "invalid listener table"
726 elseif type ( addr ) ~= "string" then
727 err = "invalid address"
728 elseif type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
730 elseif _server[ addr..":"..port ] then
731 err = "listeners on '[" .. addr .. "]:" .. port .. "' already exist"
732 elseif sslctx and not has_luasec then
733 err = "luasec not found"
736 out_error( "server.lua, [", addr, "]:", port, ": ", err )
739 local server, err = socket_bind( addr, port, _tcpbacklog )
741 out_error( "server.lua, [", addr, "]:", port, ": ", err )
744 local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx ) -- wrap new server socket
749 server:settimeout( 0 )
750 _readlistlen = addsocket(_readlist, server, _readlistlen)
751 _server[ addr..":"..port ] = handler
752 _socketlist[ server ] = handler
753 out_put( "server.lua: new "..(sslctx and "ssl " or "").."server listener on '[", addr, "]:", port, "'" )
757 getserver = function ( addr, port )
758 return _server[ addr..":"..port ];
761 removeserver = function( addr, port )
762 local handler = _server[ addr..":"..port ]
764 return nil, "no server found on '[" .. addr .. "]:" .. tostring( port ) .. "'"
767 _server[ addr..":"..port ] = nil
771 closeall = function( )
772 for _, handler in pairs( _socketlist ) do
774 _socketlist[ _ ] = nil
787 getsettings = function( )
789 select_timeout = _selecttimeout;
790 tcp_backlog = _tcpbacklog;
791 max_send_buffer_size = _maxsendlen;
792 max_receive_buffer_size = _maxreadlen;
793 select_idle_check_interval = _checkinterval;
794 send_timeout = _sendtimeout;
795 read_timeout = _readtimeout;
796 max_connections = _maxselectlen;
797 max_ssl_handshake_roundtrips = _maxsslhandshake;
798 highest_allowed_fd = _maxfd;
802 changesettings = function( new )
803 if type( new ) ~= "table" then
804 return nil, "invalid settings table"
806 _selecttimeout = tonumber( new.select_timeout ) or _selecttimeout
807 _maxsendlen = tonumber( new.max_send_buffer_size ) or _maxsendlen
808 _maxreadlen = tonumber( new.max_receive_buffer_size ) or _maxreadlen
809 _checkinterval = tonumber( new.select_idle_check_interval ) or _checkinterval
810 _tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
811 _sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
812 _readtimeout = tonumber( new.read_timeout ) or _readtimeout
813 _maxselectlen = new.max_connections or _maxselectlen
814 _maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
815 _maxfd = new.highest_allowed_fd or _maxfd
819 addtimer = function( listener )
820 if type( listener ) ~= "function" then
821 return nil, "invalid listener function"
823 _timerlistlen = _timerlistlen + 1
824 _timerlist[ _timerlistlen ] = listener
832 function add_task(delay, callback)
833 local current_time = luasocket_gettime();
834 delay = delay + current_time;
835 if delay >= current_time then
836 table_insert(new_data, {delay, callback});
838 local r = callback(current_time);
839 if r and type(r) == "number" then
840 return add_task(r, callback);
845 addtimer(function(current_time)
846 if #new_data > 0 then
847 for _, d in pairs(new_data) do
848 table_insert(data, d);
853 local next_time = math_huge;
854 for i, d in pairs(data) do
855 local t, callback = d[1], d[2];
856 if t <= current_time then
858 local r = callback(current_time);
859 if type(r) == "number" then
860 add_task(r, callback);
861 next_time = math_min(next_time, r);
864 next_time = math_min(next_time, t - current_time);
872 return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
877 local function setquitting(quit)
878 quitting = not not quit;
881 loop = function(once) -- this is the main loop of the program
882 if quitting then return "quitting"; end
883 if once then quitting = "once"; end
884 _currenttime = luasocket_gettime( )
887 local next_timer_time = math_huge;
888 for i = 1, _timerlistlen do
889 local t = _timerlist[ i ]( _currenttime ) -- fire timers
890 if t then next_timer_time = math_min(next_timer_time, t); end
893 local read, write, err = socket_select( _readlist, _sendlist, math_min(_selecttimeout, next_timer_time) )
894 for i, socket in ipairs( write ) do -- send data waiting in writequeues
895 local handler = _socketlist[ socket ]
897 handler.sendbuffer( )
899 closesocket( socket )
900 out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
903 for i, socket in ipairs( read ) do -- receive data
904 local handler = _socketlist[ socket ]
906 handler.readbuffer( )
908 closesocket( socket )
909 out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
912 for handler, err in pairs( _closelist ) do
913 handler.disconnect( )( handler, err )
914 handler:force_close() -- forced disconnect
915 _closelist[ handler ] = nil;
917 _currenttime = luasocket_gettime( )
919 -- Check for socket timeouts
920 if _currenttime - _starttime > _checkinterval then
921 _starttime = _currenttime
922 for handler, timestamp in pairs( _writetimes ) do
923 if _currenttime - timestamp > _sendtimeout then
924 handler.disconnect( )( handler, "send timeout" )
925 handler:force_close() -- forced disconnect
928 for handler, timestamp in pairs( _readtimes ) do
929 if _currenttime - timestamp > _readtimeout then
930 if not(handler.onreadtimeout) or handler:onreadtimeout() ~= true then
931 handler.disconnect( )( handler, "read timeout" )
932 handler:close( ) -- forced disconnect?
934 _readtimes[ handler ] = _currenttime -- reset timer
940 if once and quitting == "once" then quitting = nil; return; end
945 local function step()
949 local function get_backend()
953 --// EXPERIMENTAL //--
955 local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx )
956 local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx )
957 if not handler then return nil, err end
958 _socketlist[ socket ] = handler
960 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
961 if listeners.onconnect then
962 -- When socket is writeable, call onconnect
963 local _sendbuffer = handler.sendbuffer;
964 handler.sendbuffer = function ()
965 handler.sendbuffer = _sendbuffer;
966 listeners.onconnect(handler);
967 return _sendbuffer(); -- Send any queued outgoing data
971 return handler, socket
974 local addclient = function( address, port, listeners, pattern, sslctx, typ )
976 if type( listeners ) ~= "table" then
977 err = "invalid listener table"
978 elseif type ( address ) ~= "string" then
979 err = "invalid address"
980 elseif type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
982 elseif sslctx and not has_luasec then
983 err = "luasec not found"
985 if getaddrinfo and not typ then
986 local addrinfo, err = getaddrinfo(address)
987 if not addrinfo then return nil, err end
988 if addrinfo[1] and addrinfo[1].family == "inet6" then
992 local create = luasocket[typ or "tcp"]
993 if type( create ) ~= "function" then
994 err = "invalid socket type"
998 out_error( "server.lua, addclient: ", err )
1002 local client, err = create( )
1006 client:settimeout( 0 )
1007 local ok, err = client:connect( address, port )
1008 if ok or err == "timeout" or err == "Operation already in progress" then
1009 return wrapclient( client, address, port, listeners, pattern, sslctx )
1015 ----------------------------------// BEGIN //--
1017 use "setmetatable" ( _socketlist, { __mode = "k" } )
1018 use "setmetatable" ( _readtimes, { __mode = "k" } )
1019 use "setmetatable" ( _writetimes, { __mode = "k" } )
1021 _starttime = luasocket_gettime( )
1023 local function setlogger(new_logger)
1024 local old_logger = log;
1031 ----------------------------------// PUBLIC INTERFACE //--
1034 _addtimer = addtimer,
1035 add_task = add_task;
1037 addclient = addclient,
1038 wrapclient = wrapclient,
1044 closeall = closeall,
1045 addserver = addserver,
1046 getserver = getserver,
1047 setlogger = setlogger,
1048 getsettings = getsettings,
1049 setquitting = setquitting,
1050 removeserver = removeserver,
1051 get_backend = get_backend,
1052 changesettings = changesettings,