2 -- server.lua by blastbeat of the luadch project
3 -- Re-used here under the MIT/X Consortium License
5 -- Modifications (C) 2008-2010 Matthew Wild, Waqas Hussain
8 -- // wrapping luadch stuff // --
10 local use = function( what )
14 local log, table_concat = require ("util.logger").init("socket"), table.concat;
15 local out_put = function (...) return log("debug", table_concat{...}); end
16 local out_error = function (...) return log("warn", table_concat{...}); end
18 ----------------------------------// DECLARATION //--
22 local STAT_UNIT = 1 -- byte
24 --// lua functions //--
26 local type = use "type"
27 local pairs = use "pairs"
28 local ipairs = use "ipairs"
29 local tonumber = use "tonumber"
30 local tostring = use "tostring"
35 local table = use "table"
36 local string = use "string"
37 local coroutine = use "coroutine"
39 --// lua lib methods //--
41 local os_difftime = os.difftime
42 local math_min = math.min
43 local math_huge = math.huge
44 local table_concat = table.concat
45 local string_sub = string.sub
46 local coroutine_wrap = coroutine.wrap
47 local coroutine_yield = coroutine.yield
51 local luasec = use "ssl"
52 local luasocket = use "socket" or require "socket"
53 local luasocket_gettime = luasocket.gettime
55 --// extern lib methods //--
57 local ssl_wrap = ( luasec and luasec.wrap )
58 local socket_bind = luasocket.bind
59 local socket_sleep = luasocket.sleep
60 local socket_select = luasocket.select
93 --// simple data types //--
123 local _maxsslhandshake
125 ----------------------------------// DEFINITION //--
127 _server = { } -- key = port, value = table; list of listening servers
128 _readlist = { } -- array with sockets to read from
129 _sendlist = { } -- arrary with sockets to write to
130 _timerlist = { } -- array of timer functions
131 _socketlist = { } -- key = socket, value = wrapped socket (handlers)
132 _readtimes = { } -- key = handler, value = timestamp of last data reading
133 _writetimes = { } -- key = handler, value = timestamp of last data writing/sending
134 _closelist = { } -- handlers to close
135 _fullservers = { } -- servers in a paused state while there are too many clients
137 _readlistlen = 0 -- length of readlist
138 _sendlistlen = 0 -- length of sendlist
139 _timerlistlen = 0 -- lenght of timerlist
141 _sendtraffic = 0 -- some stats
144 _selecttimeout = 1 -- timeout of socket.select
145 _sleeptime = 0 -- time to wait at the end of every loop
146 _tcpbacklog = 128 -- some kind of hint to the OS
147 _accepretry = 10 -- seconds to wait until the next attempt of a full server to accept
149 _maxsendlen = 51000 * 1024 -- max len of send buffer
150 _maxreadlen = 25000 * 1024 -- max len of read buffer
152 _checkinterval = 1200000 -- interval in secs to check idle clients
153 _sendtimeout = 60000 -- allowed send idle time in secs
154 _readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
156 local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to detemine whether this is Windows
157 _maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
158 _maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
160 _maxsslhandshake = 30 -- max handshake round-trips
162 ----------------------------------// PRIVATE //--
164 wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
166 if socket:getfd() >= _maxfd then
167 out_error("server.lua: Disallowed FD number: "..socket:getfd())
169 return nil, "fd-too-large"
172 local connections = 0
174 local dispatch, disconnect = listeners.onconnect, listeners.ondisconnect
176 local accept = socket.accept
178 --// public methods of the object //--
182 handler.shutdown = function( ) end
184 handler.ssl = function( )
187 handler.sslctx = function( )
190 handler.remove = function( )
191 connections = connections - 1
196 handler.close = function()
198 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
199 _readlistlen = removesocket( _readlist, socket, _readlistlen )
200 _server[ip..":"..serverport] = nil;
201 _socketlist[ socket ] = nil
205 out_put "server.lua: closed server handler and removed sockets from list"
207 handler.pause = function( hard )
208 if not handler.paused then
209 _readlistlen = removesocket( _readlist, socket, _readlistlen )
211 _socketlist[ socket ] = nil
215 handler.paused = true;
218 handler.resume = function( )
219 if handler.paused then
221 socket = socket_bind( ip, serverport, _tcpbacklog );
222 socket:settimeout( 0 )
224 _readlistlen = addsocket(_readlist, socket, _readlistlen)
225 _socketlist[ socket ] = handler
226 _fullservers[ handler ] = nil
227 handler.paused = false;
230 handler.ip = function( )
233 handler.serverport = function( )
236 handler.socket = function( )
239 handler.readbuffer = function( )
240 if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
242 _fullservers[ handler ] = _currenttime
243 out_put( "server.lua: refused new client connection: server full" )
246 local client, err = accept( socket ) -- try to accept
248 local ip, clientport = client:getpeername( )
249 local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx ) -- wrap new client socket
250 if err then -- error while wrapping ssl socket
253 connections = connections + 1
254 out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
255 if dispatch and not sslctx then -- SSL connections will notify onconnect when handshake completes
256 return dispatch( handler );
259 elseif err then -- maybe timeout or something else
260 out_put( "server.lua: error with new client connection: ", tostring(err) )
262 _fullservers[ handler ] = _currenttime
269 wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx ) -- this function wraps a client to a handler object
271 if socket:getfd() >= _maxfd then
272 out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
273 socket:close( ) -- Should we send some kind of error here?
275 _fullservers[ server ] = _currenttime
278 return nil, nil, "fd-too-large"
280 socket:settimeout( 0 )
282 --// local import of socket methods //--
288 --// private closures of the object //--
292 local dispatch = listeners.onincoming
293 local status = listeners.onstatus
294 local disconnect = listeners.ondisconnect
295 local drain = listeners.ondrain
296 local detach = listeners.ondetach
298 local bufferqueue = { } -- buffer array
299 local bufferqueuelen = 0 -- end of buffer array
310 local sendtraffic, readtraffic = 0, 0
312 local maxsendlen = _maxsendlen
313 local maxreadlen = _maxreadlen
315 --// public methods of the object //--
317 local handler = bufferqueue -- saves a table ^_^
319 handler.dispatch = function( )
322 handler.disconnect = function( )
325 handler.setlistener = function( self, listeners )
327 detach(self) -- Notify listener that it is no longer responsible for this connection
329 dispatch = listeners.onincoming
330 disconnect = listeners.ondisconnect
331 status = listeners.onstatus
332 drain = listeners.ondrain
333 detach = listeners.ondetach
335 handler.getstats = function( )
336 return readtraffic, sendtraffic
338 handler.ssl = function( )
341 handler.sslctx = function ( )
344 handler.send = function( _, data, i, j )
345 return send( socket, data, i, j )
347 handler.receive = function( pattern, prefix )
348 return receive( socket, pattern, prefix )
350 handler.shutdown = function( pattern )
351 return shutdown( socket, pattern )
353 handler.setoption = function (self, option, value)
354 if socket.setoption then
355 return socket:setoption(option, value);
357 return false, "setoption not implemented";
359 handler.force_close = function ( self, err )
360 if bufferqueuelen ~= 0 then
361 out_put("server.lua: discarding unwritten data for ", tostring(ip), ":", tostring(clientport))
364 return self:close(err);
366 handler.close = function( self, err )
367 if not handler then return true; end
368 _readlistlen = removesocket( _readlist, socket, _readlistlen )
369 _readtimes[ handler ] = nil
370 if bufferqueuelen ~= 0 then
371 handler.sendbuffer() -- Try now to send any outstanding data
372 if bufferqueuelen ~= 0 then -- Still not empty, so we'll try again later
374 handler.write = nil -- ... but no further writing allowed
381 _ = shutdown and shutdown( socket )
383 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
384 _socketlist[ socket ] = nil
387 out_put "server.lua: socket already closed"
390 _writetimes[ handler ] = nil
391 _closelist[ handler ] = nil
392 local _handler = handler;
395 disconnect(_handler, err or false);
402 out_put "server.lua: closed client handler and removed socket from list"
405 handler.ip = function( )
408 handler.serverport = function( )
411 handler.clientport = function( )
414 handler.port = handler.clientport -- COMPAT server_event
415 local write = function( self, data )
416 bufferlen = bufferlen + #data
417 if bufferlen > maxsendlen then
418 _closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
419 handler.write = idfalse -- dont write anymore
421 elseif socket and not _sendlist[ socket ] then
422 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
424 bufferqueuelen = bufferqueuelen + 1
425 bufferqueue[ bufferqueuelen ] = data
427 _writetimes[ handler ] = _writetimes[ handler ] or _currenttime
431 handler.write = write
432 handler.bufferqueue = function( self )
435 handler.socket = function( self )
438 handler.set_mode = function( self, new )
439 pattern = new or pattern
442 handler.set_send = function ( self, newsend )
443 send = newsend or send
446 handler.bufferlen = function( self, readlen, sendlen )
447 maxsendlen = sendlen or maxsendlen
448 maxreadlen = readlen or maxreadlen
449 return bufferlen, maxreadlen, maxsendlen
452 handler.lock_read = function (self, switch)
453 if switch == true then
454 local tmp = _readlistlen
455 _readlistlen = removesocket( _readlist, socket, _readlistlen )
456 _readtimes[ handler ] = nil
457 if _readlistlen ~= tmp then
460 elseif switch == false then
463 _readlistlen = addsocket(_readlist, socket, _readlistlen)
464 _readtimes[ handler ] = _currenttime
469 handler.pause = function (self)
470 return self:lock_read(true);
472 handler.resume = function (self)
473 return self:lock_read(false);
475 handler.lock = function( self, switch )
476 handler.lock_read (switch)
477 if switch == true then
478 handler.write = idfalse
479 local tmp = _sendlistlen
480 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
481 _writetimes[ handler ] = nil
482 if _sendlistlen ~= tmp then
485 elseif switch == false then
486 handler.write = write
492 return noread, nosend
494 local _readbuffer = function( ) -- this function reads data
495 local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
496 if not err or (err == "wantread" or err == "timeout") then -- received something
497 local buffer = buffer or part or ""
499 if len > maxreadlen then
500 handler:close( "receive buffer exceeded" )
503 local count = len * STAT_UNIT
504 readtraffic = readtraffic + count
505 _readtraffic = _readtraffic + count
506 _readtimes[ handler ] = _currenttime
507 --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
508 return dispatch( handler, buffer, err )
509 else -- connections was closed or fatal error
510 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
512 _ = handler and handler:force_close( err )
516 local _sendbuffer = function( ) -- this function sends data
517 local succ, err, byte, buffer, count;
519 buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
520 succ, err, byte = send( socket, buffer, 1, bufferlen )
521 count = ( succ or byte or 0 ) * STAT_UNIT
522 sendtraffic = sendtraffic + count
523 _sendtraffic = _sendtraffic + count
524 for i = bufferqueuelen,1,-1 do
525 bufferqueue[ i ] = nil
527 --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
529 succ, err, count = false, "unexpected close", 0;
531 if succ then -- sending succesful
534 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
535 _writetimes[ handler ] = nil
539 _ = needtls and handler:starttls(nil)
540 _ = toclose and handler:force_close( )
542 elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
543 buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
544 bufferqueue[ 1 ] = buffer -- insert new buffer in queue
546 bufferlen = bufferlen - byte
547 _writetimes[ handler ] = _currenttime
549 else -- connection was closed during sending or fatal error
550 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
552 _ = handler and handler:force_close( err )
559 function handler.set_sslctx(self, new_sslctx)
562 handshake = coroutine_wrap( function( client ) -- create handshake coroutine
564 for i = 1, _maxsslhandshake do
565 _sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
566 _readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
567 read, wrote = nil, nil
568 _, err = client:dohandshake( )
570 out_put( "server.lua: ssl handshake done" )
571 handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions
572 handler.sendbuffer = _sendbuffer
573 _ = status and status( handler, "ssl-handshake-complete" )
574 if self.autostart_ssl and listeners.onconnect then
575 listeners.onconnect(self);
577 _readlistlen = addsocket(_readlist, client, _readlistlen)
580 if err == "wantwrite" then
581 _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
583 elseif err == "wantread" then
584 _readlistlen = addsocket(_readlist, client, _readlistlen)
590 coroutine_yield( ) -- handshake not finished
593 out_put( "server.lua: ssl handshake error: ", tostring(err or "handshake too long") )
594 _ = handler and handler:force_close("ssl handshake failed")
595 return false, err -- handshake failed
600 handler.starttls = function( self, _sslctx)
602 handler:set_sslctx(_sslctx);
604 if bufferqueuelen > 0 then
605 out_put "server.lua: we need to do tls, but delaying until send buffer empty"
609 out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
610 local oldsocket, err = socket
611 socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
613 out_put( "server.lua: error while starting tls on client: ", tostring(err or "unknown error") )
614 return nil, err -- fatal error
617 socket:settimeout( 0 )
619 -- add the new socket to our system
621 receive = socket.receive
623 _socketlist[ socket ] = handler
624 _readlistlen = addsocket(_readlist, socket, _readlistlen)
626 -- remove traces of the old socket
627 _readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
628 _sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
629 _socketlist[ oldsocket ] = nil
631 handler.starttls = nil
634 -- Secure now (if handshake fails connection will close)
637 handler.readbuffer = handshake
638 handler.sendbuffer = handshake
639 return handshake( socket ) -- do handshake
643 handler.readbuffer = _readbuffer
644 handler.sendbuffer = _sendbuffer
646 receive = socket.receive
647 shutdown = ( ssl and id ) or socket.shutdown
649 _socketlist[ socket ] = handler
650 _readlistlen = addsocket(_readlist, socket, _readlistlen)
652 if sslctx and luasec then
653 out_put "server.lua: auto-starting ssl negotiation..."
654 handler.autostart_ssl = true;
655 local ok, err = handler:starttls(sslctx);
661 return handler, socket
667 idfalse = function( )
671 addsocket = function( list, socket, len )
672 if not list[ socket ] then
680 removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas )
681 local pos = list[ socket ]
684 local last = list[ len ]
686 if last ~= socket then
695 closesocket = function( socket )
696 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
697 _readlistlen = removesocket( _readlist, socket, _readlistlen )
698 _socketlist[ socket ] = nil
703 local function link(sender, receiver, buffersize)
705 local _sendbuffer = receiver.sendbuffer;
706 function receiver.sendbuffer()
708 if sender_locked and receiver.bufferlen() < buffersize then
709 sender:lock_read(false); -- Unlock now
714 local _readbuffer = sender.readbuffer;
715 function sender.readbuffer()
717 if not sender_locked and receiver.bufferlen() >= buffersize then
718 sender_locked = true;
719 sender:lock_read(true);
722 sender:set_mode("*a");
725 ----------------------------------// PUBLIC //--
727 addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
729 if type( listeners ) ~= "table" then
730 err = "invalid listener table"
732 if type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
734 elseif _server[ addr..":"..port ] then
735 err = "listeners on '[" .. addr .. "]:" .. port .. "' already exist"
736 elseif sslctx and not luasec then
737 err = "luasec not found"
740 out_error( "server.lua, [", addr, "]:", port, ": ", err )
744 local server, err = socket_bind( addr, port, _tcpbacklog )
746 out_error( "server.lua, [", addr, "]:", port, ": ", err )
749 local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx ) -- wrap new server socket
754 server:settimeout( 0 )
755 _readlistlen = addsocket(_readlist, server, _readlistlen)
756 _server[ addr..":"..port ] = handler
757 _socketlist[ server ] = handler
758 out_put( "server.lua: new "..(sslctx and "ssl " or "").."server listener on '[", addr, "]:", port, "'" )
762 getserver = function ( addr, port )
763 return _server[ addr..":"..port ];
766 removeserver = function( addr, port )
767 local handler = _server[ addr..":"..port ]
769 return nil, "no server found on '[" .. addr .. "]:" .. tostring( port ) .. "'"
772 _server[ addr..":"..port ] = nil
776 closeall = function( )
777 for _, handler in pairs( _socketlist ) do
779 _socketlist[ _ ] = nil
792 getsettings = function( )
794 select_timeout = _selecttimeout;
795 select_sleep_time = _sleeptime;
796 tcp_backlog = _tcpbacklog;
797 max_send_buffer_size = _maxsendlen;
798 max_receive_buffer_size = _maxreadlen;
799 select_idle_check_interval = _checkinterval;
800 send_timeout = _sendtimeout;
801 read_timeout = _readtimeout;
802 max_connections = _maxselectlen;
803 max_ssl_handshake_roundtrips = _maxsslhandshake;
804 highest_allowed_fd = _maxfd;
805 accept_retry_interval = _accepretry;
809 changesettings = function( new )
810 if type( new ) ~= "table" then
811 return nil, "invalid settings table"
813 _selecttimeout = tonumber( new.select_timeout ) or _selecttimeout
814 _sleeptime = tonumber( new.select_sleep_time ) or _sleeptime
815 _maxsendlen = tonumber( new.max_send_buffer_size ) or _maxsendlen
816 _maxreadlen = tonumber( new.max_receive_buffer_size ) or _maxreadlen
817 _checkinterval = tonumber( new.select_idle_check_interval ) or _checkinterval
818 _tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
819 _sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
820 _readtimeout = tonumber( new.read_timeout ) or _readtimeout
821 _accepretry = tonumber( new.accept_retry_interval ) or _accepretry
822 _maxselectlen = new.max_connections or _maxselectlen
823 _maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
824 _maxfd = new.highest_allowed_fd or _maxfd
828 addtimer = function( listener )
829 if type( listener ) ~= "function" then
830 return nil, "invalid listener function"
832 _timerlistlen = _timerlistlen + 1
833 _timerlist[ _timerlistlen ] = listener
838 return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
843 local function setquitting(quit)
844 quitting = not not quit;
847 loop = function(once) -- this is the main loop of the program
848 if quitting then return "quitting"; end
849 if once then quitting = "once"; end
850 local next_timer_time = math_huge;
852 local read, write, err = socket_select( _readlist, _sendlist, math_min(_selecttimeout, next_timer_time) )
853 for i, socket in ipairs( write ) do -- send data waiting in writequeues
854 local handler = _socketlist[ socket ]
856 handler.sendbuffer( )
858 closesocket( socket )
859 out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
862 for i, socket in ipairs( read ) do -- receive data
863 local handler = _socketlist[ socket ]
865 handler.readbuffer( )
867 closesocket( socket )
868 out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
871 for handler, err in pairs( _closelist ) do
872 handler.disconnect( )( handler, err )
873 handler:force_close() -- forced disconnect
874 _closelist[ handler ] = nil;
876 _currenttime = luasocket_gettime( )
878 -- Check for socket timeouts
879 local difftime = os_difftime( _currenttime - _starttime )
880 if difftime > _checkinterval then
881 _starttime = _currenttime
882 for handler, timestamp in pairs( _writetimes ) do
883 if os_difftime( _currenttime - timestamp ) > _sendtimeout then
884 --_writetimes[ handler ] = nil
885 handler.disconnect( )( handler, "send timeout" )
886 handler:force_close() -- forced disconnect
889 for handler, timestamp in pairs( _readtimes ) do
890 if os_difftime( _currenttime - timestamp ) > _readtimeout then
891 --_readtimes[ handler ] = nil
892 handler.disconnect( )( handler, "read timeout" )
893 handler:close( ) -- forced disconnect?
899 if _currenttime - _timer >= math_min(next_timer_time, 1) then
900 next_timer_time = math_huge;
901 for i = 1, _timerlistlen do
902 local t = _timerlist[ i ]( _currenttime ) -- fire timers
903 if t then next_timer_time = math_min(next_timer_time, t); end
905 _timer = _currenttime
907 next_timer_time = next_timer_time - (_currenttime - _timer);
910 for server, paused_time in pairs( _fullservers ) do
911 if _currenttime - paused_time > _accepretry then
912 _fullservers[ server ] = nil;
917 -- wait some time (0 by default)
918 socket_sleep( _sleeptime )
920 if once and quitting == "once" then quitting = nil; return; end
924 local function step()
928 local function get_backend()
932 --// EXPERIMENTAL //--
934 local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx )
935 local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx )
936 if not handler then return nil, err end
937 _socketlist[ socket ] = handler
939 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
940 if listeners.onconnect then
941 -- When socket is writeable, call onconnect
942 local _sendbuffer = handler.sendbuffer;
943 handler.sendbuffer = function ()
944 handler.sendbuffer = _sendbuffer;
945 listeners.onconnect(handler);
946 return _sendbuffer(); -- Send any queued outgoing data
950 return handler, socket
953 local addclient = function( address, port, listeners, pattern, sslctx )
954 local client, err = luasocket.tcp( )
958 client:settimeout( 0 )
959 _, err = client:connect( address, port )
960 if err then -- try again
961 local handler = wrapclient( client, address, port, listeners )
963 wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx )
967 --// EXPERIMENTAL //--
969 ----------------------------------// BEGIN //--
971 use "setmetatable" ( _socketlist, { __mode = "k" } )
972 use "setmetatable" ( _readtimes, { __mode = "k" } )
973 use "setmetatable" ( _writetimes, { __mode = "k" } )
975 _timer = luasocket_gettime( )
976 _starttime = luasocket_gettime( )
978 local function setlogger(new_logger)
979 local old_logger = log;
986 ----------------------------------// PUBLIC INTERFACE //--
989 _addtimer = addtimer,
991 addclient = addclient,
992 wrapclient = wrapclient,
999 addserver = addserver,
1000 getserver = getserver,
1001 setlogger = setlogger,
1002 getsettings = getsettings,
1003 setquitting = setquitting,
1004 removeserver = removeserver,
1005 get_backend = get_backend,
1006 changesettings = changesettings,