2 -- server.lua by blastbeat of the luadch project
3 -- Re-used here under the MIT/X Consortium License
5 -- Modifications (C) 2008-2010 Matthew Wild, Waqas Hussain
8 -- // wrapping luadch stuff // --
10 local use = function( what )
14 local log, table_concat = require ("util.logger").init("socket"), table.concat;
15 local out_put = function (...) return log("debug", table_concat{...}); end
16 local out_error = function (...) return log("warn", table_concat{...}); end
18 ----------------------------------// DECLARATION //--
22 local STAT_UNIT = 1 -- byte
24 --// lua functions //--
26 local type = use "type"
27 local pairs = use "pairs"
28 local ipairs = use "ipairs"
29 local tonumber = use "tonumber"
30 local tostring = use "tostring"
35 local table = use "table"
36 local string = use "string"
37 local coroutine = use "coroutine"
39 --// lua lib methods //--
41 local os_difftime = os.difftime
42 local math_min = math.min
43 local math_huge = math.huge
44 local table_concat = table.concat
45 local string_sub = string.sub
46 local coroutine_wrap = coroutine.wrap
47 local coroutine_yield = coroutine.yield
51 local luasec = use "ssl"
52 local luasocket = use "socket" or require "socket"
53 local luasocket_gettime = luasocket.gettime
55 --// extern lib methods //--
57 local ssl_wrap = ( luasec and luasec.wrap )
58 local socket_bind = luasocket.bind
59 local socket_sleep = luasocket.sleep
60 local socket_select = luasocket.select
93 --// simple data types //--
122 local _maxsslhandshake
124 ----------------------------------// DEFINITION //--
126 _server = { } -- key = port, value = table; list of listening servers
127 _readlist = { } -- array with sockets to read from
128 _sendlist = { } -- arrary with sockets to write to
129 _timerlist = { } -- array of timer functions
130 _socketlist = { } -- key = socket, value = wrapped socket (handlers)
131 _readtimes = { } -- key = handler, value = timestamp of last data reading
132 _writetimes = { } -- key = handler, value = timestamp of last data writing/sending
133 _closelist = { } -- handlers to close
134 _fullservers = { } -- servers in a paused state while there are too many clients
136 _readlistlen = 0 -- length of readlist
137 _sendlistlen = 0 -- length of sendlist
138 _timerlistlen = 0 -- lenght of timerlist
140 _sendtraffic = 0 -- some stats
143 _selecttimeout = 1 -- timeout of socket.select
144 _sleeptime = 0 -- time to wait at the end of every loop
145 _tcpbacklog = 128 -- some kind of hint to the OS
147 _maxsendlen = 51000 * 1024 -- max len of send buffer
148 _maxreadlen = 25000 * 1024 -- max len of read buffer
150 _checkinterval = 1200000 -- interval in secs to check idle clients
151 _sendtimeout = 60000 -- allowed send idle time in secs
152 _readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
154 local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to detemine whether this is Windows
155 _maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
156 _maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
158 _maxsslhandshake = 30 -- max handshake round-trips
160 ----------------------------------// PRIVATE //--
162 wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
164 if socket:getfd() >= _maxfd then
165 out_error("server.lua: Disallowed FD number: "..socket:getfd())
167 return nil, "fd-too-large"
170 local connections = 0
172 local dispatch, disconnect = listeners.onconnect, listeners.ondisconnect
174 local accept = socket.accept
176 --// public methods of the object //--
180 handler.shutdown = function( ) end
182 handler.ssl = function( )
185 handler.sslctx = function( )
188 handler.remove = function( )
189 connections = connections - 1
194 handler.close = function()
196 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
197 _readlistlen = removesocket( _readlist, socket, _readlistlen )
198 _server[ip..":"..serverport] = nil;
199 _socketlist[ socket ] = nil
203 out_put "server.lua: closed server handler and removed sockets from list"
205 handler.pause = function( hard )
206 if not handler.paused then
207 _readlistlen = removesocket( _readlist, socket, _readlistlen )
209 _socketlist[ socket ] = nil
213 handler.paused = true;
216 handler.resume = function( )
217 if handler.paused then
219 socket = socket_bind( ip, serverport, _tcpbacklog );
220 socket:settimeout( 0 )
222 _readlistlen = addsocket(_readlist, socket, _readlistlen)
223 _socketlist[ socket ] = handler
224 _fullservers[ handler ] = nil
225 handler.paused = false;
228 handler.ip = function( )
231 handler.serverport = function( )
234 handler.socket = function( )
237 handler.readbuffer = function( )
238 if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
240 _fullservers[ handler ] = _currenttime
241 out_put( "server.lua: refused new client connection: server full" )
244 local client, err = accept( socket ) -- try to accept
246 local ip, clientport = client:getpeername( )
247 local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx ) -- wrap new client socket
248 if err then -- error while wrapping ssl socket
251 connections = connections + 1
252 out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
253 if dispatch and not sslctx then -- SSL connections will notify onconnect when handshake completes
254 return dispatch( handler );
257 elseif err then -- maybe timeout or something else
258 out_put( "server.lua: error with new client connection: ", tostring(err) )
265 wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx ) -- this function wraps a client to a handler object
267 if socket:getfd() >= _maxfd then
268 out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
269 socket:close( ) -- Should we send some kind of error here?
271 _fullservers[ server ] = _currenttime
274 return nil, nil, "fd-too-large"
276 socket:settimeout( 0 )
278 --// local import of socket methods //--
284 --// private closures of the object //--
288 local dispatch = listeners.onincoming
289 local status = listeners.onstatus
290 local disconnect = listeners.ondisconnect
291 local drain = listeners.ondrain
292 local detach = listeners.ondetach
294 local bufferqueue = { } -- buffer array
295 local bufferqueuelen = 0 -- end of buffer array
306 local sendtraffic, readtraffic = 0, 0
308 local maxsendlen = _maxsendlen
309 local maxreadlen = _maxreadlen
311 --// public methods of the object //--
313 local handler = bufferqueue -- saves a table ^_^
315 handler.dispatch = function( )
318 handler.disconnect = function( )
321 handler.setlistener = function( self, listeners )
323 detach(self) -- Notify listener that it is no longer responsible for this connection
325 dispatch = listeners.onincoming
326 disconnect = listeners.ondisconnect
327 status = listeners.onstatus
328 drain = listeners.ondrain
329 detach = listeners.ondetach
331 handler.getstats = function( )
332 return readtraffic, sendtraffic
334 handler.ssl = function( )
337 handler.sslctx = function ( )
340 handler.send = function( _, data, i, j )
341 return send( socket, data, i, j )
343 handler.receive = function( pattern, prefix )
344 return receive( socket, pattern, prefix )
346 handler.shutdown = function( pattern )
347 return shutdown( socket, pattern )
349 handler.setoption = function (self, option, value)
350 if socket.setoption then
351 return socket:setoption(option, value);
353 return false, "setoption not implemented";
355 handler.force_close = function ( self, err )
356 if bufferqueuelen ~= 0 then
357 out_put("server.lua: discarding unwritten data for ", tostring(ip), ":", tostring(clientport))
360 return self:close(err);
362 handler.close = function( self, err )
363 if not handler then return true; end
364 _readlistlen = removesocket( _readlist, socket, _readlistlen )
365 _readtimes[ handler ] = nil
366 if bufferqueuelen ~= 0 then
367 handler.sendbuffer() -- Try now to send any outstanding data
368 if bufferqueuelen ~= 0 then -- Still not empty, so we'll try again later
370 handler.write = nil -- ... but no further writing allowed
377 _ = shutdown and shutdown( socket )
379 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
380 _socketlist[ socket ] = nil
383 out_put "server.lua: socket already closed"
386 _writetimes[ handler ] = nil
387 _closelist[ handler ] = nil
388 local _handler = handler;
391 disconnect(_handler, err or false);
398 out_put "server.lua: closed client handler and removed socket from list"
401 handler.ip = function( )
404 handler.serverport = function( )
407 handler.clientport = function( )
410 handler.port = handler.clientport -- COMPAT server_event
411 local write = function( self, data )
412 bufferlen = bufferlen + #data
413 if bufferlen > maxsendlen then
414 _closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
415 handler.write = idfalse -- dont write anymore
417 elseif socket and not _sendlist[ socket ] then
418 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
420 bufferqueuelen = bufferqueuelen + 1
421 bufferqueue[ bufferqueuelen ] = data
423 _writetimes[ handler ] = _writetimes[ handler ] or _currenttime
427 handler.write = write
428 handler.bufferqueue = function( self )
431 handler.socket = function( self )
434 handler.set_mode = function( self, new )
435 pattern = new or pattern
438 handler.set_send = function ( self, newsend )
439 send = newsend or send
442 handler.bufferlen = function( self, readlen, sendlen )
443 maxsendlen = sendlen or maxsendlen
444 maxreadlen = readlen or maxreadlen
445 return bufferlen, maxreadlen, maxsendlen
448 handler.lock_read = function (self, switch)
449 if switch == true then
450 local tmp = _readlistlen
451 _readlistlen = removesocket( _readlist, socket, _readlistlen )
452 _readtimes[ handler ] = nil
453 if _readlistlen ~= tmp then
456 elseif switch == false then
459 _readlistlen = addsocket(_readlist, socket, _readlistlen)
460 _readtimes[ handler ] = _currenttime
465 handler.pause = function (self)
466 return self:lock_read(true);
468 handler.resume = function (self)
469 return self:lock_read(false);
471 handler.lock = function( self, switch )
472 handler.lock_read (switch)
473 if switch == true then
474 handler.write = idfalse
475 local tmp = _sendlistlen
476 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
477 _writetimes[ handler ] = nil
478 if _sendlistlen ~= tmp then
481 elseif switch == false then
482 handler.write = write
488 return noread, nosend
490 local _readbuffer = function( ) -- this function reads data
491 local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
492 if not err or (err == "wantread" or err == "timeout") then -- received something
493 local buffer = buffer or part or ""
495 if len > maxreadlen then
496 handler:close( "receive buffer exceeded" )
499 local count = len * STAT_UNIT
500 readtraffic = readtraffic + count
501 _readtraffic = _readtraffic + count
502 _readtimes[ handler ] = _currenttime
503 --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
504 return dispatch( handler, buffer, err )
505 else -- connections was closed or fatal error
506 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
508 _ = handler and handler:force_close( err )
512 local _sendbuffer = function( ) -- this function sends data
513 local succ, err, byte, buffer, count;
515 buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
516 succ, err, byte = send( socket, buffer, 1, bufferlen )
517 count = ( succ or byte or 0 ) * STAT_UNIT
518 sendtraffic = sendtraffic + count
519 _sendtraffic = _sendtraffic + count
520 for i = bufferqueuelen,1,-1 do
521 bufferqueue[ i ] = nil
523 --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
525 succ, err, count = false, "unexpected close", 0;
527 if succ then -- sending succesful
530 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
531 _writetimes[ handler ] = nil
535 _ = needtls and handler:starttls(nil)
536 _ = toclose and handler:force_close( )
538 elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
539 buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
540 bufferqueue[ 1 ] = buffer -- insert new buffer in queue
542 bufferlen = bufferlen - byte
543 _writetimes[ handler ] = _currenttime
545 else -- connection was closed during sending or fatal error
546 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
548 _ = handler and handler:force_close( err )
555 function handler.set_sslctx(self, new_sslctx)
558 handshake = coroutine_wrap( function( client ) -- create handshake coroutine
560 for i = 1, _maxsslhandshake do
561 _sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
562 _readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
563 read, wrote = nil, nil
564 _, err = client:dohandshake( )
566 out_put( "server.lua: ssl handshake done" )
567 handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions
568 handler.sendbuffer = _sendbuffer
569 _ = status and status( handler, "ssl-handshake-complete" )
570 if self.autostart_ssl and listeners.onconnect then
571 listeners.onconnect(self);
573 _readlistlen = addsocket(_readlist, client, _readlistlen)
576 if err == "wantwrite" then
577 _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
579 elseif err == "wantread" then
580 _readlistlen = addsocket(_readlist, client, _readlistlen)
586 coroutine_yield( ) -- handshake not finished
589 out_put( "server.lua: ssl handshake error: ", tostring(err or "handshake too long") )
590 _ = handler and handler:force_close("ssl handshake failed")
591 return false, err -- handshake failed
596 handler.starttls = function( self, _sslctx)
598 handler:set_sslctx(_sslctx);
600 if bufferqueuelen > 0 then
601 out_put "server.lua: we need to do tls, but delaying until send buffer empty"
605 out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
606 local oldsocket, err = socket
607 socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
609 out_put( "server.lua: error while starting tls on client: ", tostring(err or "unknown error") )
610 return nil, err -- fatal error
613 socket:settimeout( 0 )
615 -- add the new socket to our system
617 receive = socket.receive
619 _socketlist[ socket ] = handler
620 _readlistlen = addsocket(_readlist, socket, _readlistlen)
622 -- remove traces of the old socket
623 _readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
624 _sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
625 _socketlist[ oldsocket ] = nil
627 handler.starttls = nil
630 -- Secure now (if handshake fails connection will close)
633 handler.readbuffer = handshake
634 handler.sendbuffer = handshake
635 return handshake( socket ) -- do handshake
639 handler.readbuffer = _readbuffer
640 handler.sendbuffer = _sendbuffer
642 receive = socket.receive
643 shutdown = ( ssl and id ) or socket.shutdown
645 _socketlist[ socket ] = handler
646 _readlistlen = addsocket(_readlist, socket, _readlistlen)
648 if sslctx and luasec then
649 out_put "server.lua: auto-starting ssl negotiation..."
650 handler.autostart_ssl = true;
651 local ok, err = handler:starttls(sslctx);
657 return handler, socket
663 idfalse = function( )
667 addsocket = function( list, socket, len )
668 if not list[ socket ] then
676 removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas )
677 local pos = list[ socket ]
680 local last = list[ len ]
682 if last ~= socket then
691 closesocket = function( socket )
692 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
693 _readlistlen = removesocket( _readlist, socket, _readlistlen )
694 _socketlist[ socket ] = nil
699 local function link(sender, receiver, buffersize)
701 local _sendbuffer = receiver.sendbuffer;
702 function receiver.sendbuffer()
704 if sender_locked and receiver.bufferlen() < buffersize then
705 sender:lock_read(false); -- Unlock now
710 local _readbuffer = sender.readbuffer;
711 function sender.readbuffer()
713 if not sender_locked and receiver.bufferlen() >= buffersize then
714 sender_locked = true;
715 sender:lock_read(true);
718 sender:set_mode("*a");
721 ----------------------------------// PUBLIC //--
723 addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
725 if type( listeners ) ~= "table" then
726 err = "invalid listener table"
728 if type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
730 elseif _server[ addr..":"..port ] then
731 err = "listeners on '[" .. addr .. "]:" .. port .. "' already exist"
732 elseif sslctx and not luasec then
733 err = "luasec not found"
736 out_error( "server.lua, [", addr, "]:", port, ": ", err )
740 local server, err = socket_bind( addr, port, _tcpbacklog )
742 out_error( "server.lua, [", addr, "]:", port, ": ", err )
745 local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx ) -- wrap new server socket
750 server:settimeout( 0 )
751 _readlistlen = addsocket(_readlist, server, _readlistlen)
752 _server[ addr..":"..port ] = handler
753 _socketlist[ server ] = handler
754 out_put( "server.lua: new "..(sslctx and "ssl " or "").."server listener on '[", addr, "]:", port, "'" )
758 getserver = function ( addr, port )
759 return _server[ addr..":"..port ];
762 removeserver = function( addr, port )
763 local handler = _server[ addr..":"..port ]
765 return nil, "no server found on '[" .. addr .. "]:" .. tostring( port ) .. "'"
768 _server[ addr..":"..port ] = nil
772 closeall = function( )
773 for _, handler in pairs( _socketlist ) do
775 _socketlist[ _ ] = nil
788 getsettings = function( )
790 select_timeout = _selecttimeout;
791 select_sleep_time = _sleeptime;
792 tcp_backlog = _tcpbacklog;
793 max_send_buffer_size = _maxsendlen;
794 max_receive_buffer_size = _maxreadlen;
795 select_idle_check_interval = _checkinterval;
796 send_timeout = _sendtimeout;
797 read_timeout = _readtimeout;
798 max_connections = _maxselectlen;
799 max_ssl_handshake_roundtrips = _maxsslhandshake;
800 highest_allowed_fd = _maxfd;
804 changesettings = function( new )
805 if type( new ) ~= "table" then
806 return nil, "invalid settings table"
808 _selecttimeout = tonumber( new.select_timeout ) or _selecttimeout
809 _sleeptime = tonumber( new.select_sleep_time ) or _sleeptime
810 _maxsendlen = tonumber( new.max_send_buffer_size ) or _maxsendlen
811 _maxreadlen = tonumber( new.max_receive_buffer_size ) or _maxreadlen
812 _checkinterval = tonumber( new.select_idle_check_interval ) or _checkinterval
813 _tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
814 _sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
815 _readtimeout = tonumber( new.read_timeout ) or _readtimeout
816 _maxselectlen = new.max_connections or _maxselectlen
817 _maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
818 _maxfd = new.highest_allowed_fd or _maxfd
822 addtimer = function( listener )
823 if type( listener ) ~= "function" then
824 return nil, "invalid listener function"
826 _timerlistlen = _timerlistlen + 1
827 _timerlist[ _timerlistlen ] = listener
832 return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
837 local function setquitting(quit)
838 quitting = not not quit;
841 loop = function(once) -- this is the main loop of the program
842 if quitting then return "quitting"; end
843 if once then quitting = "once"; end
844 local next_timer_time = math_huge;
846 local read, write, err = socket_select( _readlist, _sendlist, math_min(_selecttimeout, next_timer_time) )
847 for i, socket in ipairs( write ) do -- send data waiting in writequeues
848 local handler = _socketlist[ socket ]
850 handler.sendbuffer( )
852 closesocket( socket )
853 out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
856 for i, socket in ipairs( read ) do -- receive data
857 local handler = _socketlist[ socket ]
859 handler.readbuffer( )
861 closesocket( socket )
862 out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
865 for handler, err in pairs( _closelist ) do
866 handler.disconnect( )( handler, err )
867 handler:force_close() -- forced disconnect
868 _closelist[ handler ] = nil;
870 _currenttime = luasocket_gettime( )
872 -- Check for socket timeouts
873 local difftime = os_difftime( _currenttime - _starttime )
874 if difftime > _checkinterval then
875 _starttime = _currenttime
876 for handler, timestamp in pairs( _writetimes ) do
877 if os_difftime( _currenttime - timestamp ) > _sendtimeout then
878 --_writetimes[ handler ] = nil
879 handler.disconnect( )( handler, "send timeout" )
880 handler:force_close() -- forced disconnect
883 for handler, timestamp in pairs( _readtimes ) do
884 if os_difftime( _currenttime - timestamp ) > _readtimeout then
885 --_readtimes[ handler ] = nil
886 handler.disconnect( )( handler, "read timeout" )
887 handler:close( ) -- forced disconnect?
893 if _currenttime - _timer >= math_min(next_timer_time, 1) then
894 next_timer_time = math_huge;
895 for i = 1, _timerlistlen do
896 local t = _timerlist[ i ]( _currenttime ) -- fire timers
897 if t then next_timer_time = math_min(next_timer_time, t); end
899 _timer = _currenttime
901 next_timer_time = next_timer_time - (_currenttime - _timer);
904 -- wait some time (0 by default)
905 socket_sleep( _sleeptime )
907 if once and quitting == "once" then quitting = nil; return; end
911 local function step()
915 local function get_backend()
919 --// EXPERIMENTAL //--
921 local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx )
922 local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx )
923 if not handler then return nil, err end
924 _socketlist[ socket ] = handler
926 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
927 if listeners.onconnect then
928 -- When socket is writeable, call onconnect
929 local _sendbuffer = handler.sendbuffer;
930 handler.sendbuffer = function ()
931 handler.sendbuffer = _sendbuffer;
932 listeners.onconnect(handler);
933 return _sendbuffer(); -- Send any queued outgoing data
937 return handler, socket
940 local addclient = function( address, port, listeners, pattern, sslctx )
941 local client, err = luasocket.tcp( )
945 client:settimeout( 0 )
946 _, err = client:connect( address, port )
947 if err then -- try again
948 local handler = wrapclient( client, address, port, listeners )
950 wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx )
954 --// EXPERIMENTAL //--
956 ----------------------------------// BEGIN //--
958 use "setmetatable" ( _socketlist, { __mode = "k" } )
959 use "setmetatable" ( _readtimes, { __mode = "k" } )
960 use "setmetatable" ( _writetimes, { __mode = "k" } )
962 _timer = luasocket_gettime( )
963 _starttime = luasocket_gettime( )
965 local function setlogger(new_logger)
966 local old_logger = log;
973 ----------------------------------// PUBLIC INTERFACE //--
976 _addtimer = addtimer,
978 addclient = addclient,
979 wrapclient = wrapclient,
986 addserver = addserver,
987 getserver = getserver,
988 setlogger = setlogger,
989 getsettings = getsettings,
990 setquitting = setquitting,
991 removeserver = removeserver,
992 get_backend = get_backend,
993 changesettings = changesettings,