2 -- server.lua by blastbeat of the luadch project
3 -- Re-used here under the MIT/X Consortium License
5 -- Modifications (C) 2008-2010 Matthew Wild, Waqas Hussain
8 -- // wrapping luadch stuff // --
10 local use = function( what )
14 local log, table_concat = require ("util.logger").init("socket"), table.concat;
15 local out_put = function (...) return log("debug", table_concat{...}); end
16 local out_error = function (...) return log("warn", table_concat{...}); end
18 ----------------------------------// DECLARATION //--
22 local STAT_UNIT = 1 -- byte
24 --// lua functions //--
26 local type = use "type"
27 local pairs = use "pairs"
28 local ipairs = use "ipairs"
29 local tonumber = use "tonumber"
30 local tostring = use "tostring"
35 local table = use "table"
36 local string = use "string"
37 local coroutine = use "coroutine"
39 --// lua lib methods //--
41 local os_difftime = os.difftime
42 local math_min = math.min
43 local math_huge = math.huge
44 local table_concat = table.concat
45 local string_sub = string.sub
46 local coroutine_wrap = coroutine.wrap
47 local coroutine_yield = coroutine.yield
51 local luasec = use "ssl"
52 local luasocket = use "socket" or require "socket"
53 local luasocket_gettime = luasocket.gettime
55 --// extern lib methods //--
57 local ssl_wrap = ( luasec and luasec.wrap )
58 local socket_bind = luasocket.bind
59 local socket_sleep = luasocket.sleep
60 local socket_select = luasocket.select
92 --// simple data types //--
121 local _maxsslhandshake
123 ----------------------------------// DEFINITION //--
125 _server = { } -- key = port, value = table; list of listening servers
126 _readlist = { } -- array with sockets to read from
127 _sendlist = { } -- arrary with sockets to write to
128 _timerlist = { } -- array of timer functions
129 _socketlist = { } -- key = socket, value = wrapped socket (handlers)
130 _readtimes = { } -- key = handler, value = timestamp of last data reading
131 _writetimes = { } -- key = handler, value = timestamp of last data writing/sending
132 _closelist = { } -- handlers to close
134 _readlistlen = 0 -- length of readlist
135 _sendlistlen = 0 -- length of sendlist
136 _timerlistlen = 0 -- lenght of timerlist
138 _sendtraffic = 0 -- some stats
141 _selecttimeout = 1 -- timeout of socket.select
142 _sleeptime = 0 -- time to wait at the end of every loop
143 _tcpbacklog = 128 -- some kind of hint to the OS
145 _maxsendlen = 51000 * 1024 -- max len of send buffer
146 _maxreadlen = 25000 * 1024 -- max len of read buffer
148 _checkinterval = 30 -- interval in secs to check idle clients
149 _sendtimeout = 60000 -- allowed send idle time in secs
150 _readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
152 local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to detemine whether this is Windows
153 _maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
154 _maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
156 _maxsslhandshake = 30 -- max handshake round-trips
158 ----------------------------------// PRIVATE //--
160 wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
162 if socket:getfd() >= _maxfd then
163 out_error("server.lua: Disallowed FD number: "..socket:getfd())
165 return nil, "fd-too-large"
168 local connections = 0
170 local dispatch, disconnect = listeners.onconnect, listeners.ondisconnect
172 local accept = socket.accept
174 --// public methods of the object //--
178 handler.shutdown = function( ) end
180 handler.ssl = function( )
183 handler.sslctx = function( )
186 handler.remove = function( )
187 connections = connections - 1
192 handler.close = function()
194 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
195 _readlistlen = removesocket( _readlist, socket, _readlistlen )
196 _server[ip..":"..serverport] = nil;
197 _socketlist[ socket ] = nil
201 out_put "server.lua: closed server handler and removed sockets from list"
203 handler.pause = function( hard )
204 if not handler.paused then
205 _readlistlen = removesocket( _readlist, socket, _readlistlen )
207 _socketlist[ socket ] = nil
211 handler.paused = true;
214 handler.resume = function( )
215 if handler.paused then
217 socket = socket_bind( ip, serverport, _tcpbacklog );
218 socket:settimeout( 0 )
220 _readlistlen = addsocket(_readlist, socket, _readlistlen)
221 _socketlist[ socket ] = handler
222 handler.paused = false;
225 handler.ip = function( )
228 handler.serverport = function( )
231 handler.socket = function( )
234 handler.readbuffer = function( )
235 if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
237 out_put( "server.lua: refused new client connection: server full" )
240 local client, err = accept( socket ) -- try to accept
242 local ip, clientport = client:getpeername( )
243 local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx ) -- wrap new client socket
244 if err then -- error while wrapping ssl socket
247 connections = connections + 1
248 out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
249 if dispatch and not sslctx then -- SSL connections will notify onconnect when handshake completes
250 return dispatch( handler );
253 elseif err then -- maybe timeout or something else
254 out_put( "server.lua: error with new client connection: ", tostring(err) )
261 wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx ) -- this function wraps a client to a handler object
263 if socket:getfd() >= _maxfd then
264 out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
265 socket:close( ) -- Should we send some kind of error here?
269 return nil, nil, "fd-too-large"
271 socket:settimeout( 0 )
273 --// local import of socket methods //--
279 --// private closures of the object //--
283 local dispatch = listeners.onincoming
284 local status = listeners.onstatus
285 local disconnect = listeners.ondisconnect
286 local drain = listeners.ondrain
287 local onreadtimeout = listeners.onreadtimeout;
289 local bufferqueue = { } -- buffer array
290 local bufferqueuelen = 0 -- end of buffer array
301 local sendtraffic, readtraffic = 0, 0
303 local maxsendlen = _maxsendlen
304 local maxreadlen = _maxreadlen
306 --// public methods of the object //--
308 local handler = bufferqueue -- saves a table ^_^
310 handler.dispatch = function( )
313 handler.disconnect = function( )
316 handler.onreadtimeout = onreadtimeout;
318 handler.setlistener = function( self, listeners )
319 dispatch = listeners.onincoming
320 disconnect = listeners.ondisconnect
321 status = listeners.onstatus
322 drain = listeners.ondrain
323 handler.onreadtimeout = listeners.onreadtimeout
325 handler.getstats = function( )
326 return readtraffic, sendtraffic
328 handler.ssl = function( )
331 handler.sslctx = function ( )
334 handler.send = function( _, data, i, j )
335 return send( socket, data, i, j )
337 handler.receive = function( pattern, prefix )
338 return receive( socket, pattern, prefix )
340 handler.shutdown = function( pattern )
341 return shutdown( socket, pattern )
343 handler.setoption = function (self, option, value)
344 if socket.setoption then
345 return socket:setoption(option, value);
347 return false, "setoption not implemented";
349 handler.force_close = function ( self, err )
350 if bufferqueuelen ~= 0 then
351 out_put("server.lua: discarding unwritten data for ", tostring(ip), ":", tostring(clientport))
354 return self:close(err);
356 handler.close = function( self, err )
357 if not handler then return true; end
358 _readlistlen = removesocket( _readlist, socket, _readlistlen )
359 _readtimes[ handler ] = nil
360 if bufferqueuelen ~= 0 then
361 handler.sendbuffer() -- Try now to send any outstanding data
362 if bufferqueuelen ~= 0 then -- Still not empty, so we'll try again later
364 handler.write = nil -- ... but no further writing allowed
371 _ = shutdown and shutdown( socket )
373 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
374 _socketlist[ socket ] = nil
377 out_put "server.lua: socket already closed"
380 _writetimes[ handler ] = nil
381 _closelist[ handler ] = nil
382 local _handler = handler;
385 disconnect(_handler, err or false);
392 out_put "server.lua: closed client handler and removed socket from list"
395 handler.ip = function( )
398 handler.serverport = function( )
401 handler.clientport = function( )
404 local write = function( self, data )
405 bufferlen = bufferlen + #data
406 if bufferlen > maxsendlen then
407 _closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
408 handler.write = idfalse -- dont write anymore
410 elseif socket and not _sendlist[ socket ] then
411 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
413 bufferqueuelen = bufferqueuelen + 1
414 bufferqueue[ bufferqueuelen ] = data
416 _writetimes[ handler ] = _writetimes[ handler ] or _currenttime
420 handler.write = write
421 handler.bufferqueue = function( self )
424 handler.socket = function( self )
427 handler.set_mode = function( self, new )
428 pattern = new or pattern
431 handler.set_send = function ( self, newsend )
432 send = newsend or send
435 handler.bufferlen = function( self, readlen, sendlen )
436 maxsendlen = sendlen or maxsendlen
437 maxreadlen = readlen or maxreadlen
438 return bufferlen, maxreadlen, maxsendlen
441 handler.lock_read = function (self, switch)
442 if switch == true then
443 local tmp = _readlistlen
444 _readlistlen = removesocket( _readlist, socket, _readlistlen )
445 _readtimes[ handler ] = nil
446 if _readlistlen ~= tmp then
449 elseif switch == false then
452 _readlistlen = addsocket(_readlist, socket, _readlistlen)
453 _readtimes[ handler ] = _currenttime
458 handler.pause = function (self)
459 return self:lock_read(true);
461 handler.resume = function (self)
462 return self:lock_read(false);
464 handler.lock = function( self, switch )
465 handler.lock_read (switch)
466 if switch == true then
467 handler.write = idfalse
468 local tmp = _sendlistlen
469 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
470 _writetimes[ handler ] = nil
471 if _sendlistlen ~= tmp then
474 elseif switch == false then
475 handler.write = write
481 return noread, nosend
483 local _readbuffer = function( ) -- this function reads data
484 local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
485 if not err or (err == "wantread" or err == "timeout") then -- received something
486 local buffer = buffer or part or ""
488 if len > maxreadlen then
489 handler:close( "receive buffer exceeded" )
492 local count = len * STAT_UNIT
493 readtraffic = readtraffic + count
494 _readtraffic = _readtraffic + count
495 _readtimes[ handler ] = _currenttime
496 --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
497 return dispatch( handler, buffer, err )
498 else -- connections was closed or fatal error
499 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
501 _ = handler and handler:force_close( err )
505 local _sendbuffer = function( ) -- this function sends data
506 local succ, err, byte, buffer, count;
508 buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
509 succ, err, byte = send( socket, buffer, 1, bufferlen )
510 count = ( succ or byte or 0 ) * STAT_UNIT
511 sendtraffic = sendtraffic + count
512 _sendtraffic = _sendtraffic + count
513 for i = bufferqueuelen,1,-1 do
514 bufferqueue[ i ] = nil
516 --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
518 succ, err, count = false, "unexpected close", 0;
520 if succ then -- sending succesful
523 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
524 _writetimes[ handler ] = nil
528 _ = needtls and handler:starttls(nil)
529 _ = toclose and handler:force_close( )
531 elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
532 buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
533 bufferqueue[ 1 ] = buffer -- insert new buffer in queue
535 bufferlen = bufferlen - byte
536 _writetimes[ handler ] = _currenttime
538 else -- connection was closed during sending or fatal error
539 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
541 _ = handler and handler:force_close( err )
548 function handler.set_sslctx(self, new_sslctx)
551 handshake = coroutine_wrap( function( client ) -- create handshake coroutine
553 for i = 1, _maxsslhandshake do
554 _sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
555 _readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
556 read, wrote = nil, nil
557 _, err = client:dohandshake( )
559 out_put( "server.lua: ssl handshake done" )
560 handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions
561 handler.sendbuffer = _sendbuffer
562 _ = status and status( handler, "ssl-handshake-complete" )
563 if self.autostart_ssl and listeners.onconnect then
564 listeners.onconnect(self);
566 _readlistlen = addsocket(_readlist, client, _readlistlen)
569 if err == "wantwrite" then
570 _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
572 elseif err == "wantread" then
573 _readlistlen = addsocket(_readlist, client, _readlistlen)
579 coroutine_yield( ) -- handshake not finished
582 out_put( "server.lua: ssl handshake error: ", tostring(err or "handshake too long") )
583 _ = handler and handler:force_close("ssl handshake failed")
584 return false, err -- handshake failed
589 handler.starttls = function( self, _sslctx)
591 handler:set_sslctx(_sslctx);
593 if bufferqueuelen > 0 then
594 out_put "server.lua: we need to do tls, but delaying until send buffer empty"
598 out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
599 local oldsocket, err = socket
600 socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
602 out_put( "server.lua: error while starting tls on client: ", tostring(err or "unknown error") )
603 return nil, err -- fatal error
606 socket:settimeout( 0 )
608 -- add the new socket to our system
610 receive = socket.receive
612 _socketlist[ socket ] = handler
613 _readlistlen = addsocket(_readlist, socket, _readlistlen)
615 -- remove traces of the old socket
616 _readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
617 _sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
618 _socketlist[ oldsocket ] = nil
620 handler.starttls = nil
623 -- Secure now (if handshake fails connection will close)
626 handler.readbuffer = handshake
627 handler.sendbuffer = handshake
628 return handshake( socket ) -- do handshake
632 handler.readbuffer = _readbuffer
633 handler.sendbuffer = _sendbuffer
635 receive = socket.receive
636 shutdown = ( ssl and id ) or socket.shutdown
638 _socketlist[ socket ] = handler
639 _readlistlen = addsocket(_readlist, socket, _readlistlen)
641 if sslctx and luasec then
642 out_put "server.lua: auto-starting ssl negotiation..."
643 handler.autostart_ssl = true;
644 local ok, err = handler:starttls(sslctx);
650 return handler, socket
656 idfalse = function( )
660 addsocket = function( list, socket, len )
661 if not list[ socket ] then
669 removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas )
670 local pos = list[ socket ]
673 local last = list[ len ]
675 if last ~= socket then
684 closesocket = function( socket )
685 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
686 _readlistlen = removesocket( _readlist, socket, _readlistlen )
687 _socketlist[ socket ] = nil
692 local function link(sender, receiver, buffersize)
694 local _sendbuffer = receiver.sendbuffer;
695 function receiver.sendbuffer()
697 if sender_locked and receiver.bufferlen() < buffersize then
698 sender:lock_read(false); -- Unlock now
703 local _readbuffer = sender.readbuffer;
704 function sender.readbuffer()
706 if not sender_locked and receiver.bufferlen() >= buffersize then
707 sender_locked = true;
708 sender:lock_read(true);
713 ----------------------------------// PUBLIC //--
715 addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
717 if type( listeners ) ~= "table" then
718 err = "invalid listener table"
720 if type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
722 elseif _server[ addr..":"..port ] then
723 err = "listeners on '[" .. addr .. "]:" .. port .. "' already exist"
724 elseif sslctx and not luasec then
725 err = "luasec not found"
728 out_error( "server.lua, [", addr, "]:", port, ": ", err )
732 local server, err = socket_bind( addr, port, _tcpbacklog )
734 out_error( "server.lua, [", addr, "]:", port, ": ", err )
737 local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx ) -- wrap new server socket
742 server:settimeout( 0 )
743 _readlistlen = addsocket(_readlist, server, _readlistlen)
744 _server[ addr..":"..port ] = handler
745 _socketlist[ server ] = handler
746 out_put( "server.lua: new "..(sslctx and "ssl " or "").."server listener on '[", addr, "]:", port, "'" )
750 getserver = function ( addr, port )
751 return _server[ addr..":"..port ];
754 removeserver = function( addr, port )
755 local handler = _server[ addr..":"..port ]
757 return nil, "no server found on '[" .. addr .. "]:" .. tostring( port ) .. "'"
760 _server[ addr..":"..port ] = nil
764 closeall = function( )
765 for _, handler in pairs( _socketlist ) do
767 _socketlist[ _ ] = nil
780 getsettings = function( )
782 select_timeout = _selecttimeout;
783 select_sleep_time = _sleeptime;
784 tcp_backlog = _tcpbacklog;
785 max_send_buffer_size = _maxsendlen;
786 max_receive_buffer_size = _maxreadlen;
787 select_idle_check_interval = _checkinterval;
788 send_timeout = _sendtimeout;
789 read_timeout = _readtimeout;
790 max_connections = _maxselectlen;
791 max_ssl_handshake_roundtrips = _maxsslhandshake;
792 highest_allowed_fd = _maxfd;
796 changesettings = function( new )
797 if type( new ) ~= "table" then
798 return nil, "invalid settings table"
800 _selecttimeout = tonumber( new.select_timeout ) or _selecttimeout
801 _sleeptime = tonumber( new.select_sleep_time ) or _sleeptime
802 _maxsendlen = tonumber( new.max_send_buffer_size ) or _maxsendlen
803 _maxreadlen = tonumber( new.max_receive_buffer_size ) or _maxreadlen
804 _checkinterval = tonumber( new.select_idle_check_interval ) or _checkinterval
805 _tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
806 _sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
807 _readtimeout = tonumber( new.read_timeout ) or _readtimeout
808 _maxselectlen = new.max_connections or _maxselectlen
809 _maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
810 _maxfd = new.highest_allowed_fd or _maxfd
814 addtimer = function( listener )
815 if type( listener ) ~= "function" then
816 return nil, "invalid listener function"
818 _timerlistlen = _timerlistlen + 1
819 _timerlist[ _timerlistlen ] = listener
824 return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
829 local function setquitting(quit)
830 quitting = not not quit;
833 loop = function(once) -- this is the main loop of the program
834 if quitting then return "quitting"; end
835 if once then quitting = "once"; end
836 local next_timer_time = math_huge;
838 local read, write, err = socket_select( _readlist, _sendlist, math_min(_selecttimeout, next_timer_time) )
839 for i, socket in ipairs( write ) do -- send data waiting in writequeues
840 local handler = _socketlist[ socket ]
842 handler.sendbuffer( )
844 closesocket( socket )
845 out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
848 for i, socket in ipairs( read ) do -- receive data
849 local handler = _socketlist[ socket ]
851 handler.readbuffer( )
853 closesocket( socket )
854 out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
857 for handler, err in pairs( _closelist ) do
858 handler.disconnect( )( handler, err )
859 handler:force_close() -- forced disconnect
860 _closelist[ handler ] = nil;
862 _currenttime = luasocket_gettime( )
864 -- Check for socket timeouts
865 local difftime = os_difftime( _currenttime - _starttime )
866 if difftime > _checkinterval then
867 _starttime = _currenttime
868 for handler, timestamp in pairs( _writetimes ) do
869 if os_difftime( _currenttime - timestamp ) > _sendtimeout then
870 handler.disconnect( )( handler, "send timeout" )
871 handler:force_close() -- forced disconnect
874 for handler, timestamp in pairs( _readtimes ) do
875 if os_difftime( _currenttime - timestamp ) > _readtimeout then
876 if not(handler.onreadtimeout) or handler:onreadtimeout() ~= true then
877 handler.disconnect( )( handler, "read timeout" )
878 handler:close( ) -- forced disconnect?
885 if _currenttime - _timer >= math_min(next_timer_time, 1) then
886 next_timer_time = math_huge;
887 for i = 1, _timerlistlen do
888 local t = _timerlist[ i ]( _currenttime ) -- fire timers
889 if t then next_timer_time = math_min(next_timer_time, t); end
891 _timer = _currenttime
893 next_timer_time = next_timer_time - (_currenttime - _timer);
896 -- wait some time (0 by default)
897 socket_sleep( _sleeptime )
899 if once and quitting == "once" then quitting = nil; return; end
903 local function step()
907 local function get_backend()
911 --// EXPERIMENTAL //--
913 local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx )
914 local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx )
915 if not handler then return nil, err end
916 _socketlist[ socket ] = handler
918 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
919 if listeners.onconnect then
920 -- When socket is writeable, call onconnect
921 local _sendbuffer = handler.sendbuffer;
922 handler.sendbuffer = function ()
923 handler.sendbuffer = _sendbuffer;
924 listeners.onconnect(handler);
925 return _sendbuffer(); -- Send any queued outgoing data
929 return handler, socket
932 local addclient = function( address, port, listeners, pattern, sslctx )
933 local client, err = luasocket.tcp( )
937 client:settimeout( 0 )
938 _, err = client:connect( address, port )
939 if err then -- try again
940 return wrapclient( client, address, port, listeners, pattern, sslctx )
942 return wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx )
946 --// EXPERIMENTAL //--
948 ----------------------------------// BEGIN //--
950 use "setmetatable" ( _socketlist, { __mode = "k" } )
951 use "setmetatable" ( _readtimes, { __mode = "k" } )
952 use "setmetatable" ( _writetimes, { __mode = "k" } )
954 _timer = luasocket_gettime( )
955 _starttime = luasocket_gettime( )
957 local function setlogger(new_logger)
958 local old_logger = log;
965 ----------------------------------// PUBLIC INTERFACE //--
968 _addtimer = addtimer,
970 addclient = addclient,
971 wrapclient = wrapclient,
978 addserver = addserver,
979 getserver = getserver,
980 setlogger = setlogger,
981 getsettings = getsettings,
982 setquitting = setquitting,
983 removeserver = removeserver,
984 get_backend = get_backend,
985 changesettings = changesettings,