net.server_{select,event}: Add 'ondetach' callback for listener objects, to notify...
[prosody.git] / net / server_select.lua
1 -- 
2 -- server.lua by blastbeat of the luadch project
3 -- Re-used here under the MIT/X Consortium License
4 -- 
5 -- Modifications (C) 2008-2010 Matthew Wild, Waqas Hussain
6 --
7
8 -- // wrapping luadch stuff // --
9
10 local use = function( what )
11         return _G[ what ]
12 end
13
14 local log, table_concat = require ("util.logger").init("socket"), table.concat;
15 local out_put = function (...) return log("debug", table_concat{...}); end
16 local out_error = function (...) return log("warn", table_concat{...}); end
17
18 ----------------------------------// DECLARATION //--
19
20 --// constants //--
21
22 local STAT_UNIT = 1 -- byte
23
24 --// lua functions //--
25
26 local type = use "type"
27 local pairs = use "pairs"
28 local ipairs = use "ipairs"
29 local tonumber = use "tonumber"
30 local tostring = use "tostring"
31
32 --// lua libs //--
33
34 local os = use "os"
35 local table = use "table"
36 local string = use "string"
37 local coroutine = use "coroutine"
38
39 --// lua lib methods //--
40
41 local os_difftime = os.difftime
42 local math_min = math.min
43 local math_huge = math.huge
44 local table_concat = table.concat
45 local string_sub = string.sub
46 local coroutine_wrap = coroutine.wrap
47 local coroutine_yield = coroutine.yield
48
49 --// extern libs //--
50
51 local luasec = use "ssl"
52 local luasocket = use "socket" or require "socket"
53 local luasocket_gettime = luasocket.gettime
54
55 --// extern lib methods //--
56
57 local ssl_wrap = ( luasec and luasec.wrap )
58 local socket_bind = luasocket.bind
59 local socket_sleep = luasocket.sleep
60 local socket_select = luasocket.select
61
62 --// functions //--
63
64 local id
65 local loop
66 local stats
67 local idfalse
68 local closeall
69 local addsocket
70 local addserver
71 local addtimer
72 local getserver
73 local wrapserver
74 local getsettings
75 local closesocket
76 local removesocket
77 local removeserver
78 local wrapconnection
79 local changesettings
80
81 --// tables //--
82
83 local _server
84 local _readlist
85 local _timerlist
86 local _sendlist
87 local _socketlist
88 local _closelist
89 local _readtimes
90 local _writetimes
91
92 --// simple data types //--
93
94 local _
95 local _readlistlen
96 local _sendlistlen
97 local _timerlistlen
98
99 local _sendtraffic
100 local _readtraffic
101
102 local _selecttimeout
103 local _sleeptime
104 local _tcpbacklog
105
106 local _starttime
107 local _currenttime
108
109 local _maxsendlen
110 local _maxreadlen
111
112 local _checkinterval
113 local _sendtimeout
114 local _readtimeout
115
116 local _timer
117
118 local _maxselectlen
119 local _maxfd
120
121 local _maxsslhandshake
122
123 ----------------------------------// DEFINITION //--
124
125 _server = { } -- key = port, value = table; list of listening servers
126 _readlist = { } -- array with sockets to read from
127 _sendlist = { } -- arrary with sockets to write to
128 _timerlist = { } -- array of timer functions
129 _socketlist = { } -- key = socket, value = wrapped socket (handlers)
130 _readtimes = { } -- key = handler, value = timestamp of last data reading
131 _writetimes = { } -- key = handler, value = timestamp of last data writing/sending
132 _closelist = { } -- handlers to close
133
134 _readlistlen = 0 -- length of readlist
135 _sendlistlen = 0 -- length of sendlist
136 _timerlistlen = 0 -- lenght of timerlist
137
138 _sendtraffic = 0 -- some stats
139 _readtraffic = 0
140
141 _selecttimeout = 1 -- timeout of socket.select
142 _sleeptime = 0 -- time to wait at the end of every loop
143 _tcpbacklog = 128 -- some kind of hint to the OS
144
145 _maxsendlen = 51000 * 1024 -- max len of send buffer
146 _maxreadlen = 25000 * 1024 -- max len of read buffer
147
148 _checkinterval = 1200000 -- interval in secs to check idle clients
149 _sendtimeout = 60000 -- allowed send idle time in secs
150 _readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
151
152 local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to detemine whether this is Windows
153 _maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
154 _maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
155
156 _maxsslhandshake = 30 -- max handshake round-trips
157
158 ----------------------------------// PRIVATE //--
159
160 wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
161
162         if socket:getfd() >= _maxfd then
163                 out_error("server.lua: Disallowed FD number: "..socket:getfd())
164                 socket:close()
165                 return nil, "fd-too-large"
166         end
167
168         local connections = 0
169
170         local dispatch, disconnect = listeners.onconnect, listeners.ondisconnect
171
172         local accept = socket.accept
173
174         --// public methods of the object //--
175
176         local handler = { }
177
178         handler.shutdown = function( ) end
179
180         handler.ssl = function( )
181                 return sslctx ~= nil
182         end
183         handler.sslctx = function( )
184                 return sslctx
185         end
186         handler.remove = function( )
187                 connections = connections - 1
188                 if handler then
189                         handler.resume( )
190                 end
191         end
192         handler.close = function()
193                 socket:close( )
194                 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
195                 _readlistlen = removesocket( _readlist, socket, _readlistlen )
196                 _server[ip..":"..serverport] = nil;
197                 _socketlist[ socket ] = nil
198                 handler = nil
199                 socket = nil
200                 --mem_free( )
201                 out_put "server.lua: closed server handler and removed sockets from list"
202         end
203         handler.pause = function( hard )
204                 if not handler.paused then
205                         _readlistlen = removesocket( _readlist, socket, _readlistlen )
206                         if hard then
207                                 _socketlist[ socket ] = nil
208                                 socket:close( )
209                                 socket = nil;
210                         end
211                         handler.paused = true;
212                 end
213         end
214         handler.resume = function( )
215                 if handler.paused then
216                         if not socket then
217                                 socket = socket_bind( ip, serverport, _tcpbacklog );
218                                 socket:settimeout( 0 )
219                         end
220                         _readlistlen = addsocket(_readlist, socket, _readlistlen)
221                         _socketlist[ socket ] = handler
222                         handler.paused = false;
223                 end
224         end
225         handler.ip = function( )
226                 return ip
227         end
228         handler.serverport = function( )
229                 return serverport
230         end
231         handler.socket = function( )
232                 return socket
233         end
234         handler.readbuffer = function( )
235                 if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
236                         handler.pause( )
237                         out_put( "server.lua: refused new client connection: server full" )
238                         return false
239                 end
240                 local client, err = accept( socket )    -- try to accept
241                 if client then
242                         local ip, clientport = client:getpeername( )
243                         local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx ) -- wrap new client socket
244                         if err then -- error while wrapping ssl socket
245                                 return false
246                         end
247                         connections = connections + 1
248                         out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
249                         if dispatch and not sslctx then -- SSL connections will notify onconnect when handshake completes
250                                 return dispatch( handler );
251                         end
252                         return;
253                 elseif err then -- maybe timeout or something else
254                         out_put( "server.lua: error with new client connection: ", tostring(err) )
255                         return false
256                 end
257         end
258         return handler
259 end
260
261 wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx ) -- this function wraps a client to a handler object
262
263         if socket:getfd() >= _maxfd then
264                 out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
265                 socket:close( ) -- Should we send some kind of error here?
266                 if server then
267                         server.pause( )
268                 end
269                 return nil, nil, "fd-too-large"
270         end
271         socket:settimeout( 0 )
272
273         --// local import of socket methods //--
274
275         local send
276         local receive
277         local shutdown
278
279         --// private closures of the object //--
280
281         local ssl
282
283         local dispatch = listeners.onincoming
284         local status = listeners.onstatus
285         local disconnect = listeners.ondisconnect
286         local drain = listeners.ondrain
287         local detach = listener.ondetach
288
289         local bufferqueue = { } -- buffer array
290         local bufferqueuelen = 0        -- end of buffer array
291
292         local toclose
293         local fatalerror
294         local needtls
295
296         local bufferlen = 0
297
298         local noread = false
299         local nosend = false
300
301         local sendtraffic, readtraffic = 0, 0
302
303         local maxsendlen = _maxsendlen
304         local maxreadlen = _maxreadlen
305
306         --// public methods of the object //--
307
308         local handler = bufferqueue -- saves a table ^_^
309
310         handler.dispatch = function( )
311                 return dispatch
312         end
313         handler.disconnect = function( )
314                 return disconnect
315         end
316         handler.setlistener = function( self, listeners )
317                 if detach then
318                         detach(self) -- Notify listener that it is no longer responsible for this connection
319                 end
320                 dispatch = listeners.onincoming
321                 disconnect = listeners.ondisconnect
322                 status = listeners.onstatus
323                 drain = listeners.ondrain
324                 detach = listeners.ondetach
325         end
326         handler.getstats = function( )
327                 return readtraffic, sendtraffic
328         end
329         handler.ssl = function( )
330                 return ssl
331         end
332         handler.sslctx = function ( )
333                 return sslctx
334         end
335         handler.send = function( _, data, i, j )
336                 return send( socket, data, i, j )
337         end
338         handler.receive = function( pattern, prefix )
339                 return receive( socket, pattern, prefix )
340         end
341         handler.shutdown = function( pattern )
342                 return shutdown( socket, pattern )
343         end
344         handler.setoption = function (self, option, value)
345                 if socket.setoption then
346                         return socket:setoption(option, value);
347                 end
348                 return false, "setoption not implemented";
349         end
350         handler.force_close = function ( self, err )
351                 if bufferqueuelen ~= 0 then
352                         out_put("server.lua: discarding unwritten data for ", tostring(ip), ":", tostring(clientport))
353                         bufferqueuelen = 0;
354                 end
355                 return self:close(err);
356         end
357         handler.close = function( self, err )
358                 if not handler then return true; end
359                 _readlistlen = removesocket( _readlist, socket, _readlistlen )
360                 _readtimes[ handler ] = nil
361                 if bufferqueuelen ~= 0 then
362                         handler.sendbuffer() -- Try now to send any outstanding data
363                         if bufferqueuelen ~= 0 then -- Still not empty, so we'll try again later
364                                 if handler then
365                                         handler.write = nil -- ... but no further writing allowed
366                                 end
367                                 toclose = true
368                                 return false
369                         end
370                 end
371                 if socket then
372                         _ = shutdown and shutdown( socket )
373                         socket:close( )
374                         _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
375                         _socketlist[ socket ] = nil
376                         socket = nil
377                 else
378                         out_put "server.lua: socket already closed"
379                 end
380                 if handler then
381                         _writetimes[ handler ] = nil
382                         _closelist[ handler ] = nil
383                         local _handler = handler;
384                         handler = nil
385                         if disconnect then
386                                 disconnect(_handler, err or false);
387                                 disconnect = nil
388                         end
389                 end
390                 if server then
391                         server.remove( )
392                 end
393                 out_put "server.lua: closed client handler and removed socket from list"
394                 return true
395         end
396         handler.ip = function( )
397                 return ip
398         end
399         handler.serverport = function( )
400                 return serverport
401         end
402         handler.clientport = function( )
403                 return clientport
404         end
405         handler.port = handler.clientport -- COMPAT server_event
406         local write = function( self, data )
407                 bufferlen = bufferlen + #data
408                 if bufferlen > maxsendlen then
409                         _closelist[ handler ] = "send buffer exceeded"   -- cannot close the client at the moment, have to wait to the end of the cycle
410                         handler.write = idfalse -- dont write anymore
411                         return false
412                 elseif socket and not _sendlist[ socket ] then
413                         _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
414                 end
415                 bufferqueuelen = bufferqueuelen + 1
416                 bufferqueue[ bufferqueuelen ] = data
417                 if handler then
418                         _writetimes[ handler ] = _writetimes[ handler ] or _currenttime
419                 end
420                 return true
421         end
422         handler.write = write
423         handler.bufferqueue = function( self )
424                 return bufferqueue
425         end
426         handler.socket = function( self )
427                 return socket
428         end
429         handler.set_mode = function( self, new )
430                 pattern = new or pattern
431                 return pattern
432         end
433         handler.set_send = function ( self, newsend )
434                 send = newsend or send
435                 return send
436         end
437         handler.bufferlen = function( self, readlen, sendlen )
438                 maxsendlen = sendlen or maxsendlen
439                 maxreadlen = readlen or maxreadlen
440                 return bufferlen, maxreadlen, maxsendlen
441         end
442         --TODO: Deprecate
443         handler.lock_read = function (self, switch)
444                 if switch == true then
445                         local tmp = _readlistlen
446                         _readlistlen = removesocket( _readlist, socket, _readlistlen )
447                         _readtimes[ handler ] = nil
448                         if _readlistlen ~= tmp then
449                                 noread = true
450                         end
451                 elseif switch == false then
452                         if noread then
453                                 noread = false
454                                 _readlistlen = addsocket(_readlist, socket, _readlistlen)
455                                 _readtimes[ handler ] = _currenttime
456                         end
457                 end
458                 return noread
459         end
460         handler.pause = function (self)
461                 return self:lock_read(true);
462         end
463         handler.resume = function (self)
464                 return self:lock_read(false);
465         end
466         handler.lock = function( self, switch )
467                 handler.lock_read (switch)
468                 if switch == true then
469                         handler.write = idfalse
470                         local tmp = _sendlistlen
471                         _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
472                         _writetimes[ handler ] = nil
473                         if _sendlistlen ~= tmp then
474                                 nosend = true
475                         end
476                 elseif switch == false then
477                         handler.write = write
478                         if nosend then
479                                 nosend = false
480                                 write( "" )
481                         end
482                 end
483                 return noread, nosend
484         end
485         local _readbuffer = function( ) -- this function reads data
486                 local buffer, err, part = receive( socket, pattern )    -- receive buffer with "pattern"
487                 if not err or (err == "wantread" or err == "timeout") then -- received something
488                         local buffer = buffer or part or ""
489                         local len = #buffer
490                         if len > maxreadlen then
491                                 handler:close( "receive buffer exceeded" )
492                                 return false
493                         end
494                         local count = len * STAT_UNIT
495                         readtraffic = readtraffic + count
496                         _readtraffic = _readtraffic + count
497                         _readtimes[ handler ] = _currenttime
498                         --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
499                         return dispatch( handler, buffer, err )
500                 else    -- connections was closed or fatal error
501                         out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
502                         fatalerror = true
503                         _ = handler and handler:force_close( err )
504                         return false
505                 end
506         end
507         local _sendbuffer = function( ) -- this function sends data
508                 local succ, err, byte, buffer, count;
509                 if socket then
510                         buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
511                         succ, err, byte = send( socket, buffer, 1, bufferlen )
512                         count = ( succ or byte or 0 ) * STAT_UNIT
513                         sendtraffic = sendtraffic + count
514                         _sendtraffic = _sendtraffic + count
515                         for i = bufferqueuelen,1,-1 do
516                                 bufferqueue[ i ] = nil
517                         end
518                         --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
519                 else
520                         succ, err, count = false, "unexpected close", 0;
521                 end
522                 if succ then    -- sending succesful
523                         bufferqueuelen = 0
524                         bufferlen = 0
525                         _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
526                         _writetimes[ handler ] = nil
527                         if drain then
528                                 drain(handler)
529                         end
530                         _ = needtls and handler:starttls(nil)
531                         _ = toclose and handler:force_close( )
532                         return true
533                 elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
534                         buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
535                         bufferqueue[ 1 ] = buffer        -- insert new buffer in queue
536                         bufferqueuelen = 1
537                         bufferlen = bufferlen - byte
538                         _writetimes[ handler ] = _currenttime
539                         return true
540                 else    -- connection was closed during sending or fatal error
541                         out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
542                         fatalerror = true
543                         _ = handler and handler:force_close( err )
544                         return false
545                 end
546         end
547
548         -- Set the sslctx
549         local handshake;
550         function handler.set_sslctx(self, new_sslctx)
551                 sslctx = new_sslctx;
552                 local read, wrote
553                 handshake = coroutine_wrap( function( client ) -- create handshake coroutine
554                                 local err
555                                 for i = 1, _maxsslhandshake do
556                                         _sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
557                                         _readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
558                                         read, wrote = nil, nil
559                                         _, err = client:dohandshake( )
560                                         if not err then
561                                                 out_put( "server.lua: ssl handshake done" )
562                                                 handler.readbuffer = _readbuffer        -- when handshake is done, replace the handshake function with regular functions
563                                                 handler.sendbuffer = _sendbuffer
564                                                 _ = status and status( handler, "ssl-handshake-complete" )
565                                                 if self.autostart_ssl and listeners.onconnect then
566                                                         listeners.onconnect(self);
567                                                 end
568                                                 _readlistlen = addsocket(_readlist, client, _readlistlen)
569                                                 return true
570                                         else
571                                                 if err == "wantwrite" then
572                                                         _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
573                                                         wrote = true
574                                                 elseif err == "wantread" then
575                                                         _readlistlen = addsocket(_readlist, client, _readlistlen)
576                                                         read = true
577                                                 else
578                                                         break;
579                                                 end
580                                                 err = nil;
581                                                 coroutine_yield( ) -- handshake not finished
582                                         end
583                                 end
584                                 out_put( "server.lua: ssl handshake error: ", tostring(err or "handshake too long") )
585                                 _ = handler and handler:force_close("ssl handshake failed")
586                                 return false, err -- handshake failed
587                         end
588                 )
589         end
590         if luasec then
591                 handler.starttls = function( self, _sslctx)
592                         if _sslctx then
593                                 handler:set_sslctx(_sslctx);
594                         end
595                         if bufferqueuelen > 0 then
596                                 out_put "server.lua: we need to do tls, but delaying until send buffer empty"
597                                 needtls = true
598                                 return
599                         end
600                         out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
601                         local oldsocket, err = socket
602                         socket, err = ssl_wrap( socket, sslctx )        -- wrap socket
603                         if not socket then
604                                 out_put( "server.lua: error while starting tls on client: ", tostring(err or "unknown error") )
605                                 return nil, err -- fatal error
606                         end
607
608                         socket:settimeout( 0 )
609
610                         -- add the new socket to our system
611                         send = socket.send
612                         receive = socket.receive
613                         shutdown = id
614                         _socketlist[ socket ] = handler
615                         _readlistlen = addsocket(_readlist, socket, _readlistlen)
616                         
617                         -- remove traces of the old socket
618                         _readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
619                         _sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
620                         _socketlist[ oldsocket ] = nil
621
622                         handler.starttls = nil
623                         needtls = nil
624
625                         -- Secure now (if handshake fails connection will close)
626                         ssl = true
627
628                         handler.readbuffer = handshake
629                         handler.sendbuffer = handshake
630                         return handshake( socket ) -- do handshake
631                 end
632         end
633
634         handler.readbuffer = _readbuffer
635         handler.sendbuffer = _sendbuffer
636         send = socket.send
637         receive = socket.receive
638         shutdown = ( ssl and id ) or socket.shutdown
639
640         _socketlist[ socket ] = handler
641         _readlistlen = addsocket(_readlist, socket, _readlistlen)
642
643         if sslctx and luasec then
644                 out_put "server.lua: auto-starting ssl negotiation..."
645                 handler.autostart_ssl = true;
646                 local ok, err = handler:starttls(sslctx);
647                 if ok == false then
648                         return nil, nil, err
649                 end
650         end
651
652         return handler, socket
653 end
654
655 id = function( )
656 end
657
658 idfalse = function( )
659         return false
660 end
661
662 addsocket = function( list, socket, len )
663         if not list[ socket ] then
664                 len = len + 1
665                 list[ len ] = socket
666                 list[ socket ] = len
667         end
668         return len;
669 end
670
671 removesocket = function( list, socket, len )    -- this function removes sockets from a list ( copied from copas )
672         local pos = list[ socket ]
673         if pos then
674                 list[ socket ] = nil
675                 local last = list[ len ]
676                 list[ len ] = nil
677                 if last ~= socket then
678                         list[ last ] = pos
679                         list[ pos ] = last
680                 end
681                 return len - 1
682         end
683         return len
684 end
685
686 closesocket = function( socket )
687         _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
688         _readlistlen = removesocket( _readlist, socket, _readlistlen )
689         _socketlist[ socket ] = nil
690         socket:close( )
691         --mem_free( )
692 end
693
694 local function link(sender, receiver, buffersize)
695         local sender_locked;
696         local _sendbuffer = receiver.sendbuffer;
697         function receiver.sendbuffer()
698                 _sendbuffer();
699                 if sender_locked and receiver.bufferlen() < buffersize then
700                         sender:lock_read(false); -- Unlock now
701                         sender_locked = nil;
702                 end
703         end
704         
705         local _readbuffer = sender.readbuffer;
706         function sender.readbuffer()
707                 _readbuffer();
708                 if not sender_locked and receiver.bufferlen() >= buffersize then
709                         sender_locked = true;
710                         sender:lock_read(true);
711                 end
712         end
713         sender:set_mode("*a");
714 end
715
716 ----------------------------------// PUBLIC //--
717
718 addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
719         local err
720         if type( listeners ) ~= "table" then
721                 err = "invalid listener table"
722         end
723         if type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
724                 err = "invalid port"
725         elseif _server[ addr..":"..port ] then
726                 err = "listeners on '[" .. addr .. "]:" .. port .. "' already exist"
727         elseif sslctx and not luasec then
728                 err = "luasec not found"
729         end
730         if err then
731                 out_error( "server.lua, [", addr, "]:", port, ": ", err )
732                 return nil, err
733         end
734         addr = addr or "*"
735         local server, err = socket_bind( addr, port, _tcpbacklog )
736         if err then
737                 out_error( "server.lua, [", addr, "]:", port, ": ", err )
738                 return nil, err
739         end
740         local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx ) -- wrap new server socket
741         if not handler then
742                 server:close( )
743                 return nil, err
744         end
745         server:settimeout( 0 )
746         _readlistlen = addsocket(_readlist, server, _readlistlen)
747         _server[ addr..":"..port ] = handler
748         _socketlist[ server ] = handler
749         out_put( "server.lua: new "..(sslctx and "ssl " or "").."server listener on '[", addr, "]:", port, "'" )
750         return handler
751 end
752
753 getserver = function ( addr, port )
754         return _server[ addr..":"..port ];
755 end
756
757 removeserver = function( addr, port )
758         local handler = _server[ addr..":"..port ]
759         if not handler then
760                 return nil, "no server found on '[" .. addr .. "]:" .. tostring( port ) .. "'"
761         end
762         handler:close( )
763         _server[ addr..":"..port ] = nil
764         return true
765 end
766
767 closeall = function( )
768         for _, handler in pairs( _socketlist ) do
769                 handler:close( )
770                 _socketlist[ _ ] = nil
771         end
772         _readlistlen = 0
773         _sendlistlen = 0
774         _timerlistlen = 0
775         _server = { }
776         _readlist = { }
777         _sendlist = { }
778         _timerlist = { }
779         _socketlist = { }
780         --mem_free( )
781 end
782
783 getsettings = function( )
784         return {
785                 select_timeout = _selecttimeout;
786                 select_sleep_time = _sleeptime;
787                 tcp_backlog = _tcpbacklog;
788                 max_send_buffer_size = _maxsendlen;
789                 max_receive_buffer_size = _maxreadlen;
790                 select_idle_check_interval = _checkinterval;
791                 send_timeout = _sendtimeout;
792                 read_timeout = _readtimeout;
793                 max_connections = _maxselectlen;
794                 max_ssl_handshake_roundtrips = _maxsslhandshake;
795                 highest_allowed_fd = _maxfd;
796         }
797 end
798
799 changesettings = function( new )
800         if type( new ) ~= "table" then
801                 return nil, "invalid settings table"
802         end
803         _selecttimeout = tonumber( new.select_timeout ) or _selecttimeout
804         _sleeptime = tonumber( new.select_sleep_time ) or _sleeptime
805         _maxsendlen = tonumber( new.max_send_buffer_size ) or _maxsendlen
806         _maxreadlen = tonumber( new.max_receive_buffer_size ) or _maxreadlen
807         _checkinterval = tonumber( new.select_idle_check_interval ) or _checkinterval
808         _tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
809         _sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
810         _readtimeout = tonumber( new.read_timeout ) or _readtimeout
811         _maxselectlen = new.max_connections or _maxselectlen
812         _maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
813         _maxfd = new.highest_allowed_fd or _maxfd
814         return true
815 end
816
817 addtimer = function( listener )
818         if type( listener ) ~= "function" then
819                 return nil, "invalid listener function"
820         end
821         _timerlistlen = _timerlistlen + 1
822         _timerlist[ _timerlistlen ] = listener
823         return true
824 end
825
826 stats = function( )
827         return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
828 end
829
830 local quitting;
831
832 local function setquitting(quit)
833         quitting = not not quit;
834 end
835
836 loop = function(once) -- this is the main loop of the program
837         if quitting then return "quitting"; end
838         if once then quitting = "once"; end
839         local next_timer_time = math_huge;
840         repeat
841                 local read, write, err = socket_select( _readlist, _sendlist, math_min(_selecttimeout, next_timer_time) )
842                 for i, socket in ipairs( write ) do -- send data waiting in writequeues
843                         local handler = _socketlist[ socket ]
844                         if handler then
845                                 handler.sendbuffer( )
846                         else
847                                 closesocket( socket )
848                                 out_put "server.lua: found no handler and closed socket (writelist)"    -- this should not happen
849                         end
850                 end
851                 for i, socket in ipairs( read ) do -- receive data
852                         local handler = _socketlist[ socket ]
853                         if handler then
854                                 handler.readbuffer( )
855                         else
856                                 closesocket( socket )
857                                 out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
858                         end
859                 end
860                 for handler, err in pairs( _closelist ) do
861                         handler.disconnect( )( handler, err )
862                         handler:force_close()    -- forced disconnect
863                         _closelist[ handler ] = nil;
864                 end
865                 _currenttime = luasocket_gettime( )
866
867                 -- Check for socket timeouts
868                 local difftime = os_difftime( _currenttime - _starttime )
869                 if difftime > _checkinterval then
870                         _starttime = _currenttime
871                         for handler, timestamp in pairs( _writetimes ) do
872                                 if os_difftime( _currenttime - timestamp ) > _sendtimeout then
873                                         --_writetimes[ handler ] = nil
874                                         handler.disconnect( )( handler, "send timeout" )
875                                         handler:force_close()    -- forced disconnect
876                                 end
877                         end
878                         for handler, timestamp in pairs( _readtimes ) do
879                                 if os_difftime( _currenttime - timestamp ) > _readtimeout then
880                                         --_readtimes[ handler ] = nil
881                                         handler.disconnect( )( handler, "read timeout" )
882                                         handler:close( )        -- forced disconnect?
883                                 end
884                         end
885                 end
886
887                 -- Fire timers
888                 if _currenttime - _timer >= math_min(next_timer_time, 1) then
889                         next_timer_time = math_huge;
890                         for i = 1, _timerlistlen do
891                                 local t = _timerlist[ i ]( _currenttime ) -- fire timers
892                                 if t then next_timer_time = math_min(next_timer_time, t); end
893                         end
894                         _timer = _currenttime
895                 else
896                         next_timer_time = next_timer_time - (_currenttime - _timer);
897                 end
898
899                 -- wait some time (0 by default)
900                 socket_sleep( _sleeptime )
901         until quitting;
902         if once and quitting == "once" then quitting = nil; return; end
903         return "quitting"
904 end
905
906 local function step()
907         return loop(true);
908 end
909
910 local function get_backend()
911         return "select";
912 end
913
914 --// EXPERIMENTAL //--
915
916 local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx )
917         local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx )
918         if not handler then return nil, err end
919         _socketlist[ socket ] = handler
920         if not sslctx then
921                 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
922                 if listeners.onconnect then
923                         -- When socket is writeable, call onconnect
924                         local _sendbuffer = handler.sendbuffer;
925                         handler.sendbuffer = function ()
926                                 handler.sendbuffer = _sendbuffer;
927                                 listeners.onconnect(handler);
928                                 return _sendbuffer(); -- Send any queued outgoing data
929                         end
930                 end
931         end
932         return handler, socket
933 end
934
935 local addclient = function( address, port, listeners, pattern, sslctx )
936         local client, err = luasocket.tcp( )
937         if err then
938                 return nil, err
939         end
940         client:settimeout( 0 )
941         _, err = client:connect( address, port )
942         if err then -- try again
943                 local handler = wrapclient( client, address, port, listeners )
944         else
945                 wrapconnection( nil, listeners, client, address, port, "clientport", pattern, sslctx )
946         end
947 end
948
949 --// EXPERIMENTAL //--
950
951 ----------------------------------// BEGIN //--
952
953 use "setmetatable" ( _socketlist, { __mode = "k" } )
954 use "setmetatable" ( _readtimes, { __mode = "k" } )
955 use "setmetatable" ( _writetimes, { __mode = "k" } )
956
957 _timer = luasocket_gettime( )
958 _starttime = luasocket_gettime( )
959
960 local function setlogger(new_logger)
961         local old_logger = log;
962         if new_logger then
963                 log = new_logger;
964         end
965         return old_logger;
966 end
967
968 ----------------------------------// PUBLIC INTERFACE //--
969
970 return {
971         _addtimer = addtimer,
972
973         addclient = addclient,
974         wrapclient = wrapclient,
975         
976         loop = loop,
977         link = link,
978         step = step,
979         stats = stats,
980         closeall = closeall,
981         addserver = addserver,
982         getserver = getserver,
983         setlogger = setlogger,
984         getsettings = getsettings,
985         setquitting = setquitting,
986         removeserver = removeserver,
987         get_backend = get_backend,
988         changesettings = changesettings,
989 }