2 -- server.lua by blastbeat of the luadch project
3 -- Re-used here under the MIT/X Consortium License
5 -- Modifications (C) 2008-2010 Matthew Wild, Waqas Hussain
8 -- // wrapping luadch stuff // --
10 local use = function( what )
14 local log, table_concat = require ("util.logger").init("socket"), table.concat;
15 local out_put = function (...) return log("debug", table_concat{...}); end
16 local out_error = function (...) return log("warn", table_concat{...}); end
18 ----------------------------------// DECLARATION //--
22 local STAT_UNIT = 1 -- byte
24 --// lua functions //--
26 local type = use "type"
27 local pairs = use "pairs"
28 local ipairs = use "ipairs"
29 local tonumber = use "tonumber"
30 local tostring = use "tostring"
35 local table = use "table"
36 local string = use "string"
37 local coroutine = use "coroutine"
39 --// lua lib methods //--
41 local os_difftime = os.difftime
42 local math_min = math.min
43 local math_huge = math.huge
44 local table_concat = table.concat
45 local string_sub = string.sub
46 local coroutine_wrap = coroutine.wrap
47 local coroutine_yield = coroutine.yield
51 local has_luasec, luasec = pcall ( require , "ssl" )
52 local luasocket = use "socket" or require "socket"
53 local luasocket_gettime = luasocket.gettime
54 local getaddrinfo = luasocket.dns.getaddrinfo
56 --// extern lib methods //--
58 local ssl_wrap = ( has_luasec and luasec.wrap )
59 local socket_bind = luasocket.bind
60 local socket_sleep = luasocket.sleep
61 local socket_select = luasocket.select
93 --// simple data types //--
122 local _maxsslhandshake
124 ----------------------------------// DEFINITION //--
126 _server = { } -- key = port, value = table; list of listening servers
127 _readlist = { } -- array with sockets to read from
128 _sendlist = { } -- arrary with sockets to write to
129 _timerlist = { } -- array of timer functions
130 _socketlist = { } -- key = socket, value = wrapped socket (handlers)
131 _readtimes = { } -- key = handler, value = timestamp of last data reading
132 _writetimes = { } -- key = handler, value = timestamp of last data writing/sending
133 _closelist = { } -- handlers to close
135 _readlistlen = 0 -- length of readlist
136 _sendlistlen = 0 -- length of sendlist
137 _timerlistlen = 0 -- lenght of timerlist
139 _sendtraffic = 0 -- some stats
142 _selecttimeout = 1 -- timeout of socket.select
143 _sleeptime = 0 -- time to wait at the end of every loop
144 _tcpbacklog = 128 -- some kind of hint to the OS
146 _maxsendlen = 51000 * 1024 -- max len of send buffer
147 _maxreadlen = 25000 * 1024 -- max len of read buffer
149 _checkinterval = 30 -- interval in secs to check idle clients
150 _sendtimeout = 60000 -- allowed send idle time in secs
151 _readtimeout = 6 * 60 * 60 -- allowed read idle time in secs
153 local is_windows = package.config:sub(1,1) == "\\" -- check the directory separator, to detemine whether this is Windows
154 _maxfd = (is_windows and math.huge) or luasocket._SETSIZE or 1024 -- max fd number, limit to 1024 by default to prevent glibc buffer overflow, but not on Windows
155 _maxselectlen = luasocket._SETSIZE or 1024 -- But this still applies on Windows
157 _maxsslhandshake = 30 -- max handshake round-trips
159 ----------------------------------// PRIVATE //--
161 wrapserver = function( listeners, socket, ip, serverport, pattern, sslctx ) -- this function wraps a server -- FIXME Make sure FD < _maxfd
163 if socket:getfd() >= _maxfd then
164 out_error("server.lua: Disallowed FD number: "..socket:getfd())
166 return nil, "fd-too-large"
169 local connections = 0
171 local dispatch, disconnect = listeners.onconnect, listeners.ondisconnect
173 local accept = socket.accept
175 --// public methods of the object //--
179 handler.shutdown = function( ) end
181 handler.ssl = function( )
184 handler.sslctx = function( )
187 handler.remove = function( )
188 connections = connections - 1
193 handler.close = function()
195 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
196 _readlistlen = removesocket( _readlist, socket, _readlistlen )
197 _server[ip..":"..serverport] = nil;
198 _socketlist[ socket ] = nil
202 out_put "server.lua: closed server handler and removed sockets from list"
204 handler.pause = function( hard )
205 if not handler.paused then
206 _readlistlen = removesocket( _readlist, socket, _readlistlen )
208 _socketlist[ socket ] = nil
212 handler.paused = true;
215 handler.resume = function( )
216 if handler.paused then
218 socket = socket_bind( ip, serverport, _tcpbacklog );
219 socket:settimeout( 0 )
221 _readlistlen = addsocket(_readlist, socket, _readlistlen)
222 _socketlist[ socket ] = handler
223 handler.paused = false;
226 handler.ip = function( )
229 handler.serverport = function( )
232 handler.socket = function( )
235 handler.readbuffer = function( )
236 if _readlistlen >= _maxselectlen or _sendlistlen >= _maxselectlen then
238 out_put( "server.lua: refused new client connection: server full" )
241 local client, err = accept( socket ) -- try to accept
243 local ip, clientport = client:getpeername( )
244 local handler, client, err = wrapconnection( handler, listeners, client, ip, serverport, clientport, pattern, sslctx ) -- wrap new client socket
245 if err then -- error while wrapping ssl socket
248 connections = connections + 1
249 out_put( "server.lua: accepted new client connection from ", tostring(ip), ":", tostring(clientport), " to ", tostring(serverport))
250 if dispatch and not sslctx then -- SSL connections will notify onconnect when handshake completes
251 return dispatch( handler );
254 elseif err then -- maybe timeout or something else
255 out_put( "server.lua: error with new client connection: ", tostring(err) )
262 wrapconnection = function( server, listeners, socket, ip, serverport, clientport, pattern, sslctx ) -- this function wraps a client to a handler object
264 if socket:getfd() >= _maxfd then
265 out_error("server.lua: Disallowed FD number: "..socket:getfd()) -- PROTIP: Switch to libevent
266 socket:close( ) -- Should we send some kind of error here?
270 return nil, nil, "fd-too-large"
272 socket:settimeout( 0 )
274 --// local import of socket methods //--
280 --// private closures of the object //--
284 local dispatch = listeners.onincoming
285 local status = listeners.onstatus
286 local disconnect = listeners.ondisconnect
287 local drain = listeners.ondrain
288 local onreadtimeout = listeners.onreadtimeout;
290 local bufferqueue = { } -- buffer array
291 local bufferqueuelen = 0 -- end of buffer array
302 local sendtraffic, readtraffic = 0, 0
304 local maxsendlen = _maxsendlen
305 local maxreadlen = _maxreadlen
307 --// public methods of the object //--
309 local handler = bufferqueue -- saves a table ^_^
311 handler.dispatch = function( )
314 handler.disconnect = function( )
317 handler.onreadtimeout = onreadtimeout;
319 handler.setlistener = function( self, listeners )
320 dispatch = listeners.onincoming
321 disconnect = listeners.ondisconnect
322 status = listeners.onstatus
323 drain = listeners.ondrain
324 handler.onreadtimeout = listeners.onreadtimeout
326 handler.getstats = function( )
327 return readtraffic, sendtraffic
329 handler.ssl = function( )
332 handler.sslctx = function ( )
335 handler.send = function( _, data, i, j )
336 return send( socket, data, i, j )
338 handler.receive = function( pattern, prefix )
339 return receive( socket, pattern, prefix )
341 handler.shutdown = function( pattern )
342 return shutdown( socket, pattern )
344 handler.setoption = function (self, option, value)
345 if socket.setoption then
346 return socket:setoption(option, value);
348 return false, "setoption not implemented";
350 handler.force_close = function ( self, err )
351 if bufferqueuelen ~= 0 then
352 out_put("server.lua: discarding unwritten data for ", tostring(ip), ":", tostring(clientport))
355 return self:close(err);
357 handler.close = function( self, err )
358 if not handler then return true; end
359 _readlistlen = removesocket( _readlist, socket, _readlistlen )
360 _readtimes[ handler ] = nil
361 if bufferqueuelen ~= 0 then
362 handler.sendbuffer() -- Try now to send any outstanding data
363 if bufferqueuelen ~= 0 then -- Still not empty, so we'll try again later
365 handler.write = nil -- ... but no further writing allowed
372 _ = shutdown and shutdown( socket )
374 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
375 _socketlist[ socket ] = nil
378 out_put "server.lua: socket already closed"
381 _writetimes[ handler ] = nil
382 _closelist[ handler ] = nil
383 local _handler = handler;
386 disconnect(_handler, err or false);
393 out_put "server.lua: closed client handler and removed socket from list"
396 handler.ip = function( )
399 handler.serverport = function( )
402 handler.clientport = function( )
405 local write = function( self, data )
406 bufferlen = bufferlen + #data
407 if bufferlen > maxsendlen then
408 _closelist[ handler ] = "send buffer exceeded" -- cannot close the client at the moment, have to wait to the end of the cycle
409 handler.write = idfalse -- dont write anymore
411 elseif socket and not _sendlist[ socket ] then
412 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
414 bufferqueuelen = bufferqueuelen + 1
415 bufferqueue[ bufferqueuelen ] = data
417 _writetimes[ handler ] = _writetimes[ handler ] or _currenttime
421 handler.write = write
422 handler.bufferqueue = function( self )
425 handler.socket = function( self )
428 handler.set_mode = function( self, new )
429 pattern = new or pattern
432 handler.set_send = function ( self, newsend )
433 send = newsend or send
436 handler.bufferlen = function( self, readlen, sendlen )
437 maxsendlen = sendlen or maxsendlen
438 maxreadlen = readlen or maxreadlen
439 return bufferlen, maxreadlen, maxsendlen
442 handler.lock_read = function (self, switch)
443 if switch == true then
444 local tmp = _readlistlen
445 _readlistlen = removesocket( _readlist, socket, _readlistlen )
446 _readtimes[ handler ] = nil
447 if _readlistlen ~= tmp then
450 elseif switch == false then
453 _readlistlen = addsocket(_readlist, socket, _readlistlen)
454 _readtimes[ handler ] = _currenttime
459 handler.pause = function (self)
460 return self:lock_read(true);
462 handler.resume = function (self)
463 return self:lock_read(false);
465 handler.lock = function( self, switch )
466 handler.lock_read (switch)
467 if switch == true then
468 handler.write = idfalse
469 local tmp = _sendlistlen
470 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
471 _writetimes[ handler ] = nil
472 if _sendlistlen ~= tmp then
475 elseif switch == false then
476 handler.write = write
482 return noread, nosend
484 local _readbuffer = function( ) -- this function reads data
485 local buffer, err, part = receive( socket, pattern ) -- receive buffer with "pattern"
486 if not err or (err == "wantread" or err == "timeout") then -- received something
487 local buffer = buffer or part or ""
489 if len > maxreadlen then
490 handler:close( "receive buffer exceeded" )
493 local count = len * STAT_UNIT
494 readtraffic = readtraffic + count
495 _readtraffic = _readtraffic + count
496 _readtimes[ handler ] = _currenttime
497 --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err )
498 return dispatch( handler, buffer, err )
499 else -- connections was closed or fatal error
500 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) )
502 _ = handler and handler:force_close( err )
506 local _sendbuffer = function( ) -- this function sends data
507 local succ, err, byte, buffer, count;
509 buffer = table_concat( bufferqueue, "", 1, bufferqueuelen )
510 succ, err, byte = send( socket, buffer, 1, bufferlen )
511 count = ( succ or byte or 0 ) * STAT_UNIT
512 sendtraffic = sendtraffic + count
513 _sendtraffic = _sendtraffic + count
514 for i = bufferqueuelen,1,-1 do
515 bufferqueue[ i ] = nil
517 --out_put( "server.lua: sended '", buffer, "', bytes: ", tostring(succ), ", error: ", tostring(err), ", part: ", tostring(byte), ", to: ", tostring(ip), ":", tostring(clientport) )
519 succ, err, count = false, "unexpected close", 0;
521 if succ then -- sending succesful
524 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen ) -- delete socket from writelist
525 _writetimes[ handler ] = nil
529 _ = needtls and handler:starttls(nil)
530 _ = toclose and handler:force_close( )
532 elseif byte and ( err == "timeout" or err == "wantwrite" ) then -- want write
533 buffer = string_sub( buffer, byte + 1, bufferlen ) -- new buffer
534 bufferqueue[ 1 ] = buffer -- insert new buffer in queue
536 bufferlen = bufferlen - byte
537 _writetimes[ handler ] = _currenttime
539 else -- connection was closed during sending or fatal error
540 out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " write error: ", tostring(err) )
542 _ = handler and handler:force_close( err )
549 function handler.set_sslctx(self, new_sslctx)
552 handshake = coroutine_wrap( function( client ) -- create handshake coroutine
554 for i = 1, _maxsslhandshake do
555 _sendlistlen = ( wrote and removesocket( _sendlist, client, _sendlistlen ) ) or _sendlistlen
556 _readlistlen = ( read and removesocket( _readlist, client, _readlistlen ) ) or _readlistlen
557 read, wrote = nil, nil
558 _, err = client:dohandshake( )
560 out_put( "server.lua: ssl handshake done" )
561 handler.readbuffer = _readbuffer -- when handshake is done, replace the handshake function with regular functions
562 handler.sendbuffer = _sendbuffer
563 _ = status and status( handler, "ssl-handshake-complete" )
564 if self.autostart_ssl and listeners.onconnect then
565 listeners.onconnect(self);
567 _readlistlen = addsocket(_readlist, client, _readlistlen)
570 if err == "wantwrite" then
571 _sendlistlen = addsocket(_sendlist, client, _sendlistlen)
573 elseif err == "wantread" then
574 _readlistlen = addsocket(_readlist, client, _readlistlen)
580 coroutine_yield( ) -- handshake not finished
583 out_put( "server.lua: ssl handshake error: ", tostring(err or "handshake too long") )
584 _ = handler and handler:force_close("ssl handshake failed")
585 return false, err -- handshake failed
590 handler.starttls = function( self, _sslctx)
592 handler:set_sslctx(_sslctx);
594 if bufferqueuelen > 0 then
595 out_put "server.lua: we need to do tls, but delaying until send buffer empty"
599 out_put( "server.lua: attempting to start tls on " .. tostring( socket ) )
600 local oldsocket, err = socket
601 socket, err = ssl_wrap( socket, sslctx ) -- wrap socket
603 out_put( "server.lua: error while starting tls on client: ", tostring(err or "unknown error") )
604 return nil, err -- fatal error
607 socket:settimeout( 0 )
609 -- add the new socket to our system
611 receive = socket.receive
613 _socketlist[ socket ] = handler
614 _readlistlen = addsocket(_readlist, socket, _readlistlen)
616 -- remove traces of the old socket
617 _readlistlen = removesocket( _readlist, oldsocket, _readlistlen )
618 _sendlistlen = removesocket( _sendlist, oldsocket, _sendlistlen )
619 _socketlist[ oldsocket ] = nil
621 handler.starttls = nil
624 -- Secure now (if handshake fails connection will close)
627 handler.readbuffer = handshake
628 handler.sendbuffer = handshake
629 return handshake( socket ) -- do handshake
633 handler.readbuffer = _readbuffer
634 handler.sendbuffer = _sendbuffer
636 receive = socket.receive
637 shutdown = ( ssl and id ) or socket.shutdown
639 _socketlist[ socket ] = handler
640 _readlistlen = addsocket(_readlist, socket, _readlistlen)
642 if sslctx and has_luasec then
643 out_put "server.lua: auto-starting ssl negotiation..."
644 handler.autostart_ssl = true;
645 local ok, err = handler:starttls(sslctx);
651 return handler, socket
657 idfalse = function( )
661 addsocket = function( list, socket, len )
662 if not list[ socket ] then
670 removesocket = function( list, socket, len ) -- this function removes sockets from a list ( copied from copas )
671 local pos = list[ socket ]
674 local last = list[ len ]
676 if last ~= socket then
685 closesocket = function( socket )
686 _sendlistlen = removesocket( _sendlist, socket, _sendlistlen )
687 _readlistlen = removesocket( _readlist, socket, _readlistlen )
688 _socketlist[ socket ] = nil
693 local function link(sender, receiver, buffersize)
695 local _sendbuffer = receiver.sendbuffer;
696 function receiver.sendbuffer()
698 if sender_locked and receiver.bufferlen() < buffersize then
699 sender:lock_read(false); -- Unlock now
704 local _readbuffer = sender.readbuffer;
705 function sender.readbuffer()
707 if not sender_locked and receiver.bufferlen() >= buffersize then
708 sender_locked = true;
709 sender:lock_read(true);
714 ----------------------------------// PUBLIC //--
716 addserver = function( addr, port, listeners, pattern, sslctx ) -- this function provides a way for other scripts to reg a server
719 if type( listeners ) ~= "table" then
720 err = "invalid listener table"
721 elseif type ( addr ) ~= "string" then
722 err = "invalid address"
723 elseif type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
725 elseif _server[ addr..":"..port ] then
726 err = "listeners on '[" .. addr .. "]:" .. port .. "' already exist"
727 elseif sslctx and not has_luasec then
728 err = "luasec not found"
731 out_error( "server.lua, [", addr, "]:", port, ": ", err )
734 local server, err = socket_bind( addr, port, _tcpbacklog )
736 out_error( "server.lua, [", addr, "]:", port, ": ", err )
739 local handler, err = wrapserver( listeners, server, addr, port, pattern, sslctx ) -- wrap new server socket
744 server:settimeout( 0 )
745 _readlistlen = addsocket(_readlist, server, _readlistlen)
746 _server[ addr..":"..port ] = handler
747 _socketlist[ server ] = handler
748 out_put( "server.lua: new "..(sslctx and "ssl " or "").."server listener on '[", addr, "]:", port, "'" )
752 getserver = function ( addr, port )
753 return _server[ addr..":"..port ];
756 removeserver = function( addr, port )
757 local handler = _server[ addr..":"..port ]
759 return nil, "no server found on '[" .. addr .. "]:" .. tostring( port ) .. "'"
762 _server[ addr..":"..port ] = nil
766 closeall = function( )
767 for _, handler in pairs( _socketlist ) do
769 _socketlist[ _ ] = nil
782 getsettings = function( )
784 select_timeout = _selecttimeout;
785 select_sleep_time = _sleeptime;
786 tcp_backlog = _tcpbacklog;
787 max_send_buffer_size = _maxsendlen;
788 max_receive_buffer_size = _maxreadlen;
789 select_idle_check_interval = _checkinterval;
790 send_timeout = _sendtimeout;
791 read_timeout = _readtimeout;
792 max_connections = _maxselectlen;
793 max_ssl_handshake_roundtrips = _maxsslhandshake;
794 highest_allowed_fd = _maxfd;
798 changesettings = function( new )
799 if type( new ) ~= "table" then
800 return nil, "invalid settings table"
802 _selecttimeout = tonumber( new.select_timeout ) or _selecttimeout
803 _sleeptime = tonumber( new.select_sleep_time ) or _sleeptime
804 _maxsendlen = tonumber( new.max_send_buffer_size ) or _maxsendlen
805 _maxreadlen = tonumber( new.max_receive_buffer_size ) or _maxreadlen
806 _checkinterval = tonumber( new.select_idle_check_interval ) or _checkinterval
807 _tcpbacklog = tonumber( new.tcp_backlog ) or _tcpbacklog
808 _sendtimeout = tonumber( new.send_timeout ) or _sendtimeout
809 _readtimeout = tonumber( new.read_timeout ) or _readtimeout
810 _maxselectlen = new.max_connections or _maxselectlen
811 _maxsslhandshake = new.max_ssl_handshake_roundtrips or _maxsslhandshake
812 _maxfd = new.highest_allowed_fd or _maxfd
816 addtimer = function( listener )
817 if type( listener ) ~= "function" then
818 return nil, "invalid listener function"
820 _timerlistlen = _timerlistlen + 1
821 _timerlist[ _timerlistlen ] = listener
826 return _readtraffic, _sendtraffic, _readlistlen, _sendlistlen, _timerlistlen
831 local function setquitting(quit)
832 quitting = not not quit;
835 loop = function(once) -- this is the main loop of the program
836 if quitting then return "quitting"; end
837 if once then quitting = "once"; end
838 local next_timer_time = math_huge;
840 local read, write, err = socket_select( _readlist, _sendlist, math_min(_selecttimeout, next_timer_time) )
841 for i, socket in ipairs( write ) do -- send data waiting in writequeues
842 local handler = _socketlist[ socket ]
844 handler.sendbuffer( )
846 closesocket( socket )
847 out_put "server.lua: found no handler and closed socket (writelist)" -- this should not happen
850 for i, socket in ipairs( read ) do -- receive data
851 local handler = _socketlist[ socket ]
853 handler.readbuffer( )
855 closesocket( socket )
856 out_put "server.lua: found no handler and closed socket (readlist)" -- this can happen
859 for handler, err in pairs( _closelist ) do
860 handler.disconnect( )( handler, err )
861 handler:force_close() -- forced disconnect
862 _closelist[ handler ] = nil;
864 _currenttime = luasocket_gettime( )
866 -- Check for socket timeouts
867 local difftime = os_difftime( _currenttime - _starttime )
868 if difftime > _checkinterval then
869 _starttime = _currenttime
870 for handler, timestamp in pairs( _writetimes ) do
871 if os_difftime( _currenttime - timestamp ) > _sendtimeout then
872 handler.disconnect( )( handler, "send timeout" )
873 handler:force_close() -- forced disconnect
876 for handler, timestamp in pairs( _readtimes ) do
877 if os_difftime( _currenttime - timestamp ) > _readtimeout then
878 if not(handler.onreadtimeout) or handler:onreadtimeout() ~= true then
879 handler.disconnect( )( handler, "read timeout" )
880 handler:close( ) -- forced disconnect?
887 if _currenttime - _timer >= math_min(next_timer_time, 1) then
888 next_timer_time = math_huge;
889 for i = 1, _timerlistlen do
890 local t = _timerlist[ i ]( _currenttime ) -- fire timers
891 if t then next_timer_time = math_min(next_timer_time, t); end
893 _timer = _currenttime
895 next_timer_time = next_timer_time - (_currenttime - _timer);
898 -- wait some time (0 by default)
899 socket_sleep( _sleeptime )
901 if once and quitting == "once" then quitting = nil; return; end
905 local function step()
909 local function get_backend()
913 --// EXPERIMENTAL //--
915 local wrapclient = function( socket, ip, serverport, listeners, pattern, sslctx )
916 local handler, socket, err = wrapconnection( nil, listeners, socket, ip, serverport, "clientport", pattern, sslctx )
917 if not handler then return nil, err end
918 _socketlist[ socket ] = handler
920 _sendlistlen = addsocket(_sendlist, socket, _sendlistlen)
921 if listeners.onconnect then
922 -- When socket is writeable, call onconnect
923 local _sendbuffer = handler.sendbuffer;
924 handler.sendbuffer = function ()
925 handler.sendbuffer = _sendbuffer;
926 listeners.onconnect(handler);
927 return _sendbuffer(); -- Send any queued outgoing data
931 return handler, socket
934 local addclient = function( address, port, listeners, pattern, sslctx, typ )
936 if type( listeners ) ~= "table" then
937 err = "invalid listener table"
938 elseif type ( address ) ~= "string" then
939 err = "invalid address"
940 elseif type( port ) ~= "number" or not ( port >= 0 and port <= 65535 ) then
942 elseif sslctx and not has_luasec then
943 err = "luasec not found"
945 if getaddrinfo and not typ then
946 local addrinfo, err = getaddrinfo(address)
947 if not addrinfo then return nil, err end
948 if addrinfo[1] and addrinfo[1].family == "inet6" then
952 local create = luasocket[typ or "tcp"]
953 if type( create ) ~= "function" then
954 err = "invalid socket type"
958 out_error( "server.lua, addclient: ", err )
962 local client, err = create( )
966 client:settimeout( 0 )
967 local ok, err = client:connect( address, port )
968 if ok or err == "timeout" then
969 return wrapclient( client, address, port, listeners, pattern, sslctx )
975 --// EXPERIMENTAL //--
977 ----------------------------------// BEGIN //--
979 use "setmetatable" ( _socketlist, { __mode = "k" } )
980 use "setmetatable" ( _readtimes, { __mode = "k" } )
981 use "setmetatable" ( _writetimes, { __mode = "k" } )
983 _timer = luasocket_gettime( )
984 _starttime = luasocket_gettime( )
986 local function setlogger(new_logger)
987 local old_logger = log;
994 ----------------------------------// PUBLIC INTERFACE //--
997 _addtimer = addtimer,
999 addclient = addclient,
1000 wrapclient = wrapclient,
1006 closeall = closeall,
1007 addserver = addserver,
1008 getserver = getserver,
1009 setlogger = setlogger,
1010 getsettings = getsettings,
1011 setquitting = setquitting,
1012 removeserver = removeserver,
1013 get_backend = get_backend,
1014 changesettings = changesettings,