local now = 0; -- wibbly-wobbly... timey-wimey... stuff local function predictable_gettime() return now; end local function later(n) now = now + n; -- time passes at a different rate end local function override_gettime(throttle) local i = 0; repeat i = i + 1; local name = debug.getupvalue(throttle.update, i); if name then debug.setupvalue(throttle.update, i, predictable_gettime); return throttle; end until not name; end function create(create) local a = override_gettime( create(3, 10) ); assert_equal(a:poll(1), true); -- 3 -> 2 assert_equal(a:poll(1), true); -- 2 -> 1 assert_equal(a:poll(1), true); -- 1 -> 0 assert_equal(a:poll(1), false); -- MEEP, out of credits! later(1); -- ... what about assert_equal(a:poll(1), false); -- now? - Still no! later(9); -- Later that day assert_equal(a:poll(1), true); -- Should be back at 3 credits ... 2 end