-- Prosody IM v0.4 -- Copyright (C) 2008-2009 Matthew Wild -- Copyright (C) 2008-2009 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local format = string.format; local setmetatable, type = setmetatable, type; local pairs, ipairs = pairs, ipairs; local char = string.char; local loadfile, setfenv, pcall = loadfile, setfenv, pcall; local log = require "util.logger".init("datamanager"); local io_open = io.open; local os_remove = os.remove; local io_popen = io.popen; local tostring, tonumber = tostring, tonumber; local error = error; local next = next; local t_insert = table.insert; local append = require "util.serialization".append; local path_separator = "/"; if os.getenv("WINDIR") then path_separator = "\\" end module "datamanager" ---- utils ----- local encode, decode; do local urlcodes = setmetatable({}, { __index = function (t, k) t[k] = char(tonumber("0x"..k)); return t[k]; end }); decode = function (s) return s and (s:gsub("+", " "):gsub("%%([a-fA-F0-9][a-fA-F0-9])", urlcodes)); end encode = function (s) return s and (s:gsub("%W", function (c) return format("%%%02x", c:byte()); end)); end end local _mkdir = {}; local function mkdir(path) path = path:gsub("/", path_separator); -- TODO as an optimization, do this during path creation rather than here if not _mkdir[path] then local x = io_popen("mkdir \""..path.."\" 2>&1"):read("*a"); _mkdir[path] = true; end return path; end local data_path = "data"; local callback; ------- API ------------- function set_data_path(path) log("info", "Setting data path to: %s", path); data_path = path; end function set_callback(func) callback = func; end function getpath(username, host, datastore, ext, create) ext = ext or "dat"; host = host and encode(host); username = username and encode(username); if username then if create then mkdir(mkdir(mkdir(data_path).."/"..host).."/"..datastore); end return format("%s/%s/%s/%s.%s", data_path, host, datastore, username, ext); elseif host then if create then mkdir(mkdir(data_path).."/"..host); end return format("%s/%s/%s.%s", data_path, host, datastore, ext); else if create then mkdir(data_path); end return format("%s/%s.%s", data_path, datastore, ext); end end function load(username, host, datastore) local data, ret = loadfile(getpath(username, host, datastore)); if not data then log("debug", "Failed to load "..datastore.." storage ('"..ret.."') for user: "..(username or "nil").."@"..(host or "nil")); return nil; end setfenv(data, {}); local success, ret = pcall(data); if not success then log("error", "Unable to load "..datastore.." storage ('"..ret.."') for user: "..(username or "nil").."@"..(host or "nil")); return nil; end return ret; end function store(username, host, datastore, data) if not data then data = {}; end if callback and callback(username, host, datastore) then return true; end -- save the datastore local f, msg = io_open(getpath(username, host, datastore, nil, true), "w+"); if not f then log("error", "Unable to write to "..datastore.." storage ('"..msg.."') for user: "..(username or "nil").."@"..(host or "nil")); return; end f:write("return "); append(f, data); f:close(); if next(data) == nil then -- try to delete empty datastore log("debug", "Removing empty %s datastore for user %s@%s", datastore, username, host); os_remove(getpath(username, host, datastore)); end -- we write data even when we are deleting because lua doesn't have a -- platform independent way of checking for non-exisitng files return true; end function list_append(username, host, datastore, data) if not data then return; end if callback and callback(username, host, datastore) then return true; end -- save the datastore local f, msg = io_open(getpath(username, host, datastore, "list", true), "a+"); if not f then log("error", "Unable to write to "..datastore.." storage ('"..msg.."') for user: "..(username or "nil").."@"..(host or "nil")); return; end f:write("item("); append(f, data); f:write(");\n"); f:close(); return true; end function list_store(username, host, datastore, data) if not data then data = {}; end if callback and callback(username, host, datastore) then return true; end -- save the datastore local f, msg = io_open(getpath(username, host, datastore, "list", true), "w+"); if not f then log("error", "Unable to write to "..datastore.." storage ('"..msg.."') for user: "..(username or "nil").."@"..(host or "nil")); return; end for _, d in ipairs(data) do f:write("item("); append(f, d); f:write(");\n"); end f:close(); if next(data) == nil then -- try to delete empty datastore log("debug", "Removing empty %s datastore for user %s@%s", datastore, username, host); os_remove(getpath(username, host, datastore, "list")); end -- we write data even when we are deleting because lua doesn't have a -- platform independent way of checking for non-exisitng files return true; end function list_load(username, host, datastore) local data, ret = loadfile(getpath(username, host, datastore, "list")); if not data then log("debug", "Failed to load "..datastore.." storage ('"..ret.."') for user: "..(username or "nil").."@"..(host or "nil")); return nil; end local items = {}; setfenv(data, {item = function(i) t_insert(items, i); end}); local success, ret = pcall(data); if not success then log("error", "Unable to load "..datastore.." storage ('"..ret.."') for user: "..(username or "nil").."@"..(host or "nil")); return nil; end return items; end return _M;