-- Prosody IM -- Copyright (C) 2008-2009 Matthew Wild -- Copyright (C) 2008-2009 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- if module:get_host_type() ~= "component" then error("MUC should be loaded as a component, please see http://prosody.im/doc/components", 0); end local muc_host = module:get_host(); local muc_name = "Chatrooms"; local history_length = 20; local muc_new_room = module:require "muc".new_room; local register_component = require "core.componentmanager".register_component; local deregister_component = require "core.componentmanager".deregister_component; local jid_split = require "util.jid".split; local st = require "util.stanza"; local uuid_gen = require "util.uuid".generate; local datamanager = require "util.datamanager"; local rooms = {}; local persistent_rooms = datamanager.load(nil, muc_host, "persistent") or {}; local component; local function room_route_stanza(room, stanza) core_post_stanza(component, stanza); end local function room_save(room, forced) local node = jid_split(room.jid); persistent_rooms[room.jid] = room._data.persistent; module:log("debug", "1, %s, %s", room.jid, tostring(room._data.persistent)); if room._data.persistent then module:log("debug", "2"); local history = room._data.history; room._data.history = nil; local data = { jid = room.jid; _data = room._data; _affiliations = room._affiliations; }; datamanager.store(node, muc_host, "config", data); room._data.history = history; elseif forced then module:log("debug", "3"); datamanager.store(node, muc_host, "config", nil); end module:log("debug", "4"); if forced then datamanager.store(nil, muc_host, "persistent", persistent_rooms); end end for jid in pairs(persistent_rooms) do local node = jid_split(jid); local data = datamanager.load(node, muc_host, "config") or {}; local room = muc_new_room(jid); room._data = data._data; room._affiliations = data._affiliations; room.route_stanza = room_route_stanza; room.save = room_save; rooms[jid] = room; end local host_room = muc_new_room(muc_host); host_room.route_stanza = room_route_stanza; host_room.save = room_save; local function get_disco_info(stanza) return st.iq({type='result', id=stanza.attr.id, from=muc_host, to=stanza.attr.from}):query("http://jabber.org/protocol/disco#info") :tag("identity", {category='conference', type='text', name=muc_name}):up() :tag("feature", {var="http://jabber.org/protocol/muc"}); -- TODO cache disco reply end local function get_disco_items(stanza) local reply = st.iq({type='result', id=stanza.attr.id, from=muc_host, to=stanza.attr.from}):query("http://jabber.org/protocol/disco#items"); for jid, room in pairs(rooms) do if not room._data.hidden then reply:tag("item", {jid=jid, name=jid}):up(); end end return reply; -- TODO cache disco reply end local function handle_to_domain(origin, stanza) local type = stanza.attr.type; if type == "error" or type == "result" then return; end if stanza.name == "iq" and type == "get" then local xmlns = stanza.tags[1].attr.xmlns; if xmlns == "http://jabber.org/protocol/disco#info" then origin.send(get_disco_info(stanza)); elseif xmlns == "http://jabber.org/protocol/disco#items" then origin.send(get_disco_items(stanza)); elseif xmlns == "http://jabber.org/protocol/muc#unique" then origin.send(st.reply(stanza):tag("unique", {xmlns = xmlns}):text(uuid_gen())); -- FIXME Random UUIDs can theoretically have collisions else origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); -- TODO disco/etc end else host_room:handle_stanza(origin, stanza); --origin.send(st.error_reply(stanza, "cancel", "service-unavailable", "The muc server doesn't deal with messages and presence directed at it")); end end component = register_component(muc_host, function(origin, stanza) local to_node, to_host, to_resource = jid_split(stanza.attr.to); if to_node then local bare = to_node.."@"..to_host; if to_host == muc_host or bare == muc_host then local room = rooms[bare]; if not room then room = muc_new_room(bare); room.route_stanza = room_route_stanza; room.save = room_save; rooms[bare] = room; end room:handle_stanza(origin, stanza); if not next(room._occupants) and not persistent_rooms[room.jid] then -- empty, non-persistent room rooms[bare] = nil; -- discard room end else --[[not for us?]] end return; end -- to the main muc domain handle_to_domain(origin, stanza); end); prosody.hosts[module:get_host()].muc = { rooms = rooms }; module.unload = function() deregister_component(muc_host); end module.save = function() return {rooms = rooms}; end module.restore = function(data) rooms = {}; for jid, oldroom in pairs(data.rooms or {}) do local room = muc_new_room(jid); room._jid_nick = oldroom._jid_nick; room._occupants = oldroom._occupants; room._data = oldroom._data; room._affiliations = oldroom._affiliations; room.route_stanza = room_route_stanza; room.save = room_save; rooms[jid] = room; end prosody.hosts[module:get_host()].muc = { rooms = rooms }; end